Player Matchup

Artemis
Artemis
Anii710
Artemis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 95L
1,481 Elo+
Party 2
Hachiman
Hachiman
CynicalSeeker52
Hachiman
Level 158
God Stats
3W - 2L
1,514 SR
Queue Stats
172W - 156L
1,518 Elo+
Party 2
Hel
Hel
EL Loc04
Hel
Level 152
God Stats
2W - 0L
1,851 SR
Queue Stats
32W - 30L
1,495 Elo+
Party 2
Bacchus
Bacchus
Edowado14
Bacchus
Level 146
God Stats
5W - 2L
1,721 SR
Queue Stats
308W - 281L
1,552 Elo+
Party 2
Khepri
Khepri
supryze3
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Team Averages
Level 121
1,617 SR
1,509 Elo+

VS

Team Averages
Level 55
1,475 SR
1,421 Elo+
Hel
Hel
Dave19969617
Hel
Level 27
God Stats
1W - 1L
1,686 SR
Queue Stats
22W - 34L
1,432 Elo+
Solo
Achilles
Achilles
JaXsUn-_-
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 137L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TrashBlazey
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,548 SR
Queue Stats
14W - 15L
1,452 Elo+
Party 1
Odin
Odin
minim4n321
Odin
Level 98
God Stats
0W - 4L
1,139 SR
Queue Stats
210W - 225L
1,495 Elo+
Party 1
Hercules
Hercules
xDeeDotz
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anii710
Artemis
20
7 / 5 / 13
12,860
643
35,317
30,852
22,043
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
20
10 / 1 / 13
14,405
720
52,470
29,771
22,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 1 / 19
12,361
618
19,492
22,720
36,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Edowado14
Bacchus
20
4 / 2 / 17
13,611
681
19,093
39,232
73,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
supryze3
Khepri
19
0 / 2 / 17
13,011
651
7,700
21,403
29,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
10,466
523
12,683
23,477
22,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
JaXsUn-_-
Achilles
19
5 / 7 / 3
11,803
590
17,326
28,760
35,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
TrashBlazey
Ah Muzen Cab
20
4 / 3 / 7
12,823
641
61,064
36,139
24,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 6 / 8
10,373
519
21,688
30,708
29,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
xDeeDotz
Hercules
19
0 / 4 / 7
10,332
517
9,596
33,219
41,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
24
Kills
11
11
Deaths
24
79
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
Anii710
Artemis
7
5
13
2.7
W
Hachiman
10
1
13
16.5
L
1
4
7
1.13
W
3
1
19
12.5
W
Bacchus
Edowado14
Bacchus
4
2
17
6.25
L
Achilles
JaXsUn-_-
Achilles
5
7
3
0.93
L
Ah Muzen Cab
TrashBlazey
Ah Muzen Cab
4
3
7
2.5
L
1
6
8
0.83
W
Khepri
supryze3
Khepri
0
2
17
4.25
L
Hercules
xDeeDotz
Hercules
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,072
Damage
122,357
143,978
Taken
152,303
183,481
Mitigated
152,325
79,069
Healing
67,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Anii710
Artemis
35,317
20,681
2,026
4,216
30,852
22,043
1,666
3,225
27,528
0
46,056
W
Hachiman
52,470
25,148
3,784
8,449
29,771
22,147
5,676
1,843
27,562
0
105,707
L
12,683
761
19,491
12,058
23,477
22,023
505
8,132
15,345
23,726
0
W
19,492
876
27,524
12,080
22,720
36,697
614
2,213
20,274
33,399
0
W
Bacchus
Edowado14
Bacchus
19,093
2,318
5,566
11,498
39,232
73,436
767
3,370
35,332
30,949
0
L
Achilles
JaXsUn-_-
Achilles
17,326
3,908
334
5,549
28,760
35,594
98
9,360
19,400
0
23,476
L
Ah Muzen Cab
TrashBlazey
Ah Muzen Cab
61,064
23,985
1,064
18,138
36,139
24,015
498
10,006
26,133
0
111,699
L
21,688
5,109
1,115
3,580
30,708
29,398
0
9,277
21,431
0
37,182
W
Khepri
supryze3
Khepri
7,700
1,014
1,101
2,825
21,403
29,158
117
2,032
19,081
19,128
0
L
Hercules
xDeeDotz
Hercules
9,596
2,355
787
5,812
33,219
41,295
44
9,510
23,709
0
16,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,248
Gold Earned
55,797
260
Minions Killed
175
0
Camps Cleared
0
1,745,666
Distance Traveled
1,782,392
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,860
643
32
2
0
295,974
0
W
Hachiman
14,405
720
128
6
0
335,092
0
L
Hel
10,466
523
26
1
0
352,110
0
W
Hel
12,361
618
27
1
0
381,589
0
W
Bacchus
13,611
681
39
2
0
367,548
0
L
Achilles
11,803
590
13
1
0
321,489
0
L
Ah Muzen Cab
12,823
641
95
5
0
380,541
0
L
Odin
10,373
519
31
2
0
351,613
0
W
Khepri
13,011
651
34
2
0
365,463
0
L
Hercules
10,332
517
10
1
0
376,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role