Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LordEverest
Neith
Level 146
God Stats
2W - 4L
1,216 SR
Queue Stats
183W - 167L
1,601 Elo+
Solo
Lancelot
Lancelot
lethallodes
Lancelot
Level 122
God Stats
3W - 3L
1,457 SR
Queue Stats
72W - 59L
1,627 Elo+
Solo
Chang'e
Chang'e
toniyogui
Chang'e
Level 160
God Stats
7W - 5L
1,365 SR
Queue Stats
155W - 138L
1,612 Elo+
Solo
Team Averages
Level 142
1,408 SR
1,568 Elo+

VS

Team Averages
Level 125
1,584 SR
1,643 Elo+
Athena
Athena
Joniided
Athena
Level 113
God Stats
16W - 16L
1,656 SR
Queue Stats
330W - 296L
1,599 Elo+
Solo
Raijin
Raijin
Pro1Pro1
Raijin
Level 117
God Stats
2W - 7L
1,538 SR
Queue Stats
478W - 448L
1,702 Elo+
Party 1
Ishtar
Ishtar
ShirtlessGoku
Ishtar
Level 147
God Stats
10W - 12L
1,500 SR
Queue Stats
358W - 383L
1,658 Elo+
Solo
Thanatos
Thanatos
WickedCheshire7
Thanatos
Level 159
God Stats
2W - 3L
1,544 SR
Queue Stats
197W - 185L
1,592 Elo+
Solo
Tyr
Tyr
pamuj__
Tyr
Level 87
God Stats
5W - 4L
1,681 SR
Queue Stats
108W - 95L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
3 / 3 / 5
9,242
578
11,985
12,262
5,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Amaterasu
 
Amaterasu
14
4 / 2 / 3
8,916
557
8,246
16,890
12,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
4 / 2 / 6
10,101
631
10,872
9,153
3,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Lancelot
lethallodes
Lancelot
16
4 / 0 / 4
9,267
579
8,247
9,482
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
toniyogui
Chang'e
16
1 / 0 / 3
9,581
599
11,193
11,802
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Joniided
Athena
11
2 / 4 / 3
7,499
469
4,648
17,139
16,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Pro1Pro1
Raijin
14
1 / 2 / 3
8,240
515
7,632
10,043
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 4 / 1
7,734
483
5,439
10,298
3,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
13
3 / 5 / 1
7,868
492
8,833
15,980
9,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
14
0 / 1 / 0
8,300
519
6,692
17,214
17,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
7
7
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
3
5
1.83
W
Amaterasu
 
Amaterasu
4
2
3
2.75
L
Athena
Joniided
Athena
2
4
3
0.88
W
4
2
6
3.5
L
Raijin
Pro1Pro1
Raijin
1
2
3
1.25
L
1
4
1
0.38
L
Thanatos
3
5
1
0.7
W
Lancelot
lethallodes
Lancelot
4
0
4
6
L
Tyr
0
1
0
0
W
Chang'e
toniyogui
Chang'e
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,543
Damage
33,244
59,589
Taken
70,674
31,476
Mitigated
50,833
22,886
Healing
23,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,985
6,212
0
4,009
12,262
5,737
584
4,038
8,224
0
104,127
W
Amaterasu
 
Amaterasu
8,246
3,120
2,593
4,289
16,890
12,028
0
6,162
10,728
108
31,858
L
Athena
Joniided
Athena
4,648
1,586
0
2,118
17,139
16,294
0
0
17,139
22,008
0
W
10,872
4,648
0
2,650
9,153
3,356
715
1,019
8,134
0
91,552
L
Raijin
Pro1Pro1
Raijin
7,632
880
0
942
10,043
4,385
0
0
10,043
84,885
0
L
5,439
2,471
0
1,718
10,298
3,921
0
850
9,448
0
58,451
L
Thanatos
8,833
2,718
0
12,138
15,980
9,051
0
1,100
14,880
0
64,952
W
Lancelot
lethallodes
Lancelot
8,247
2,080
0
690
9,482
4,615
0
1,061
8,421
0
73,810
L
Tyr
6,692
656
0
6,396
17,214
17,182
0
9,351
7,863
0
78,491
W
Chang'e
toniyogui
Chang'e
11,193
1,196
597
8,058
11,802
5,740
66
0
11,802
84,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,107
Gold Earned
39,641
635
Minions Killed
537
0
Camps Cleared
0
1,687,128
Distance Traveled
1,592,769
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,242
578
170
11
0
294,808
3
W
Amaterasu
8,916
557
44
3
0
323,078
3
L
Athena
7,499
469
32
2
0
350,795
7
W
Neith
10,101
631
150
9
0
318,090
6
L
Raijin
8,240
515
153
10
0
273,500
4
L
Ishtar
7,734
483
113
7
0
312,642
6
L
Thanatos
7,868
492
101
6
0
319,450
3
W
Lancelot
9,267
579
116
7
0
428,181
4
L
Tyr
8,300
519
138
9
0
336,382
6
W
Chang'e
9,581
599
155
10
0
322,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role