Player Matchup

Ishtar
Ishtar
BrandaM
Ishtar
Level 127
God Stats
7W - 7L
1,900 SR
Queue Stats
324W - 358L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
CHRONIX_ELITE
Gilgamesh
Level 106
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 6L
1,276 Elo+
Solo
Sylvanus
Sylvanus
ClaudiosMindset
Sylvanus
Level 108
God Stats
2W - 4L
1,626 SR
Queue Stats
151W - 156L
1,471 Elo+
Party 2
Thoth
Thoth
MonoMonster1
Thoth
Level 124
God Stats
1W - 2L
1,746 SR
Queue Stats
104W - 103L
1,497 Elo+
Solo
Nemesis
Nemesis
ashlynne002
Nemesis
Level 102
God Stats
18W - 21L
1,468 SR
Queue Stats
588W - 681L
1,492 Elo+
Party 2
Team Averages
Level 113
1,584 SR
1,460 Elo+

VS

Team Averages
Level 98
1,424 SR
1,447 Elo+
Cupid
Cupid
ImmortalPurge
Cupid
Level 69
God Stats
14W - 12L
1,582 SR
Queue Stats
82W - 87L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
StinkyNword
Sylvanus
Level 124
God Stats
1W - 2L
1,250 SR
Queue Stats
143W - 181L
1,425 Elo+
Party 1
Susano
Susano
TaperingAbalon
Susano
Level 108
God Stats
7W - 4L
1,754 SR
Queue Stats
108W - 135L
1,454 Elo+
Party 1
Mulan
Mulan
ThickCream9321
Mulan
Level 84
God Stats
16W - 20L
1,334 SR
Queue Stats
96W - 142L
1,384 Elo+
Party 1
Yu Huang
Yu Huang
surfaseArc
Yu Huang
Level 105
God Stats
1W - 2L
1,201 SR
Queue Stats
83W - 68L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BrandaM
Ishtar
14
3 / 4 / 1
8,571
451
11,406
13,752
6,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
CHRONIX_ELITE
Gilgamesh
15
3 / 1 / 0
9,238
486
12,725
14,775
14,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
13
3 / 2 / 4
8,395
442
16,429
20,449
24,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 3 / 2
9,850
518
16,926
12,276
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
ashlynne002
Nemesis
13
0 / 4 / 4
8,084
425
5,222
16,855
7,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,596
452
16,739
20,089
8,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
StinkyNword
Sylvanus
14
2 / 2 / 6
8,229
433
10,581
18,636
18,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 3 / 0
9,050
476
11,341
17,933
7,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 2 / 1
9,317
490
7,907
15,351
8,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
surfaseArc
Yu Huang
15
4 / 5 / 0
9,507
500
10,720
15,148
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
14
Kills
14
14
Deaths
14
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BrandaM
Ishtar
3
4
1
0.88
L
Gilgamesh
CHRONIX_ELITE
Gilgamesh
3
1
0
3
L
Sylvanus
3
2
4
2.5
W
3
2
7
3.25
L
5
3
2
2
W
Sylvanus
StinkyNword
Sylvanus
2
2
6
2.5
W
4
3
0
1.33
W
1
2
1
0.75
L
Nemesis
ashlynne002
Nemesis
0
4
4
0.5
W
Yu Huang
surfaseArc
Yu Huang
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,708
Damage
57,288
78,107
Taken
87,157
59,188
Mitigated
49,561
22,499
Healing
39,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BrandaM
Ishtar
11,406
6,015
0
4,090
13,752
6,771
0
3,291
10,461
0
69,947
L
Gilgamesh
CHRONIX_ELITE
Gilgamesh
12,725
3,864
0
3,258
14,775
14,830
1,344
702
14,073
0
62,548
L
Sylvanus
16,429
5,939
3,009
8,028
20,449
24,403
274
7,353
13,096
41,184
9,015
W
16,739
10,340
1,442
9,678
20,089
8,025
1,161
9,548
10,541
0
57,897
L
16,926
760
0
2,419
12,276
5,487
826
6,038
6,238
82,984
0
W
Sylvanus
StinkyNword
Sylvanus
10,581
3,135
6,060
8,109
18,636
18,515
531
8,899
9,737
36,314
10,990
W
11,341
2,582
0
1,987
17,933
7,713
0
4,198
13,735
0
88,408
W
7,907
1,185
0
9,524
15,351
8,754
780
166
15,185
0
63,061
L
Nemesis
ashlynne002
Nemesis
5,222
1,721
0
1,695
16,855
7,697
0
2,852
14,003
0
61,429
W
Yu Huang
surfaseArc
Yu Huang
10,720
1,821
298
2,378
15,148
6,554
0
8,277
6,871
68,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,138
Gold Earned
44,699
476
Minions Killed
480
0
Camps Cleared
0
1,721,541
Distance Traveled
1,736,156
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,571
451
95
5
0
345,793
0
L
Gilgamesh
9,238
486
95
5
0
363,420
3
L
Sylvanus
8,395
442
69
4
0
317,439
0
W
Cupid
8,596
452
79
4
0
369,108
4
L
Thoth
9,850
518
114
6
0
342,776
2
W
Sylvanus
8,229
433
69
4
0
315,547
1
W
Susano
9,050
476
123
6
0
376,224
3
W
Mulan
9,317
490
109
6
0
348,067
5
L
Nemesis
8,084
425
103
5
0
352,113
2
W
Yu Huang
9,507
500
100
5
0
327,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role