Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
BaDbOiLoGy69
Ishtar
Level 155
God Stats
5W - 0L
1,777 SR
Queue Stats
227W - 201L
1,571 Elo+
Party 2
Zhong Kui
Zhong Kui
CHIFFE CHAFFE
Zhong Kui
Level 160
God Stats
1W - 0L
1,327 SR
Queue Stats
409W - 413L
1,553 Elo+
Party 2
Bastet
Bastet
Thouxand
Bastet
Level 106
God Stats
9W - 7L
1,491 SR
Queue Stats
269W - 233L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
hitmanshotta
Sylvanus
Level 122
God Stats
44W - 39L
1,627 SR
Queue Stats
60W - 52L
1,609 Elo+
Party 1
Team Averages
Level 134
1,545 SR
1,563 Elo+

VS

Team Averages
Level 119
1,570 SR
1,567 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
Markazor
Ishtar
Level 117
God Stats
5W - 7L
1,659 SR
Queue Stats
94W - 90L
1,597 Elo+
Party 3
Kukulkan
Kukulkan
PK FA KIDS
Kukulkan
Level 120
God Stats
0W - 1L
1,455 SR
Queue Stats
122W - 107L
1,609 Elo+
Party 3
Zhong Kui
Zhong Kui
nG Mercy
Zhong Kui
Level 127
God Stats
1W - 4L
1,487 SR
Queue Stats
159W - 146L
1,595 Elo+
Party 3
Loki
Loki
xTeRMiNaL845
Loki
Level 108
God Stats
6W - 4L
1,748 SR
Queue Stats
101W - 97L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 1 / 3
6,831
525
6,365
9,060
9,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
11
1 / 2 / 1
6,280
483
5,145
5,977
2,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
CHIFFE CHAFFE
Zhong Kui
12
3 / 1 / 2
7,299
561
7,218
7,615
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Thouxand
Bastet
13
6 / 0 / 3
7,779
598
8,666
10,728
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
hitmanshotta
Sylvanus
10
2 / 1 / 2
5,643
434
3,398
6,034
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 2 / 2
6,086
468
2,696
10,188
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Markazor
Ishtar
11
0 / 2 / 1
6,401
492
4,450
8,177
2,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PK FA KIDS
Kukulkan
11
2 / 3 / 1
6,767
521
3,488
6,725
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
nG Mercy
Zhong Kui
12
0 / 2 / 1
6,922
532
3,293
9,262
7,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 3 / 3
6,500
500
4,556
9,925
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
5
5
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
3
1.5
L
Chang'e
 
Chang'e
1
2
2
1
W
Ishtar
1
2
1
0.75
W
Zhong Kui
CHIFFE CHAFFE
Zhong Kui
3
1
2
4
L
Ishtar
Markazor
Ishtar
0
2
1
0.25
L
Kukulkan
PK FA KIDS
Kukulkan
2
3
1
0.83
W
Bastet
Thouxand
Bastet
6
0
3
7.5
W
Sylvanus
hitmanshotta
Sylvanus
2
1
2
3
L
Zhong Kui
nG Mercy
Zhong Kui
0
2
1
0.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,792
Damage
18,483
39,414
Taken
44,277
25,569
Mitigated
21,688
18,291
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,365
1,306
0
4,123
9,060
9,790
0
3,293
5,767
45,120
0
L
Chang'e
 
Chang'e
2,696
213
727
3,954
10,188
4,872
0
2,912
6,907
17,155
0
W
Ishtar
5,145
2,953
0
800
5,977
2,253
312
738
5,239
0
46,792
W
Zhong Kui
CHIFFE CHAFFE
Zhong Kui
7,218
929
0
3,747
7,615
5,486
0
2,952
4,663
50,924
0
L
Ishtar
Markazor
Ishtar
4,450
1,856
0
2,204
8,177
2,968
0
1,082
7,095
0
47,938
L
Kukulkan
PK FA KIDS
Kukulkan
3,488
205
0
515
6,725
2,721
0
3,461
3,062
47,360
0
W
Bastet
Thouxand
Bastet
8,666
3,405
0
7,349
10,728
4,201
0
1,195
9,533
0
60,841
W
Sylvanus
hitmanshotta
Sylvanus
3,398
1,141
884
1,388
6,034
3,839
0
1,299
4,735
17,259
6,771
L
Zhong Kui
nG Mercy
Zhong Kui
3,293
609
0
4,757
9,262
7,486
0
5,778
2,577
49,350
0
L
4,556
1,198
0
3,698
9,925
3,641
0
1,881
7,948
0
42,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
32,676
404
Minions Killed
388
0
Camps Cleared
0
1,238,597
Distance Traveled
1,175,588
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,831
525
75
6
0
229,794
1
L
Chang'e
6,086
468
25
2
0
240,656
6
W
Ishtar
6,280
483
80
6
0
222,586
2
W
Zhong Kui
7,299
561
98
8
0
254,996
6
L
Ishtar
6,401
492
98
8
0
227,971
2
L
Kukulkan
6,767
521
94
7
0
232,896
4
W
Bastet
7,779
598
110
8
0
305,414
1
W
Sylvanus
5,643
434
41
3
0
225,807
3
L
Zhong Kui
6,922
532
94
7
0
194,472
4
L
Loki
6,500
500
77
6
0
279,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role