Player Matchup

Hel
Hel
BlavkoGotBankz
Hel
Level 106
God Stats
15W - 18L
1,530 SR
Queue Stats
183W - 275L
1,228 Elo+
Party 2
Sylvanus
Sylvanus
DAN6ix4o
Sylvanus
Level 63
God Stats
32W - 40L
1,243 SR
Queue Stats
114W - 184L
1,196 Elo+
Party 2
Sun Wukong
Sun Wukong
Monstar72
Sun Wukong
Level 87
God Stats
20W - 25L
1,438 SR
Queue Stats
282W - 397L
1,264 Elo+
Party 2
Team Averages
Level 85
1,403 SR
1,229 Elo+

VS

Team Averages
Level 46
1,385 SR
1,289 Elo+
Serqet
Serqet
SanguineGaze
Serqet
Level 60
God Stats
3W - 4L
1,155 SR
Queue Stats
126W - 173L
1,240 Elo+
Party 1
Hades
Hades
YoungSaV814
Hades
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,429 Elo+
Solo
Tyr
Tyr
twitchgt16
Tyr
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
91W - 149L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
11,242
625
14,565
13,287
6,280
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
DAN6ix4o
Sylvanus
15
2 / 4 / 1
10,750
597
11,069
21,974
25,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Monstar72
Sun Wukong
12
0 / 7 / 2
9,700
539
12,729
25,105
22,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
7 / 0 / 6
13,713
762
24,462
13,905
8,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
6 / 1 / 8
12,689
705
19,194
18,373
11,386
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 6
10,778
599
5,748
22,313
26,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
14
14
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Sylvanus
DAN6ix4o
Sylvanus
2
4
1
0.63
L
Sun Wukong
Monstar72
Sun Wukong
0
7
2
0.14
W
Serqet
7
0
6
10
W
6
1
8
10
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,363
Damage
49,404
60,366
Taken
54,591
54,130
Mitigated
46,063
17,711
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,565
3,676
1,748
4,025
13,287
6,280
0
3,093
9,524
48,938
0
L
Sylvanus
DAN6ix4o
Sylvanus
11,069
5,057
4,185
5,897
21,974
25,201
128
5,862
15,251
27,432
6,535
L
Sun Wukong
Monstar72
Sun Wukong
12,729
2,886
0
1,856
25,105
22,649
0
10,382
14,263
0
28,091
W
Serqet
24,462
7,214
2,404
2,115
13,905
8,628
1,716
6,016
7,664
0
52,406
W
19,194
1,621
1,631
6,590
18,373
11,386
784
7,966
10,057
67,032
0
W
5,748
923
185
2,645
22,313
26,049
279
10,592
9,528
0
22,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
37,180
145
Minions Killed
198
3
Camps Cleared
9
786,479
Distance Traveled
1,004,224
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,242
625
73
4
2
250,991
0
L
Sylvanus
10,750
597
46
3
0
244,199
0
L
Sun Wukong
9,700
539
26
1
1
291,289
0
W
Serqet
13,713
762
72
4
2
366,822
1
W
Hades
12,689
705
96
5
7
307,249
1
W
Tyr
10,778
599
30
2
0
330,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role