Player Matchup

Susano
Susano
Applejuicerr
Susano
Level 102
God Stats
29W - 30L
1,563 SR
Queue Stats
939W - 835L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
JZarr921
Cernunnos
Level 43
God Stats
10W - 10L
1,744 SR
Queue Stats
88W - 72L
1,555 Elo+
Party 1
Hercules
Hercules
James McGilI
Hercules
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 14L
1,603 Elo+
Party 1
Merlin
Merlin
MotherLand2360
Merlin
Level 108
God Stats
17W - 21L
1,580 SR
Queue Stats
431W - 374L
1,541 Elo+
Party 1
Lancelot
Lancelot
UHHHHHHHBURGER
Lancelot
Level 102
God Stats
22W - 21L
1,567 SR
Queue Stats
1,078W - 1,015L
1,549 Elo+
Party 1
Team Averages
Level 74
1,591 SR
1,565 Elo+

VS

Team Averages
Level 113
1,592 SR
1,561 Elo+
Ares
Ares
Haseo_Shinokyofu
Ares
Level 123
God Stats
17W - 9L
1,695 SR
Queue Stats
273W - 214L
1,574 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lil_Ole_Ghost22
Tsukuyomi
Level 117
God Stats
1W - 0L
1,799 SR
Queue Stats
27W - 31L
1,467 Elo+
Party 2
Ishtar
Ishtar
LordPistachio
Ishtar
Level 27
God Stats
15W - 4L
1,562 SR
Queue Stats
220W - 133L
1,553 Elo+
Party 2
Ah Puch
Ah Puch
MoistHero
Ah Puch
Level 154
God Stats
2W - 2L
1,258 SR
Queue Stats
142W - 117L
1,597 Elo+
Party 2
Tyr
Tyr
taygarrett999
Tyr
Level 142
God Stats
26W - 24L
1,643 SR
Queue Stats
501W - 449L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
3 / 6 / 1
9,839
469
7,791
18,486
9,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
JZarr921
Cernunnos
16
0 / 3 / 1
9,713
463
8,720
15,886
7,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
James McGilI
Hercules
17
1 / 3 / 0
10,644
507
8,786
18,893
19,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 3 / 1
9,516
453
14,848
13,398
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
12
0 / 2 / 1
8,176
389
4,416
16,324
15,503
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
10,827
516
12,015
17,728
20,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Lil_Ole_Ghost22
Tsukuyomi
17
4 / 2 / 6
10,544
502
9,582
18,764
9,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 2 / 3
9,900
471
7,493
11,625
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
MoistHero
Ah Puch
17
2 / 1 / 4
10,259
489
12,826
16,292
8,402
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 0 / 9
12,674
604
17,822
17,105
20,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
17
17
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
3
6
1
0.58
W
5
0
8
9
L
Cernunnos
JZarr921
Cernunnos
0
3
1
0.17
L
Hercules
James McGilI
Hercules
1
3
0
0.33
W
Tsukuyomi
Lil_Ole_Ghost22
Tsukuyomi
4
2
6
3.5
W
0
2
3
0.75
W
Ah Puch
MoistHero
Ah Puch
2
1
4
4
L
1
3
1
0.5
L
Lancelot
0
2
1
0.25
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,561
Damage
59,738
82,987
Taken
81,514
57,674
Mitigated
64,829
21,667
Healing
34,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
7,791
1,613
0
5,800
18,486
9,049
0
5,428
13,058
0
89,030
W
12,015
461
581
3,323
17,728
20,930
320
4,822
12,906
35,530
0
L
Cernunnos
JZarr921
Cernunnos
8,720
4,026
0
5,638
15,886
7,214
0
1,033
14,749
0
84,827
L
Hercules
James McGilI
Hercules
8,786
2,709
0
4,434
18,893
19,633
0
3,842
15,051
0
100,916
W
Tsukuyomi
Lil_Ole_Ghost22
Tsukuyomi
9,582
2,932
0
12,491
18,764
9,491
1,066
946
17,818
0
97,657
W
7,493
3,357
0
4,131
11,625
5,532
320
0
11,625
0
81,315
W
Ah Puch
MoistHero
Ah Puch
12,826
1,020
0
10,225
16,292
8,402
0
7,938
8,354
89,226
0
L
14,848
1,968
0
2,748
13,398
6,275
0
7,027
6,243
92,062
0
L
Lancelot
4,416
466
0
3,047
16,324
15,503
0
7,511
8,813
0
26,698
W
17,822
3,896
0
3,711
17,105
20,474
642
1,748
15,357
0
102,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,888
Gold Earned
54,204
688
Minions Killed
634
0
Camps Cleared
0
1,988,816
Distance Traveled
2,133,909
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,839
469
120
6
0
439,617
1
W
Ares
10,827
516
27
1
0
423,018
4
L
Cernunnos
9,713
463
151
7
0
352,968
0
L
Hercules
10,644
507
200
10
0
399,666
5
W
Tsukuyomi
10,544
502
138
7
0
466,054
0
W
Ishtar
9,900
471
123
6
0
379,846
7
W
Ah Puch
10,259
489
162
8
0
414,588
4
L
Merlin
9,516
453
174
8
0
370,816
8
L
Lancelot
8,176
389
43
2
0
425,749
4
W
Tyr
12,674
604
184
9
0
450,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role