Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Dreso13
Athena
Level 123
God Stats
3W - 2L
1,503 SR
Queue Stats
42W - 38L
1,500 Elo+
Party 1
Cupid
Cupid
KingKaiyo
Cupid
Level 87
God Stats
82W - 75L
1,593 SR
Queue Stats
218W - 191L
1,521 Elo+
Party 2
Amaterasu
Amaterasu
SaviorJumex
Amaterasu
Level 43
God Stats
8W - 5L
1,637 SR
Queue Stats
52W - 41L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
meinteill
Baron Samedi
Level 127
God Stats
53W - 46L
1,606 SR
Queue Stats
177W - 156L
1,616 Elo+
Party 2
Team Averages
Level 79
1,568 SR
1,532 Elo+

VS

Team Averages
Level 46
1,522 SR
1,495 Elo+
Ganesha
Ganesha
CafNuts
Ganesha
Level 38
God Stats
4W - 6L
1,511 SR
Queue Stats
73W - 87L
1,445 Elo+
Party 3
Nemesis
Nemesis
SilvZh
Nemesis
Level 40
God Stats
1W - 1L
1,790 SR
Queue Stats
30W - 41L
1,464 Elo+
Solo
Ishtar
Ishtar
Zerzly
Ishtar
Level 45
God Stats
12W - 11L
1,500 SR
Queue Stats
245W - 239L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
pCrespo
Cu Chulainn
Level 28
God Stats
0W - 2L
1,293 SR
Queue Stats
58W - 61L
1,460 Elo+
Party 3
Sol
Sol
Äħćûя
Sol
Level 81
God Stats
22W - 27L
1,518 SR
Queue Stats
101W - 82L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 0 / 1
7,152
596
6,907
9,141
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Dreso13
Athena
11
1 / 0 / 2
6,774
565
4,684
10,084
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
KingKaiyo
Cupid
11
1 / 0 / 2
6,326
527
6,751
6,365
2,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SaviorJumex
Amaterasu
12
1 / 0 / 1
6,818
568
8,060
9,801
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
meinteill
Baron Samedi
12
1 / 0 / 3
6,979
582
7,152
6,715
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CafNuts
Ganesha
9
0 / 2 / 0
5,741
478
2,913
10,314
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
SilvZh
Nemesis
11
0 / 2 / 0
6,055
505
2,397
9,366
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Zerzly
Ishtar
10
0 / 1 / 0
5,497
458
6,461
6,787
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
pCrespo
Cu Chulainn
11
0 / 2 / 0
6,230
519
5,330
12,475
10,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 0
6,519
543
6,306
9,287
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
1
3.5
L
Ganesha
CafNuts
Ganesha
0
2
0
0
W
Athena
Dreso13
Athena
1
0
2
2
W
Cupid
KingKaiyo
Cupid
1
0
2
2
W
Amaterasu
SaviorJumex
Amaterasu
1
0
1
1.5
L
Nemesis
SilvZh
Nemesis
0
2
0
0
L
Ishtar
Zerzly
Ishtar
0
1
0
0
W
Baron Samedi
meinteill
Baron Samedi
1
0
3
2.5
L
Cu Chulainn
pCrespo
Cu Chulainn
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,554
Damage
23,407
42,106
Taken
48,229
25,592
Mitigated
27,610
18,586
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,907
4,162
0
2,219
9,141
3,584
0
1,420
7,721
0
56,201
L
Ganesha
CafNuts
Ganesha
2,913
690
207
2,417
10,314
7,075
0
3,042
7,272
18,617
0
W
Athena
Dreso13
Athena
4,684
1,838
63
2,544
10,084
8,848
382
1,567
8,517
19,381
0
W
Cupid
KingKaiyo
Cupid
6,751
4,595
80
4,236
6,365
2,225
876
1,346
5,019
0
49,509
W
Amaterasu
SaviorJumex
Amaterasu
8,060
3,670
0
6,355
9,801
7,839
0
0
9,801
0
47,033
L
Nemesis
SilvZh
Nemesis
2,397
983
0
431
9,366
3,514
0
1,220
8,146
0
52,464
L
Ishtar
Zerzly
Ishtar
6,461
3,987
0
1,947
6,787
2,599
0
1,642
5,145
0
41,273
W
Baron Samedi
meinteill
Baron Samedi
7,152
1,118
381
2,708
6,715
3,096
102
4,886
1,829
48,611
0
L
Cu Chulainn
pCrespo
Cu Chulainn
5,330
1,932
0
2,508
12,475
10,881
0
441
12,034
0
39,876
L
6,306
2,282
0
7,019
9,287
3,541
1,120
5,491
3,796
54,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,049
Gold Earned
30,042
386
Minions Killed
376
0
Camps Cleared
0
1,215,631
Distance Traveled
1,162,602
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,152
596
96
8
0
264,702
0
L
Ganesha
5,741
478
0
0
0
227,233
2
W
Athena
6,774
565
32
3
0
267,396
3
W
Cupid
6,326
527
94
8
0
206,818
2
W
Amaterasu
6,818
568
69
6
0
247,647
0
L
Nemesis
6,055
505
89
7
0
278,738
0
L
Ishtar
5,497
458
107
9
0
215,085
4
W
Baron Samedi
6,979
582
95
8
0
229,068
3
L
Cu Chulainn
6,230
519
76
6
0
229,971
4
L
Sol
6,519
543
104
9
0
211,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role