Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Japakslll
Ullr
Level 115
God Stats
31W - 23L
1,600 SR
Queue Stats
187W - 168L
1,511 Elo+
Party 1
Terra
Terra
JluanPR
Terra
Level 126
God Stats
28W - 31L
1,455 SR
Queue Stats
478W - 529L
1,466 Elo+
Party 1
Ganesha
Ganesha
MachadoDeAris
Ganesha
Level 159
God Stats
6W - 6L
1,527 SR
Queue Stats
196W - 167L
1,580 Elo+
Party 1
Scylla
Scylla
OfelipePR
Scylla
Level 157
God Stats
105W - 101L
1,530 SR
Queue Stats
1,095W - 1,118L
1,436 Elo+
Party 1
Team Averages
Level 134
1,522 SR
1,499 Elo+

VS

Team Averages
Level 44
1,510 SR
1,223 Elo+
Olorun
Olorun
Ecgtheow
Olorun
Level 16
God Stats
1W - 2L
1,621 SR
Queue Stats
2W - 7L
1,165 Elo+
Party 2
Ne Zha
Ne Zha
EuHakkon
Ne Zha
Level 22
God Stats
0W - 3L
1,259 SR
Queue Stats
24W - 67L
1,204 Elo+
Party 3
Ymir
Ymir
GSTOCCO17
Ymir
Level 67
God Stats
11W - 12L
1,513 SR
Queue Stats
272W - 336L
1,294 Elo+
Party 3
Chaac
Chaac
Greall
Chaac
Level 48
God Stats
0W - 1L
1,703 SR
Queue Stats
9W - 14L
1,165 Elo+
Party 2
Skadi
Skadi
vinissouza
Skadi
Level 65
God Stats
26W - 33L
1,451 SR
Queue Stats
166W - 224L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
7 / 2 / 9
10,690
563
12,338
10,716
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
18
11 / 0 / 2
11,090
584
17,724
10,521
5,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
JluanPR
Terra
14
2 / 1 / 9
9,267
488
6,096
14,690
18,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
15
1 / 0 / 16
9,257
487
9,977
9,605
11,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
OfelipePR
Scylla
18
9 / 0 / 5
11,199
589
17,722
7,713
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ecgtheow
Olorun
12
0 / 6 / 1
7,455
392
4,784
14,999
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
EuHakkon
Ne Zha
12
0 / 5 / 0
7,589
399
4,214
18,903
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
10
0 / 6 / 0
7,193
379
5,750
20,283
18,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chaac
Greall
Chaac
12
1 / 7 / 1
7,880
415
10,495
22,545
15,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
11
0 / 6 / 0
6,878
362
5,331
13,416
4,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
30
Kills
1
3
Deaths
30
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
7
2
9
5.75
L
Olorun
Ecgtheow
Olorun
0
6
1
0.08
L
Ne Zha
EuHakkon
Ne Zha
0
5
0
0
L
Ymir
0
6
0
0
L
Chaac
Greall
Chaac
1
7
1
0.21
W
Ullr
11
0
2
12
W
Terra
JluanPR
Terra
2
1
9
6.5
W
Ganesha
1
0
16
9
W
Scylla
OfelipePR
Scylla
9
0
5
11.5
L
Skadi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,857
Damage
30,574
53,245
Taken
90,146
45,971
Mitigated
52,242
15,083
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,338
6,130
0
3,166
10,716
6,260
3,078
1,098
9,618
51
85,345
L
Olorun
Ecgtheow
Olorun
4,784
2,147
394
2,648
14,999
6,811
0
8,351
6,648
45,035
5,077
L
Ne Zha
EuHakkon
Ne Zha
4,214
1,588
0
5,891
18,903
7,333
0
4,121
14,782
0
57,453
L
Ymir
5,750
251
0
2,517
20,283
18,834
0
7,643
12,640
16,714
0
L
Chaac
Greall
Chaac
10,495
2,131
0
4,578
22,545
15,060
0
9,650
12,895
0
59,811
W
Ullr
17,724
7,982
0
1,073
10,521
5,116
4,245
1,498
9,023
50
95,944
W
Terra
JluanPR
Terra
6,096
264
794
4,047
14,690
18,832
738
3,197
11,493
46,579
0
W
Ganesha
9,977
783
955
3,087
9,605
11,939
1,175
1,941
7,664
42,277
0
W
Scylla
OfelipePR
Scylla
17,722
2,026
0
1,961
7,713
3,824
696
2,228
5,485
95,198
0
L
Skadi
5,331
2,458
0
474
13,416
4,204
0
4,131
9,285
0
45,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,503
Gold Earned
36,995
558
Minions Killed
354
0
Camps Cleared
0
1,908,140
Distance Traveled
1,597,059
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,690
563
139
7
0
356,448
0
L
Olorun
7,455
392
87
5
0
299,805
1
L
Ne Zha
7,589
399
92
5
0
326,685
3
L
Ymir
7,193
379
11
1
0
338,376
0
L
Chaac
7,880
415
92
5
0
341,648
3
W
Ullr
11,090
584
165
9
0
373,156
2
W
Terra
9,267
488
87
5
0
402,254
1
W
Ganesha
9,257
487
11
1
0
367,521
3
W
Scylla
11,199
589
156
8
0
408,761
7
L
Skadi
6,878
362
72
4
0
290,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role