Player Matchup

Hou Yi
Hou Yi
BuswimixTNT
Hou Yi
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
165W - 70L
1,654 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Helios925
Ah Muzen Cab
Level 25
God Stats
3W - 2L
1,820 SR
Queue Stats
206W - 107L
1,597 Elo+
Party 1
Pele
Pele
Megalodon
Pele
Level 28
God Stats
4W - 2L
1,306 SR
Queue Stats
97W - 38L
1,630 Elo+
Party 1
Persephone
Persephone
Millwater
Persephone
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 112L
1,646 Elo+
Party 1
Hera
Hera
SamtheScuttlefi
Hera
Level 109
God Stats
4W - 2L
1,497 SR
Queue Stats
274W - 139L
1,584 Elo+
Party 1
Team Averages
Level 46
1,525 SR
1,622 Elo+

VS

Team Averages
Level 47
1,368 SR
1,489 Elo+
Izanami
Izanami
Cinibon
Izanami
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,488 Elo+
Party 2
Xing Tian
Xing Tian
FATPARTYCAT10
Xing Tian
Level 74
God Stats
1W - 0L
1,266 SR
Queue Stats
14W - 11L
1,574 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrSuckathon
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,512 SR
Queue Stats
32W - 35L
1,460 Elo+
Party 2
Chaac
Chaac
NOXIA799
Chaac
Level 28
God Stats
1W - 0L
1,277 SR
Queue Stats
33W - 38L
1,414 Elo+
Solo
Atlas
Atlas
lR0NB0RN
Atlas
Level 27
God Stats
2W - 3L
1,285 SR
Queue Stats
197W - 219L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
3 / 7 / 10
11,541
607
14,395
17,228
8,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Helios925
Ah Muzen Cab
18
1 / 9 / 11
11,195
589
27,348
20,228
9,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
19
8 / 9 / 6
12,265
646
16,992
23,699
11,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Millwater
Persephone
17
2 / 9 / 8
12,111
637
15,976
18,290
8,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 5 / 9
14,532
765
29,284
15,279
7,568
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cinibon
Izanami
20
10 / 5 / 16
13,641
718
17,367
22,784
12,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xing Tian
FATPARTYCAT10
Xing Tian
20
6 / 3 / 25
13,347
702
12,343
32,623
41,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
MrSuckathon
Morgan Le Fay
20
7 / 4 / 15
12,642
665
15,873
14,205
7,976
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
NOXIA799
Chaac
20
10 / 4 / 19
13,847
729
23,390
34,800
49,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
lR0NB0RN
Atlas
20
6 / 5 / 24
13,747
724
18,735
28,448
35,972
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
138
20
Kills
39
39
Deaths
21
44
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
7
10
1.14
W
Izanami
Cinibon
Izanami
10
5
16
3.6
W
Xing Tian
FATPARTYCAT10
Xing Tian
6
3
25
6.17
L
Ah Muzen Cab
Helios925
Ah Muzen Cab
1
9
11
0.72
L
Pele
8
9
6
1.22
L
Persephone
Millwater
Persephone
2
9
8
0.67
W
Morgan Le Fay
MrSuckathon
Morgan Le Fay
7
4
15
3.63
W
Chaac
NOXIA799
Chaac
10
4
19
4.88
L
6
5
9
2.1
W
Atlas
lR0NB0RN
Atlas
6
5
24
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,995
Damage
87,708
94,724
Taken
132,860
46,422
Mitigated
147,437
20,248
Healing
43,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
14,395
5,143
1,041
1,888
17,228
8,879
1,125
9,890
7,338
0
25,315
W
Izanami
Cinibon
Izanami
17,367
11,012
1,303
5,388
22,784
12,160
5,693
9,001
13,725
0
45,966
W
Xing Tian
FATPARTYCAT10
Xing Tian
12,343
905
702
12,489
32,623
41,520
383
12,185
20,376
20,149
0
L
Ah Muzen Cab
Helios925
Ah Muzen Cab
27,348
5,691
749
3,179
20,228
9,963
1,155
9,004
11,224
0
49,561
L
Pele
16,992
4,056
76
4,630
23,699
11,554
58
10,264
13,129
0
25,772
L
Persephone
Millwater
Persephone
15,976
1,249
341
1,808
18,290
8,458
0
9,755
8,526
27,360
0
W
Morgan Le Fay
MrSuckathon
Morgan Le Fay
15,873
3,400
3,953
3,366
14,205
7,976
2,200
4,515
9,684
32,824
0
W
Chaac
NOXIA799
Chaac
23,390
1,643
2,930
9,284
34,800
49,809
246
11,350
23,358
0
48,924
L
29,284
7,826
2,278
4,258
15,279
7,568
311
8,033
6,990
59,688
0
W
Atlas
lR0NB0RN
Atlas
18,735
4,163
1,529
2,721
28,448
35,972
0
7,939
20,457
41,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,644
Gold Earned
67,224
182
Minions Killed
234
0
Camps Cleared
0
1,580,869
Distance Traveled
1,765,801
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,541
607
24
1
0
315,727
0
W
Izanami
13,641
718
74
4
0
295,346
2
W
Xing Tian
13,347
702
17
1
0
373,673
0
L
Ah Muzen Cab
11,195
589
46
2
0
299,673
0
L
Pele
12,265
646
12
1
0
319,909
0
L
Persephone
12,111
637
20
1
0
333,842
0
W
Morgan Le Fay
12,642
665
39
2
0
368,577
0
W
Chaac
13,847
729
54
3
0
378,829
2
L
Hera
14,532
765
80
4
0
311,718
0
W
Atlas
13,747
724
50
3
0
349,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role