Player Matchup

Thoth
Thoth
I Moros I
Thoth
Level 29
God Stats
3W - 2L
1,384 SR
Queue Stats
12W - 13L
1,421 Elo+
Party 1
Odin
Odin
Ookthar
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,388 Elo+
Party 1
Arachne
Arachne
oCynicaI
Arachne
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,508 Elo+
Party 1
Team Averages
Level 66
1,461 SR
1,439 Elo+

VS

Team Averages
Level 78
1,630 SR
1,403 Elo+
Lancelot
Lancelot
ChrisTop6661
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,344 Elo+
Solo
Fenrir
Fenrir
Torres-elijah010
Fenrir
Level 45
God Stats
20W - 18L
1,529 SR
Queue Stats
43W - 49L
1,396 Elo+
Solo
Ishtar
Ishtar
asroth01
Ishtar
Level 142
God Stats
2W - 2L
1,860 SR
Queue Stats
87W - 96L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
I Moros I
Thoth
15
1 / 1 / 9
10,121
723
7,167
8,526
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Ookthar
Odin
14
3 / 0 / 6
9,810
701
11,834
11,479
15,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
oCynicaI
Arachne
14
6 / 4 / 4
10,168
726
6,826
10,890
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChrisTop6661
Lancelot
10
0 / 5 / 2
7,665
548
3,782
10,973
4,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

5
0 / 1 / 2
7,276
520
0
2,861
1,078
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
asroth01
Ishtar
16
4 / 4 / 1
10,401
743
10,307
15,435
7,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
4
5
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ChrisTop6661
Lancelot
0
5
2
0.2
W
Thoth
I Moros I
Thoth
1
1
9
5.5
W
Odin
Ookthar
Odin
3
0
6
6
L
0
1
2
1
L
Ishtar
asroth01
Ishtar
4
4
1
1.13
W
Arachne
oCynicaI
Arachne
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,827
Damage
14,089
30,895
Taken
29,269
24,862
Mitigated
13,078
6,314
Healing
2,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ChrisTop6661
Lancelot
3,782
169
70
1,127
10,973
4,606
0
2,616
8,168
0
10,344
W
Thoth
I Moros I
Thoth
7,167
298
160
1,289
8,526
3,071
1,063
0
7,881
40,183
0
W
Odin
Ookthar
Odin
11,834
2,925
0
3,963
11,479
15,112
501
352
10,978
0
33,204
L
0
0
0
0
2,861
1,078
0
1,011
1,774
0
0
L
Ishtar
asroth01
Ishtar
10,307
5,948
0
1,228
15,435
7,394
0
3,880
11,129
0
46,857
W
Arachne
oCynicaI
Arachne
6,826
4,441
0
902
10,890
6,679
0
0
10,890
0
19,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
25,342
155
Minions Killed
112
4
Camps Cleared
4
743,224
Distance Traveled
368,608
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,665
548
13
1
0
152,747
0
W
Thoth
10,121
723
76
5
0
219,519
0
W
Odin
9,810
701
44
3
3
268,520
1
L
Fenrir
7,276
520
0
0
0
0
0
L
Ishtar
10,401
743
99
7
4
215,861
3
W
Arachne
10,168
726
35
3
1
255,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role