Player Matchup

Sun Wukong
Sun Wukong
ItsChris06
Sun Wukong
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,406 Elo+
Party 2
Fenrir
Fenrir
R3D N0SED
Fenrir
Level 32
God Stats
4W - 8L
1,352 SR
Queue Stats
21W - 29L
1,261 Elo+
Party 2
Thoth
Thoth
Sauced Pasta
Thoth
Level 109
God Stats
9W - 5L
1,486 SR
Queue Stats
46W - 56L
1,328 Elo+
Party 2
Team Averages
Level 79
1,446 SR
1,332 Elo+

VS

Team Averages
Level 76
1,402 SR
1,341 Elo+
Awilix
Awilix
GustavoBlack336
Awilix
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 124L
1,241 Elo+
Party 1
Ishtar
Ishtar
Solyc Mandalore
Ishtar
Level 129
God Stats
3W - 13L
1,420 SR
Queue Stats
64W - 72L
1,479 Elo+
Solo
Nike
Nike
Tisuki8452
Nike
Level 59
God Stats
0W - 1L
1,286 SR
Queue Stats
166W - 243L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsChris06
Sun Wukong
19
4 / 4 / 18
15,307
696
25,311
27,379
35,775
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
R3D N0SED
Fenrir
20
19 / 0 / 4
17,342
788
23,750
19,127
25,129
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 8 / 13
14,264
648
11,344
16,573
5,141
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 5
12,393
563
7,534
26,886
12,131
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 5 / 6
13,714
623
18,485
26,506
13,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
8 / 5 / 2
14,355
653
22,696
26,936
29,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
24
Kills
12
12
Deaths
24
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
14
5
0.25
W
Sun Wukong
ItsChris06
Sun Wukong
4
4
18
3.25
W
Fenrir
R3D N0SED
Fenrir
19
0
4
21
W
1
8
13
0.94
L
3
5
6
1.2
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,405
Damage
48,715
63,079
Taken
80,328
66,045
Mitigated
55,632
8,635
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,534
3,188
0
267
26,886
12,131
125
3,530
23,356
0
20,842
W
Sun Wukong
ItsChris06
Sun Wukong
25,311
6,027
973
2,349
27,379
35,775
973
846
26,048
0
83,948
W
Fenrir
R3D N0SED
Fenrir
23,750
4,067
934
2,450
19,127
25,129
664
382
18,309
0
46,162
W
11,344
542
1,028
901
16,573
5,141
1,431
0
16,067
55,806
0
L
18,485
10,840
0
9,323
26,506
13,568
0
3,593
22,913
0
53,536
L
22,696
2,823
611
3,036
26,936
29,933
153
4,825
22,111
0
66,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,913
Gold Earned
40,462
216
Minions Killed
149
13
Camps Cleared
4
1,236,650
Distance Traveled
1,052,699
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,393
563
21
1
2
288,803
0
W
Sun Wukong
15,307
696
93
4
7
422,652
3
W
Fenrir
17,342
788
41
2
2
452,472
3
W
Thoth
14,264
648
82
4
4
361,526
1
L
Ishtar
13,714
623
61
3
1
367,681
3
L
Nike
14,355
653
67
3
1
396,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role