Player Matchup

Apollo
Apollo
 
Apollo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Novabyrd
Mercury
Level 128
God Stats
0W - 2L
1,308 SR
Queue Stats
35W - 47L
1,379 Elo+
Party 1
Ah Puch
Ah Puch
Saturns7thSon
Ah Puch
Level 146
God Stats
9W - 5L
1,589 SR
Queue Stats
402W - 442L
1,496 Elo+
Solo
Zeus
Zeus
TridentOfSeas
Zeus
Level 159
God Stats
3W - 3L
1,632 SR
Queue Stats
293W - 304L
1,446 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wanabeagnome
Tsukuyomi
Level 158
God Stats
22W - 14L
1,574 SR
Queue Stats
581W - 581L
1,467 Elo+
Party 2
Team Averages
Level 138
1,521 SR
1,457 Elo+

VS

Team Averages
Level 97
1,568 SR
1,524 Elo+
Ullr
Ullr
Frazole
Ullr
Level 131
God Stats
1W - 0L
1,812 SR
Queue Stats
32W - 34L
1,540 Elo+
Party 3
Zeus
Zeus
JesseH33
Zeus
Level 120
God Stats
2W - 1L
1,737 SR
Queue Stats
74W - 62L
1,562 Elo+
Solo
Sobek
Sobek
Man of Silicone
Sobek
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,515 Elo+
Party 3
Hachiman
Hachiman
Shadoboros
Hachiman
Level 99
God Stats
2W - 2L
1,290 SR
Queue Stats
66W - 67L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Th3Eng2
Cthulhu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
3 / 6 / 1
10,227
682
11,648
15,220
7,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Novabyrd
Mercury
14
0 / 7 / 2
8,441
563
2,917
12,344
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
17
3 / 4 / 3
9,884
659
26,375
15,833
7,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 8 / 1
8,964
598
10,842
15,821
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
wanabeagnome
Tsukuyomi
17
2 / 10 / 1
10,219
681
14,759
18,991
9,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Frazole
Ullr
19
12 / 2 / 16
11,704
780
15,643
16,269
9,713
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
19
11 / 2 / 17
12,393
826
22,701
12,113
6,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 27
11,556
770
8,442
24,140
33,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Shadoboros
Hachiman
18
6 / 1 / 19
11,129
742
8,382
13,720
7,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Th3Eng2
Cthulhu
17
3 / 2 / 24
11,155
744
18,116
21,666
27,245
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
138
8
Kills
35
35
Deaths
10
8
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
6
1
0.58
W
Ullr
Frazole
Ullr
12
2
16
10
W
Zeus
11
2
17
9.75
W
3
3
27
5.5
L
Mercury
Novabyrd
Mercury
0
7
2
0.14
L
Ah Puch
3
4
3
1.13
W
Hachiman
Shadoboros
Hachiman
6
1
19
15.5
W
Cthulhu
Th3Eng2
Cthulhu
3
2
24
7.5
L
0
8
1
0.06
L
Tsukuyomi
wanabeagnome
Tsukuyomi
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,541
Damage
73,284
78,209
Taken
87,908
37,390
Mitigated
83,946
18,313
Healing
46,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,648
8,315
783
3,195
15,220
7,596
0
11,379
3,841
0
24,104
W
Ullr
Frazole
Ullr
15,643
5,467
2,168
1,158
16,269
9,713
2,600
6,833
9,436
0
29,196
W
Zeus
22,701
1,223
4,346
2,179
12,113
6,066
573
7,260
4,853
41,380
0
W
8,442
771
6,607
6,314
24,140
33,374
32
8,349
15,791
18,104
0
L
Mercury
Novabyrd
Mercury
2,917
1,241
1,240
937
12,344
5,910
0
7,944
4,400
0
7,374
L
Ah Puch
26,375
270
1,414
6,405
15,833
7,821
0
11,645
4,188
39,181
0
W
Hachiman
Shadoboros
Hachiman
8,382
3,217
1,257
2,618
13,720
7,548
2,000
7,831
5,889
97
23,650
W
Cthulhu
Th3Eng2
Cthulhu
18,116
578
11,564
8,109
21,666
27,245
905
6,944
14,722
28,047
0
L
10,842
853
245
1,397
15,821
6,896
0
9,693
6,128
25,247
0
L
Tsukuyomi
wanabeagnome
Tsukuyomi
14,759
2,537
213
2,484
18,991
9,167
0
8,695
10,296
0
36,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
57,937
148
Minions Killed
179
0
Camps Cleared
0
1,287,614
Distance Traveled
1,438,842
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,227
682
41
3
0
245,176
1
W
Ullr
11,704
780
37
2
0
286,152
0
W
Zeus
12,393
826
58
4
0
288,690
1
W
Sobek
11,556
770
12
1
0
306,922
2
L
Mercury
8,441
563
7
0
0
261,582
0
L
Ah Puch
9,884
659
33
2
0
270,886
0
W
Hachiman
11,129
742
48
3
0
281,662
0
W
Cthulhu
11,155
744
24
2
0
275,416
0
L
Zeus
8,964
598
38
3
0
243,125
0
L
Tsukuyomi
10,219
681
29
2
0
266,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role