Player Matchup

Merlin
Merlin
ConroyStillJoy
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,259 Elo+
Party 1
King Arthur
King Arthur
Whollfe172
King Arthur
Level 69
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 7L
1,306 Elo+
Party 1
Baron Samedi
Baron Samedi
meowlaren
Baron Samedi
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,671 Elo+
Party 1
Team Averages
Level 29
1,436 SR
1,412 Elo+

VS

Team Averages
Level 45
1,373 SR
1,486 Elo+
Ishtar
Ishtar
DockC
Ishtar
Level 92
God Stats
7W - 6L
1,291 SR
Queue Stats
67W - 93L
1,437 Elo+
Party 2
Hades
Hades
Howasyourday
Hades
Level 26
God Stats
1W - 0L
1,327 SR
Queue Stats
9W - 8L
1,653 Elo+
Party 2
Chaac
Chaac
VelociraptorPeen
Chaac
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 32L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,339
612
7,118
8,230
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Whollfe172
King Arthur
11
0 / 6 / 2
6,947
579
6,563
14,966
12,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
meowlaren
Baron Samedi
12
1 / 6 / 1
7,611
634
3,956
9,318
5,561
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DockC
Ishtar
14
6 / 0 / 10
9,588
799
9,532
6,184
2,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 2 / 7
9,905
825
12,353
11,212
7,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 14
8,858
738
7,119
10,128
7,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
16
16
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ishtar
DockC
Ishtar
6
0
10
11
W
8
2
7
5.75
W
2
0
14
9
L
King Arthur
Whollfe172
King Arthur
0
6
2
0.17
L
Baron Samedi
meowlaren
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,637
Damage
29,004
32,514
Taken
27,524
21,224
Mitigated
18,174
3,874
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,118
628
0
500
8,230
3,627
0
4,376
3,854
29,102
0
W
Ishtar
DockC
Ishtar
9,532
6,719
0
2,450
6,184
2,732
1,946
3,152
3,006
0
34,653
W
12,353
504
239
3,961
11,212
7,886
544
5,012
5,993
38,211
0
W
7,119
475
0
4,720
10,128
7,556
522
3,601
6,269
0
21,050
L
King Arthur
Whollfe172
King Arthur
6,563
691
0
2,177
14,966
12,036
0
5,411
9,555
0
14,362
L
Baron Samedi
meowlaren
Baron Samedi
3,956
913
205
992
9,318
5,561
0
2,980
6,338
17,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,897
Gold Earned
28,351
99
Minions Killed
142
5
Camps Cleared
7
579,494
Distance Traveled
643,668
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,339
612
47
4
2
194,233
3
W
Ishtar
9,588
799
63
5
3
217,584
2
W
Hades
9,905
825
57
5
3
209,330
2
W
Chaac
8,858
738
22
2
1
216,754
0
L
King Arthur
6,947
579
14
1
2
212,950
2
L
Baron Samedi
7,611
634
38
3
1
172,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role