Player Matchup

Odin
Odin
JavaC3
Odin
Level 122
God Stats
4W - 3L
1,610 SR
Queue Stats
86W - 80L
1,506 Elo+
Party 2
King Arthur
King Arthur
Saratora
King Arthur
Level 46
God Stats
6W - 7L
1,788 SR
Queue Stats
100W - 97L
1,562 Elo+
Solo
Bacchus
Bacchus
arachnid14
Bacchus
Level 87
God Stats
0W - 1L
1,718 SR
Queue Stats
3W - 9L
1,405 Elo+
Party 3
Merlin
Merlin
xXStrappy95Xx
Merlin
Level 66
God Stats
7W - 4L
1,626 SR
Queue Stats
164W - 179L
1,473 Elo+
Party 2
Ishtar
Ishtar
xxxnoscopexx
Ishtar
Level 89
God Stats
0W - 4L
1,233 SR
Queue Stats
431W - 458L
1,464 Elo+
Party 3
Team Averages
Level 82
1,595 SR
1,482 Elo+

VS

Team Averages
Level 97
1,620 SR
1,729 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
BeeYourself3721
Baba Yaga
Level 100
God Stats
35W - 21L
1,623 SR
Queue Stats
246W - 198L
1,601 Elo+
Party 1
Ishtar
Ishtar
RagéKing
Ishtar
Level 160
God Stats
48W - 7L
1,977 SR
Queue Stats
81W - 15L
1,910 Elo+
Party 1
Ares
Ares
Revivea
Ares
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 12L
1,693 Elo+
Solo
Vulcan
Vulcan
Shéphérd
Vulcan
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 38L
1,939 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
JavaC3
Odin
8
1 / 3 / 0
4,909
491
3,721
7,523
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
Saratora
King Arthur
11
1 / 1 / 0
6,452
645
2,545
6,836
4,345
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bacchus
arachnid14
Bacchus
7
0 / 0 / 1
4,774
477
1,754
4,630
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 3 / 1
5,084
508
2,377
4,552
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
7
0 / 5 / 0
4,074
407
1,573
6,774
1,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
6 / 0 / 1
5,967
597
6,570
6,038
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
BeeYourself3721
Baba Yaga
10
1 / 1 / 3
5,566
557
3,064
4,925
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
RagéKing
Ishtar
11
3 / 0 / 1
6,102
610
3,762
4,672
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ares
Revivea
Ares
8
1 / 0 / 4
5,658
566
2,835
4,354
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Shéphérd
Vulcan
10
1 / 1 / 0
5,831
583
2,962
3,817
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
1
6.5
W
Baba Yaga
BeeYourself3721
Baba Yaga
1
1
3
2.5
L
Odin
JavaC3
Odin
1
3
0
0.33
W
Ishtar
RagéKing
Ishtar
3
0
1
3.5
W
Ares
Revivea
Ares
1
0
4
3
L
King Arthur
Saratora
King Arthur
1
1
0
1
W
Vulcan
Shéphérd
Vulcan
1
1
0
1
L
Bacchus
arachnid14
Bacchus
0
0
1
0.5
L
0
3
1
0.17
L
Ishtar
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,970
Damage
19,193
30,315
Taken
23,806
15,035
Mitigated
10,231
7,316
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,570
1,928
0
3,066
6,038
2,039
0
980
5,058
0
36,862
W
Baba Yaga
BeeYourself3721
Baba Yaga
3,064
150
0
1,057
4,925
1,924
0
1,429
3,496
38,927
0
L
Odin
JavaC3
Odin
3,721
991
0
2,587
7,523
2,860
0
2,092
5,431
0
21,634
W
Ishtar
RagéKing
Ishtar
3,762
2,828
0
2,773
4,672
1,475
0
444
4,228
0
45,907
W
Ares
Revivea
Ares
2,835
430
0
1,089
4,354
3,291
0
1,278
3,076
13,198
0
L
King Arthur
Saratora
King Arthur
2,545
361
0
1,942
6,836
4,345
0
2,436
4,181
0
46,335
W
Vulcan
Shéphérd
Vulcan
2,962
1,221
0
338
3,817
1,502
0
0
3,817
37,534
0
L
Bacchus
arachnid14
Bacchus
1,754
249
0
1,219
4,630
4,103
0
1,125
3,505
16,061
0
L
2,377
302
0
583
4,552
1,754
0
1,563
2,989
29,979
0
L
Ishtar
1,573
1,311
0
985
6,774
1,973
0
1,426
5,348
0
13,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
29,124
269
Minions Killed
318
0
Camps Cleared
0
938,725
Distance Traveled
1,006,686
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,967
597
57
6
0
219,737
3
W
Baba Yaga
5,566
557
74
7
0
189,014
5
L
Odin
4,909
491
40
4
0
202,129
1
W
Ishtar
6,102
610
92
9
0
208,824
1
W
Ares
5,658
566
18
2
0
192,030
3
L
King Arthur
6,452
645
107
11
0
199,664
3
W
Vulcan
5,831
583
77
8
0
197,081
4
L
Bacchus
4,774
477
30
3
0
194,204
3
L
Merlin
5,084
508
62
6
0
176,606
2
L
Ishtar
4,074
407
30
3
0
166,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role