Player Matchup

Tsukuyomi
Tsukuyomi
Advance03
Tsukuyomi
Level 26
God Stats
3W - 2L
1,556 SR
Queue Stats
24W - 24L
1,481 Elo+
Party 2
Terra
Terra
Diavolo666
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
1,488 Elo+
Party 2
Sol
Sol
Infernape1
Sol
Level 53
God Stats
7W - 6L
1,510 SR
Queue Stats
76W - 84L
1,483 Elo+
Party 2
Chiron
Chiron
RaboDeGirafa
Chiron
Level 46
God Stats
90W - 52L
1,643 SR
Queue Stats
204W - 122L
1,579 Elo+
Solo
Ishtar
Ishtar
TheEvilBoy2014
Ishtar
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
50W - 62L
1,433 Elo+
Party 2
Team Averages
Level 44
1,542 SR
1,493 Elo+

VS

Team Averages
Level 102
1,492 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BakuraRyou
Ishtar
Level 157
God Stats
13W - 10L
1,289 SR
Queue Stats
231W - 223L
1,524 Elo+
Solo
Thor
Thor
Mizuhara-kawaii
Thor
Level 48
God Stats
96W - 80L
1,528 SR
Queue Stats
196W - 172L
1,462 Elo+
Solo
Sylvanus
Sylvanus
Tsuname73
Sylvanus
Level 31
God Stats
13W - 6L
1,643 SR
Queue Stats
112W - 100L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Advance03
Tsukuyomi
9
0 / 3 / 1
5,992
428
2,506
10,915
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
8
0 / 4 / 0
5,700
407
2,418
13,533
6,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 5 / 0
7,048
503
6,008
10,952
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
13
1 / 3 / 0
7,612
544
9,510
8,680
3,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 0
6,454
461
5,449
9,968
3,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 0 / 7
8,156
583
8,321
7,041
3,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
 
Nemesis
13
4 / 0 / 8
8,030
574
10,759
11,299
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
BakuraRyou
Ishtar
14
7 / 1 / 4
8,189
585
9,985
9,982
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 0
7,221
516
2,150
8,206
3,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Tsuname73
Sylvanus
12
3 / 0 / 7
7,132
509
4,578
11,053
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
21
21
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
7
8.5
W
Nemesis
 
Nemesis
4
0
8
8
L
Tsukuyomi
Advance03
Tsukuyomi
0
3
1
0.17
W
Ishtar
BakuraRyou
Ishtar
7
1
4
9
L
Terra
0
4
0
0
L
0
5
0
0
W
2
1
0
2
L
Chiron
1
3
0
0.33
L
1
6
0
0.17
W
Sylvanus
Tsuname73
Sylvanus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,891
Damage
35,793
54,048
Taken
47,581
20,452
Mitigated
22,199
13,992
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,321
1,422
741
2,083
7,041
3,099
0
3,057
3,984
57,213
0
W
Nemesis
 
Nemesis
10,759
4,978
0
1,321
11,299
4,730
0
1,930
9,369
0
61,160
L
Tsukuyomi
Advance03
Tsukuyomi
2,506
728
0
3,626
10,915
3,754
0
3,203
7,588
0
37,798
W
Ishtar
BakuraRyou
Ishtar
9,985
6,828
0
3,931
9,982
3,945
432
1,749
8,233
0
58,542
L
Terra
2,418
899
881
2,636
13,533
6,060
0
2,382
11,111
19,325
0
L
6,008
1,945
0
3,193
10,952
4,128
0
3,546
7,102
58,173
7,184
W
2,150
599
0
250
8,206
3,340
0
184
8,022
0
41,560
L
Chiron
9,510
4,073
80
2,339
8,680
3,083
609
951
7,680
0
52,301
L
5,449
3,464
0
1,237
9,968
3,427
504
1,550
8,404
0
39,035
W
Sylvanus
Tsuname73
Sylvanus
4,578
1,657
1,362
3,179
11,053
7,085
383
745
8,991
26,224
10,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,806
Gold Earned
38,728
374
Minions Killed
441
0
Camps Cleared
0
1,296,272
Distance Traveled
1,355,954
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,156
583
95
7
0
285,946
0
W
Nemesis
8,030
574
96
7
0
326,915
8
L
Tsukuyomi
5,992
428
60
4
0
285,746
4
W
Ishtar
8,189
585
90
6
0
221,754
3
L
Terra
5,700
407
31
2
0
258,219
2
L
Sol
7,048
503
116
8
0
262,281
1
W
Thor
7,221
516
87
6
0
268,005
0
L
Chiron
7,612
544
88
6
0
238,354
6
L
Ishtar
6,454
461
79
6
0
251,672
2
W
Sylvanus
7,132
509
73
5
0
253,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role