Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ElPuas26
Kukulkan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 63L
1,432 Elo+
Solo
Skadi
Skadi
Johnny0224
Skadi
Level 77
God Stats
24W - 25L
1,488 SR
Queue Stats
169W - 160L
1,419 Elo+
Solo
Janus
Janus
Silenight
Janus
Level 109
God Stats
4W - 12L
1,505 SR
Queue Stats
137W - 186L
1,452 Elo+
Party 3
Team Averages
Level 109
1,499 SR
1,461 Elo+

VS

Team Averages
Level 102
1,483 SR
1,435 Elo+
Geb
Geb
BlazingBullet64
Geb
Level 122
God Stats
0W - 3L
1,312 SR
Queue Stats
57W - 51L
1,475 Elo+
Party 1
Vamana
Vamana
Payton10
Vamana
Level 108
God Stats
2W - 1L
1,643 SR
Queue Stats
183W - 213L
1,377 Elo+
Party 2
Yu Huang
Yu Huang
Prosnpies
Yu Huang
Level 86
God Stats
1W - 2L
1,520 SR
Queue Stats
49W - 42L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
wizardmonkey
Ao Kuang
Level 118
God Stats
2W - 6L
1,438 SR
Queue Stats
147W - 187L
1,379 Elo+
Party 2
Ishtar
Ishtar
xTater5x
Ishtar
Level 78
God Stats
11W - 12L
1,500 SR
Queue Stats
439W - 483L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
2 / 7 / 10
11,710
488
9,352
20,474
10,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
 
Xing Tian
16
3 / 3 / 8
11,394
475
8,149
27,266
34,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ElPuas26
Kukulkan
20
9 / 5 / 4
13,908
580
18,854
18,480
10,667
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
19
5 / 3 / 7
12,067
503
18,673
15,258
6,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Silenight
Janus
19
5 / 3 / 11
12,695
529
13,985
14,267
7,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
9,821
409
9,635
21,905
28,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Payton10
Vamana
18
6 / 5 / 5
11,996
500
14,346
21,867
16,139
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Prosnpies
Yu Huang
17
2 / 7 / 7
10,760
448
19,581
15,365
7,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
wizardmonkey
Ao Kuang
19
11 / 3 / 6
12,914
538
16,020
26,296
13,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
xTater5x
Ishtar
15
2 / 5 / 3
9,532
397
10,020
16,837
8,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
24
Kills
21
21
Deaths
24
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
7
10
1
W
Xing Tian
 
Xing Tian
3
3
8
2.33
L
0
4
5
0.63
W
Kukulkan
ElPuas26
Kukulkan
9
5
4
2.2
W
Skadi
5
3
7
2.83
L
Vamana
Payton10
Vamana
6
5
5
1.7
L
Yu Huang
Prosnpies
Yu Huang
2
7
7
0.79
W
Janus
Silenight
Janus
5
3
11
3.5
L
Ao Kuang
wizardmonkey
Ao Kuang
11
3
6
4.67
L
Ishtar
xTater5x
Ishtar
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,013
Damage
69,602
95,745
Taken
102,270
69,954
Mitigated
74,170
17,947
Healing
28,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,352
5,532
0
500
20,474
10,409
1,179
8,502
11,702
0
87,649
W
Xing Tian
 
Xing Tian
8,149
442
1,115
7,118
27,266
34,873
354
10,579
16,425
37,447
0
L
9,635
1,455
747
3,060
21,905
28,587
320
8,451
13,282
34,080
0
W
Kukulkan
ElPuas26
Kukulkan
18,854
1,754
0
3,068
18,480
10,667
2,010
8,784
9,614
109,750
0
W
Skadi
18,673
8,542
0
2,339
15,258
6,898
2,415
8,018
7,070
0
102,367
L
Vamana
Payton10
Vamana
14,346
6,095
0
6,048
21,867
16,139
0
8,828
12,845
0
69,963
L
Yu Huang
Prosnpies
Yu Huang
19,581
2,128
0
670
15,365
7,249
1,238
5,718
9,255
79,527
0
W
Janus
Silenight
Janus
13,985
560
292
3,515
14,267
7,107
450
8,169
5,698
96,272
0
L
Ao Kuang
wizardmonkey
Ao Kuang
16,020
4,972
0
16,155
26,296
13,799
1,147
10,904
15,300
86,580
0
L
Ishtar
xTater5x
Ishtar
10,020
5,720
0
2,083
16,837
8,396
1,232
6,111
10,600
0
74,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,774
Gold Earned
55,023
656
Minions Killed
487
0
Camps Cleared
0
2,154,609
Distance Traveled
2,146,545
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,710
488
122
5
0
424,606
1
W
Xing Tian
11,394
475
35
1
0
448,119
11
L
Geb
9,821
409
42
2
0
443,658
1
W
Kukulkan
13,908
580
170
7
0
395,557
1
W
Skadi
12,067
503
159
7
0
420,135
5
L
Vamana
11,996
500
95
4
0
484,355
1
L
Yu Huang
10,760
448
129
5
0
406,275
0
W
Janus
12,695
529
170
7
0
466,192
4
L
Ao Kuang
12,914
538
118
5
0
454,222
3
L
Ishtar
9,532
397
103
4
0
358,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role