Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hunkythunder
Ymir
Level 83
God Stats
6W - 11L
1,391 SR
Queue Stats
220W - 209L
1,518 Elo+
Party 2
Hades
Hades
JickDiggly
Hades
Level 85
God Stats
4W - 1L
1,312 SR
Queue Stats
113W - 77L
1,655 Elo+
Party 3
Ishtar
Ishtar
Tonycaz
Ishtar
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
61W - 60L
1,546 Elo+
Party 3
Achilles
Achilles
crustybuns
Achilles
Level 61
God Stats
9W - 11L
1,514 SR
Queue Stats
110W - 102L
1,495 Elo+
Party 2
Team Averages
Level 99
1,443 SR
1,543 Elo+

VS

Team Averages
Level 116
1,535 SR
1,567 Elo+
Ishtar
Ishtar
EdgarRonte05
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 188L
1,643 Elo+
Party 4
Bellona
Bellona
Endrich08
Bellona
Level 131
God Stats
2W - 6L
1,409 SR
Queue Stats
181W - 159L
1,615 Elo+
Party 4
Geb
Geb
Glitzy Gun
Geb
Level 146
God Stats
63W - 55L
1,627 SR
Queue Stats
555W - 602L
1,545 Elo+
Party 1
King Arthur
King Arthur
M1N1B0T
King Arthur
Level 27
God Stats
1W - 3L
1,605 SR
Queue Stats
35W - 31L
1,491 Elo+
Solo
Olorun
Olorun
soeffintired
Olorun
Level 148
God Stats
19W - 19L
1,533 SR
Queue Stats
525W - 552L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
5 / 3 / 13
11,604
725
16,993
24,365
18,368
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 0 / 17
10,707
669
10,657
16,201
20,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
18
2 / 6 / 20
10,973
686
19,800
24,376
17,791
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Tonycaz
Ishtar
20
7 / 2 / 13
11,789
737
21,548
12,938
7,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
crustybuns
Achilles
19
10 / 3 / 12
11,955
747
19,604
17,422
22,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
4 / 4 / 5
10,798
675
18,742
18,493
9,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Endrich08
Bellona
18
2 / 3 / 3
10,867
679
10,205
21,263
20,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 7
10,539
659
8,607
17,750
19,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
M1N1B0T
King Arthur
17
3 / 9 / 5
10,834
677
17,137
27,094
31,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
19
4 / 5 / 5
12,107
757
17,201
17,968
10,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
27
Kills
14
14
Deaths
27
75
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
3
13
3.83
L
Ishtar
4
4
5
1.63
L
Bellona
Endrich08
Bellona
2
3
3
1.17
L
1
6
7
0.75
W
3
0
17
11.5
W
Hades
2
6
20
2
L
King Arthur
M1N1B0T
King Arthur
3
9
5
0.61
W
Ishtar
Tonycaz
Ishtar
7
2
13
6.75
W
Achilles
crustybuns
Achilles
10
3
12
5.33
L
Olorun
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,602
Damage
71,892
95,302
Taken
102,568
86,514
Mitigated
92,796
21,736
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,993
11,004
0
6,854
24,365
18,368
1,355
6,365
18,000
0
44,032
L
Ishtar
18,742
13,211
0
2,420
18,493
9,397
0
6,541
11,744
0
48,585
L
Bellona
Endrich08
Bellona
10,205
1,969
0
1,448
21,263
20,907
0
3,422
17,633
0
36,760
L
8,607
949
0
1,364
17,750
19,798
0
5,405
12,003
19,396
0
W
10,657
2,304
0
2,281
16,201
20,591
47
4,650
11,551
24,144
0
W
Hades
19,800
1,701
1,185
3,983
24,376
17,791
0
7,424
16,952
37,015
0
L
King Arthur
M1N1B0T
King Arthur
17,137
1,802
404
944
27,094
31,790
0
8,061
18,687
0
40,958
W
Ishtar
Tonycaz
Ishtar
21,548
14,898
0
4,965
12,938
7,599
836
1,526
11,412
0
57,496
W
Achilles
crustybuns
Achilles
19,604
3,055
0
2,468
17,422
22,165
63
4,098
13,324
0
31,298
L
Olorun
17,201
7,450
2,952
5,741
17,968
10,904
1,368
5,836
12,044
68,277
5,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,028
Gold Earned
55,145
245
Minions Killed
331
0
Camps Cleared
0
1,578,041
Distance Traveled
1,479,532
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,604
725
66
4
0
351,882
0
L
Ishtar
10,798
675
81
5
0
283,205
0
L
Bellona
10,867
679
51
3
0
353,239
1
L
Geb
10,539
659
22
1
0
292,764
4
W
Ymir
10,707
669
33
2
0
321,231
0
W
Hades
10,973
686
54
3
0
303,351
1
L
King Arthur
10,834
677
53
3
0
285,838
3
W
Ishtar
11,789
737
63
4
0
279,893
1
W
Achilles
11,955
747
29
2
0
321,684
1
L
Olorun
12,107
757
124
8
0
264,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role