Player Matchup

Atlas
Atlas
Baergkas
Atlas
Level 106
God Stats
12W - 4L
1,747 SR
Queue Stats
141W - 149L
1,422 Elo+
Party 1
Zeus
Zeus
BankerCat3
Zeus
Level 98
God Stats
3W - 1L
1,847 SR
Queue Stats
137W - 118L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
FreddiePrinzeJr8
Jormungandr
Level 129
God Stats
4W - 3L
1,544 SR
Queue Stats
415W - 421L
1,400 Elo+
Party 1
Da Ji
Da Ji
Ghandi84
Da Ji
Level 126
God Stats
5W - 4L
1,375 SR
Queue Stats
714W - 719L
1,437 Elo+
Solo
Aphrodite
Aphrodite
ThePatak
Aphrodite
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,320 Elo+
Party 1
Team Averages
Level 96
1,603 SR
1,403 Elo+

VS

Team Averages
Level 78
1,473 SR
1,372 Elo+
Yemoja
Yemoja
BarbaricToaster
Yemoja
Level 49
God Stats
3W - 2L
1,658 SR
Queue Stats
96W - 97L
1,382 Elo+
Party 2
Arachne
Arachne
GypsyJuiice
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 25L
1,201 Elo+
Solo
Chronos
Chronos
Mcreeseeks
Chronos
Level 97
God Stats
0W - 2L
1,309 SR
Queue Stats
89W - 78L
1,415 Elo+
Party 2
Bellona
Bellona
SvgarSkullz
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,398 Elo+
Party 2
Set
Set
ok0kok
Set
Level 160
God Stats
2W - 3L
1,400 SR
Queue Stats
285W - 326L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Baergkas
Atlas
20
4 / 3 / 32
14,692
668
31,450
45,701
34,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 6 / 22
15,782
717
38,084
20,005
9,477
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
FreddiePrinzeJr8
Jormungandr
20
12 / 4 / 28
16,645
757
35,724
61,378
66,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Ghandi84
Da Ji
20
8 / 7 / 12
14,351
652
22,457
25,908
13,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
ThePatak
Aphrodite
20
4 / 2 / 29
14,157
644
16,013
23,466
22,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 12
13,114
596
17,058
34,190
57,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
GypsyJuiice
Arachne
19
4 / 8 / 8
12,087
549
15,739
31,356
31,665
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Mcreeseeks
Chronos
20
7 / 10 / 9
15,009
682
48,987
37,943
23,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SvgarSkullz
Bellona
20
9 / 8 / 7
13,960
635
42,629
32,716
25,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
ok0kok
Set
17
1 / 8 / 7
11,530
524
9,912
23,001
21,670
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
64
41
Kills
21
22
Deaths
41
123
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Atlas
Baergkas
Atlas
4
3
32
6.67
W
13
6
22
4
L
0
7
12
0.86
W
Jormungandr
FreddiePrinzeJr8
Jormungandr
12
4
28
6.5
W
Da Ji
Ghandi84
Da Ji
8
7
12
2
L
Arachne
GypsyJuiice
Arachne
4
8
8
1
L
Chronos
Mcreeseeks
Chronos
7
10
9
1.15
L
Bellona
SvgarSkullz
Bellona
9
8
7
1.56
W
Aphrodite
ThePatak
Aphrodite
4
2
29
9.25
L
Set
ok0kok
Set
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,728
Damage
134,325
176,458
Taken
159,206
146,123
Mitigated
159,911
98,635
Healing
56,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Baergkas
Atlas
31,450
12,284
2,944
17,456
45,701
34,246
1,704
18,515
26,599
67,422
0
W
38,084
5,818
3,247
1,409
20,005
9,477
2,475
5,067
14,774
63,936
0
L
17,058
3,864
8,977
8,751
34,190
57,731
0
26,105
8,085
32,981
0
W
Jormungandr
FreddiePrinzeJr8
Jormungandr
35,724
8,971
3,711
21,928
61,378
66,936
813
21,888
38,862
74,337
0
W
Da Ji
Ghandi84
Da Ji
22,457
3,245
1,819
6,417
25,908
13,258
3,274
7,545
18,166
0
37,666
L
Arachne
GypsyJuiice
Arachne
15,739
10,110
1,920
6,875
31,356
31,665
0
21,089
10,267
0
23,232
L
Chronos
Mcreeseeks
Chronos
48,987
22,428
1,278
15,047
37,943
23,096
1,283
31,712
6,231
77,327
0
L
Bellona
SvgarSkullz
Bellona
42,629
7,925
962
6,481
32,716
25,749
0
28,125
4,591
0
65,765
W
Aphrodite
ThePatak
Aphrodite
16,013
2,374
25,043
14,661
23,466
22,206
797
11,142
12,012
29,852
0
L
Set
ok0kok
Set
9,912
2,741
2,263
3,654
23,001
21,670
0
14,240
8,761
0
24,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,627
Gold Earned
65,700
275
Minions Killed
176
0
Camps Cleared
0
1,977,839
Distance Traveled
1,709,568
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,692
668
67
3
0
415,092
1
W
Zeus
15,782
717
66
3
0
353,866
4
L
Yemoja
13,114
596
31
1
0
332,328
1
W
Jormungandr
16,645
757
60
3
0
379,892
0
W
Da Ji
14,351
652
34
2
0
386,107
0
L
Arachne
12,087
549
13
1
0
361,789
1
L
Chronos
15,009
682
72
3
0
308,950
0
L
Bellona
13,960
635
34
2
0
396,021
0
W
Aphrodite
14,157
644
48
2
0
442,882
1
L
Set
11,530
524
26
1
0
310,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role