Player Matchup

Thor
Thor
FISCHJ95
Thor
Level 160
God Stats
14W - 18L
1,478 SR
Queue Stats
393W - 397L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
MassMutt
Kumbhakarna
Level 70
God Stats
10W - 7L
1,578 SR
Queue Stats
806W - 800L
1,474 Elo+
Solo
Hou Yi
Hou Yi
RippinGood
Hou Yi
Level 129
God Stats
2W - 1L
1,299 SR
Queue Stats
86W - 90L
1,469 Elo+
Party 1
Thoth
Thoth
Sphinx rLz
Thoth
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
1,140 Elo+
Solo
Bacchus
Bacchus
ziptrickhead
Bacchus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,426 Elo+
Party 1
Team Averages
Level 116
1,471 SR
1,395 Elo+

VS

Team Averages
Level 121
1,507 SR
1,461 Elo+
Erlang Shen
Erlang Shen
CMU5b01905
Erlang Shen
Level 158
God Stats
6W - 12L
1,286 SR
Queue Stats
746W - 760L
1,511 Elo+
Solo
Xing Tian
Xing Tian
CactusSlapper
Xing Tian
Level 116
God Stats
0W - 1L
1,749 SR
Queue Stats
13W - 21L
1,488 Elo+
Party 2
Thor
Thor
DrPersonMan
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,481 Elo+
Party 2
Merlin
Merlin
Dynastavus
Merlin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
NafinDied
Jormungandr
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
4 / 5 / 22
12,963
648
17,082
22,600
12,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
MassMutt
Kumbhakarna
20
4 / 5 / 27
14,646
732
14,359
46,873
58,067
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
RippinGood
Hou Yi
20
16 / 3 / 16
15,823
791
47,195
17,714
10,561
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
20
9 / 4 / 20
14,660
733
29,284
21,233
11,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
ziptrickhead
Bacchus
20
5 / 5 / 24
13,343
667
24,030
37,514
45,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CMU5b01905
Erlang Shen
18
1 / 9 / 8
12,391
620
9,143
39,868
60,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xing Tian
CactusSlapper
Xing Tian
20
4 / 7 / 9
13,225
661
17,654
34,017
50,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 11 / 5
14,247
712
21,163
28,835
14,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Dynastavus
Merlin
20
3 / 4 / 11
13,540
677
30,259
17,955
10,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
NafinDied
Jormungandr
19
4 / 7 / 4
12,018
601
26,006
26,464
24,211
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
58
38
Kills
21
22
Deaths
38
109
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CMU5b01905
Erlang Shen
1
9
8
0.56
L
Xing Tian
CactusSlapper
Xing Tian
4
7
9
1.21
L
9
11
5
1.05
L
Merlin
Dynastavus
Merlin
3
4
11
2.13
W
Thor
4
5
22
3
W
Kumbhakarna
MassMutt
Kumbhakarna
4
5
27
3.5
L
Jormungandr
NafinDied
Jormungandr
4
7
4
0.86
W
Hou Yi
RippinGood
Hou Yi
16
3
16
8
W
Thoth
9
4
20
4.75
W
Bacchus
ziptrickhead
Bacchus
5
5
24
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,950
Damage
104,225
145,934
Taken
147,139
137,893
Mitigated
161,029
55,836
Healing
32,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CMU5b01905
Erlang Shen
9,143
2,813
3,547
9,614
39,868
60,525
0
19,681
20,187
780
11,762
L
Xing Tian
CactusSlapper
Xing Tian
17,654
842
1,491
3,172
34,017
50,548
0
14,222
19,795
36,114
0
L
21,163
4,260
1,099
4,698
28,835
14,993
0
13,963
14,872
0
31,443
L
Merlin
Dynastavus
Merlin
30,259
3,235
76
3,992
17,955
10,752
0
9,237
8,718
61,300
0
W
Thor
17,082
2,793
3,978
2,626
22,600
12,649
1,383
13,573
9,027
0
29,807
W
Kumbhakarna
MassMutt
Kumbhakarna
14,359
1,645
4,360
21,071
46,873
58,067
151
25,603
21,270
22,297
0
L
Jormungandr
NafinDied
Jormungandr
26,006
7,035
1,517
3,448
26,464
24,211
0
10,570
15,894
53,044
0
W
Hou Yi
RippinGood
Hou Yi
47,195
24,473
106
3,185
17,714
10,561
6,139
7,861
9,853
0
71,131
W
Thoth
29,284
2,570
2,475
5,822
21,233
11,496
1,648
10,597
10,636
72,801
0
W
Bacchus
ziptrickhead
Bacchus
24,030
2,013
419
11,794
37,514
45,120
628
17,010
20,504
42,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,435
Gold Earned
65,421
200
Minions Killed
170
0
Camps Cleared
0
1,873,887
Distance Traveled
1,505,769
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,391
620
4
0
0
245,797
0
L
Xing Tian
13,225
661
28
1
0
334,742
1
L
Thor
14,247
712
16
1
0
294,098
0
L
Merlin
13,540
677
73
4
0
307,648
0
W
Thor
12,963
648
32
2
0
380,745
4
W
Kumbhakarna
14,646
732
16
1
0
388,023
2
L
Jormungandr
12,018
601
49
2
0
323,484
2
W
Hou Yi
15,823
791
45
2
0
344,140
0
W
Thoth
14,660
733
78
4
0
382,257
0
W
Bacchus
13,343
667
29
1
0
378,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role