Player Matchup

Horus
Horus
Britinho_Wag
Horus
Level 83
God Stats
1W - 5L
1,224 SR
Queue Stats
244W - 328L
1,352 Elo+
Party 1
Ymir
Ymir
Guuh_Wag
Ymir
Level 88
God Stats
6W - 9L
1,400 SR
Queue Stats
90W - 144L
1,336 Elo+
Party 1
Ishtar
Ishtar
TheErickFerrari
Ishtar
Level 144
God Stats
11W - 12L
1,457 SR
Queue Stats
548W - 677L
1,421 Elo+
Solo
Izanami
Izanami
igorclima
Izanami
Level 89
God Stats
12W - 11L
1,478 SR
Queue Stats
140W - 157L
1,385 Elo+
Solo
Vulcan
Vulcan
pedromatts95
Vulcan
Level 83
God Stats
0W - 2L
1,288 SR
Queue Stats
161W - 219L
1,365 Elo+
Party 1
Team Averages
Level 97
1,369 SR
1,372 Elo+

VS

Team Averages
Level 87
1,457 SR
1,406 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Le4kim 666
Hel
Level 86
God Stats
2W - 1L
1,223 SR
Queue Stats
92W - 95L
1,410 Elo+
Solo
Anubis
Anubis
WOLVERINE9393
Anubis
Level 117
God Stats
6W - 3L
1,500 SR
Queue Stats
120W - 170L
1,462 Elo+
Solo
Neith
Neith
finostick
Neith
Level 40
God Stats
2W - 0L
1,697 SR
Queue Stats
13W - 11L
1,339 Elo+
Solo
Tsukuyomi
Tsukuyomi
tres_grudado
Tsukuyomi
Level 145
God Stats
2W - 3L
1,365 SR
Queue Stats
540W - 628L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
6,803
454
4,358
15,530
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
12
1 / 4 / 2
6,855
457
6,314
14,296
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 1
7,176
478
7,972
11,382
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
igorclima
Izanami
12
1 / 1 / 2
7,343
490
3,785
7,971
2,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
11
0 / 7 / 0
6,437
429
7,050
11,717
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
10 / 0 / 0
10,233
682
16,557
13,936
13,976
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 3 / 3
6,774
452
4,532
7,941
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 2
8,298
553
5,833
6,677
3,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
finostick
Neith
12
3 / 1 / 3
7,628
509
10,225
10,443
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
tres_grudado
Tsukuyomi
12
3 / 2 / 5
7,533
502
6,921
11,416
4,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
19
19
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
10
0
0
10
L
1
4
4
0.75
L
Ymir
1
4
2
0.5
W
0
3
3
0.5
L
4
3
1
1.5
W
3
1
2
4
W
Neith
finostick
Neith
3
1
3
4.5
L
Izanami
igorclima
Izanami
1
1
2
2
L
Vulcan
0
7
0
0
W
Tsukuyomi
tres_grudado
Tsukuyomi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,479
Damage
44,068
60,896
Taken
50,413
25,005
Mitigated
29,173
15,328
Healing
20,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
16,557
2,051
442
5,394
13,936
13,976
144
7,909
6,027
0
92,213
L
4,358
1,993
848
3,961
15,530
9,423
0
3,030
12,500
0
17,655
L
Ymir
6,314
1,240
0
4,644
14,296
6,299
0
3,808
10,488
52,421
0
W
4,532
607
2,554
2,830
7,941
2,538
215
1,994
5,947
25,340
0
L
7,972
4,657
0
2,851
11,382
3,905
0
1,756
9,626
0
44,332
W
5,833
215
0
2,625
6,677
3,681
288
1,242
5,435
59,503
0
W
Neith
finostick
Neith
10,225
5,394
0
4,538
10,443
4,586
698
738
9,705
0
55,627
L
Izanami
igorclima
Izanami
3,785
2,492
0
2,508
7,971
2,226
0
1,771
6,200
0
49,721
L
Vulcan
7,050
4,480
0
516
11,717
3,152
0
0
11,717
43,335
0
W
Tsukuyomi
tres_grudado
Tsukuyomi
6,921
1,884
0
1,959
11,416
4,392
323
1,481
9,935
0
46,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
40,466
358
Minions Killed
461
0
Camps Cleared
0
1,387,510
Distance Traveled
1,420,862
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,233
682
153
10
0
324,651
5
L
Horus
6,803
454
28
2
0
268,628
4
L
Ymir
6,855
457
95
6
0
289,080
1
W
Hel
6,774
452
47
3
0
292,565
1
L
Ishtar
7,176
478
71
5
0
260,017
3
W
Anubis
8,298
553
97
6
0
247,541
0
W
Neith
7,628
509
83
6
0
250,955
3
L
Izanami
7,343
490
94
6
0
292,383
4
L
Vulcan
6,437
429
70
5
0
277,402
4
W
Tsukuyomi
7,533
502
81
5
0
305,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role