Player Matchup

Ishtar
Ishtar
Berniier26
Ishtar
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 109L
1,467 Elo+
Solo
Anubis
Anubis
RubberDucky1151
Anubis
Level 108
God Stats
1W - 2L
1,308 SR
Queue Stats
28W - 44L
1,347 Elo+
Party 2
Athena
Athena
oO Mr Grunty Oo
Athena
Level 87
God Stats
2W - 0L
1,740 SR
Queue Stats
4W - 3L
1,378 Elo+
Party 2
Team Averages
Level 106
1,516 SR
1,397 Elo+

VS

Team Averages
Level 71
1,356 SR
1,291 Elo+
Ares
Ares
Box95Chevy
Ares
Level 68
God Stats
30W - 53L
1,361 SR
Queue Stats
458W - 649L
1,377 Elo+
Solo
Chiron
Chiron
ICU_H8N
Chiron
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 219L
1,242 Elo+
Party 1
Baron Samedi
Baron Samedi
godsKilledme
Baron Samedi
Level 39
God Stats
6W - 10L
1,206 SR
Queue Stats
117W - 178L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Berniier26
Ishtar
15
2 / 3 / 4
9,757
697
10,155
13,429
5,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 3 / 2
10,980
784
14,986
14,896
8,496
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 0 / 7
8,992
642
4,776
13,379
15,509
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
9,567
683
5,816
15,218
16,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
ICU_H8N
Chiron
15
2 / 3 / 4
9,569
684
13,490
12,389
5,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
godsKilledme
Baron Samedi
14
2 / 4 / 3
9,725
695
12,179
14,124
7,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
6
6
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Berniier26
Ishtar
2
3
4
1.33
L
2
2
1
1.25
L
Chiron
ICU_H8N
Chiron
2
3
4
1.33
W
7
3
2
2.67
L
Baron Samedi
godsKilledme
Baron Samedi
2
4
3
0.88
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,917
Damage
31,485
41,704
Taken
41,731
29,675
Mitigated
30,039
11,430
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Berniier26
Ishtar
10,155
5,391
0
1,389
13,429
5,670
1,722
6,060
7,369
0
42,377
L
5,816
486
0
1,704
15,218
16,926
0
7,716
7,502
19,359
0
L
Chiron
ICU_H8N
Chiron
13,490
2,035
1,917
3,167
12,389
5,830
264
6,121
6,268
0
41,635
W
14,986
849
1,236
7,785
14,896
8,496
723
6,571
8,325
52,169
0
L
Baron Samedi
godsKilledme
Baron Samedi
12,179
508
1,726
4,162
14,124
7,283
90
6,578
7,546
41,898
0
W
4,776
1,534
419
601
13,379
15,509
702
5,793
7,586
11,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,729
Gold Earned
28,861
165
Minions Killed
145
6
Camps Cleared
6
717,282
Distance Traveled
732,937
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,757
697
65
5
5
215,338
0
L
Ares
9,567
683
30
2
1
227,712
6
L
Chiron
9,569
684
46
3
1
256,847
0
W
Anubis
10,980
784
87
6
0
224,438
1
L
Baron Samedi
9,725
695
69
5
4
248,378
1
W
Athena
8,992
642
13
1
1
277,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role