Player Matchup

Charybdis
Charybdis
Hugs4Pochita
Charybdis
Level 124
God Stats
20W - 8L
1,706 SR
Queue Stats
106W - 106L
1,528 Elo+
Party 3
Ishtar
Ishtar
MikeyG II
Ishtar
Level 49
God Stats
37W - 16L
1,726 SR
Queue Stats
164W - 64L
1,740 Elo+
Party 2
Merlin
Merlin
OofahLoompa
Merlin
Level 146
God Stats
3W - 1L
1,983 SR
Queue Stats
101W - 33L
1,784 Elo+
Party 2
Fenrir
Fenrir
Tubsker
Fenrir
Level 45
God Stats
1W - 1L
1,278 SR
Queue Stats
185W - 65L
1,732 Elo+
Party 2
Ares
Ares
ZFighter2105
Ares
Level 68
God Stats
33W - 26L
1,608 SR
Queue Stats
81W - 69L
1,538 Elo+
Party 3
Team Averages
Level 86
1,660 SR
1,664 Elo+

VS

Team Averages
Level 104
1,487 SR
1,493 Elo+
Ishtar
Ishtar
CrashSaint
Ishtar
Level 98
God Stats
4W - 3L
1,733 SR
Queue Stats
174W - 175L
1,522 Elo+
Party 1
Pele
Pele
LausteInTime
Pele
Level 121
God Stats
14W - 14L
1,403 SR
Queue Stats
169W - 174L
1,450 Elo+
Party 1
Ymir
Ymir
Mr_Taijutsu
Ymir
Level 127
God Stats
21W - 13L
1,552 SR
Queue Stats
188W - 192L
1,486 Elo+
Party 1
Olorun
Olorun
RainOnHell
Olorun
Level 145
God Stats
0W - 2L
1,246 SR
Queue Stats
62W - 67L
1,508 Elo+
Party 1
Odin
Odin
Ya Boi Bird9774
Odin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hugs4Pochita
Charybdis
16
3 / 4 / 0
10,048
502
13,485
18,805
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ishtar
MikeyG II
Ishtar
19
7 / 1 / 7
12,089
604
11,776
14,244
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
6 / 4 / 7
12,775
639
15,717
11,614
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Tubsker
Fenrir
19
5 / 0 / 3
12,242
612
12,405
12,430
7,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 6
10,794
540
6,114
13,322
13,336
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CrashSaint
Ishtar
14
2 / 3 / 3
8,819
441
12,648
12,725
4,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 6 / 4
8,730
437
9,843
18,941
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 3 / 3
8,817
441
6,018
18,175
20,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
RainOnHell
Olorun
16
4 / 6 / 2
10,293
515
8,799
15,526
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 5 / 0
7,614
381
1,008
13,355
5,948
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
23
Kills
9
9
Deaths
23
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
CrashSaint
Ishtar
2
3
3
1.17
W
Charybdis
Hugs4Pochita
Charybdis
3
4
0
0.75
L
2
6
4
0.67
W
Ishtar
MikeyG II
Ishtar
7
1
7
10.5
L
1
3
3
0.83
W
Merlin
6
4
7
2.38
L
Olorun
RainOnHell
Olorun
4
6
2
0.83
W
Fenrir
Tubsker
Fenrir
5
0
3
6.5
L
0
5
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,497
Damage
38,316
70,415
Taken
78,722
42,280
Mitigated
45,302
20,323
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
CrashSaint
Ishtar
12,648
9,585
0
1,875
12,725
4,908
0
2,514
10,211
0
82,365
W
Charybdis
Hugs4Pochita
Charybdis
13,485
6,419
0
7,982
18,805
8,161
3,212
2,586
16,219
0
83,508
L
9,843
2,773
0
5,351
18,941
7,371
198
6,127
12,814
0
58,658
W
Ishtar
MikeyG II
Ishtar
11,776
6,560
0
1,806
14,244
6,657
0
2,557
11,687
0
103,412
L
6,018
1,063
528
2,726
18,175
20,082
332
4,484
13,691
24,827
0
W
Merlin
15,717
448
0
1,653
11,614
6,245
504
3,717
7,897
117,317
0
L
Olorun
RainOnHell
Olorun
8,799
3,923
456
4,340
15,526
6,993
2,038
8,227
7,299
62,555
6,320
W
Fenrir
Tubsker
Fenrir
12,405
3,071
0
4,456
12,430
7,881
0
2,435
9,995
0
104,040
L
1,008
272
0
1,368
13,355
5,948
0
479
12,876
0
35,682
W
6,114
59
487
3,939
13,322
13,336
136
5,035
8,287
33,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,948
Gold Earned
44,273
662
Minions Killed
406
0
Camps Cleared
0
1,930,710
Distance Traveled
1,788,992
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,819
441
133
7
0
352,708
4
W
Charybdis
10,048
502
119
6
0
334,796
0
L
Pele
8,730
437
82
4
0
386,074
1
W
Ishtar
12,089
604
134
7
0
386,808
1
L
Ymir
8,817
441
16
1
0
355,115
3
W
Merlin
12,775
639
191
10
0
390,493
9
L
Olorun
10,293
515
116
6
0
332,022
3
W
Fenrir
12,242
612
175
9
0
411,473
2
L
Odin
7,614
381
59
3
0
363,073
2
W
Ares
10,794
540
43
2
0
407,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role