Player Matchup

Nu Wa
Nu Wa
Derferick
Nu Wa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ev_iL-6
Cthulhu
Level 34
God Stats
1W - 8L
1,272 SR
Queue Stats
1W - 15L
1,127 Elo+
Party 3
Janus
Janus
Kingwaffle41
Janus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
NIGHT_of_HELL_
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,228 Elo+
Party 3
Mercury
Mercury
SirDamonic
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 36
1,454 SR
1,371 Elo+

VS

Team Averages
Level 63
1,395 SR
1,348 Elo+
Sylvanus
Sylvanus
Apples4Pie
Sylvanus
Level 62
God Stats
3W - 10L
1,319 SR
Queue Stats
23W - 53L
1,298 Elo+
Party 1
King Arthur
King Arthur
DaMeatTenderizer
King Arthur
Level 100
God Stats
2W - 8L
1,391 SR
Queue Stats
65W - 100L
1,377 Elo+
Party 1
Hera
Hera
James421224
Hera
Level 80
God Stats
44W - 53L
1,472 SR
Queue Stats
55W - 74L
1,378 Elo+
Party 1
Serqet
Serqet
Sebastiiancruz
Serqet
Level 39
God Stats
3W - 5L
1,294 SR
Queue Stats
51W - 75L
1,394 Elo+
Solo
Ishtar
Ishtar
toxic055
Ishtar
Level 33
God Stats
2W - 6L
1,500 SR
Queue Stats
21W - 49L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Derferick
Nu Wa
10
0 / 9 / 0
6,633
349
7,145
11,688
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Ev_iL-6
Cthulhu
13
3 / 6 / 1
7,937
418
11,551
15,733
12,530
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
1 / 4 / 0
7,653
403
7,362
10,637
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
NIGHT_of_HELL_
Charybdis
10
1 / 9 / 1
6,915
364
8,308
16,345
5,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
SirDamonic
Mercury
11
1 / 5 / 1
7,618
401
6,371
18,040
6,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apples4Pie
Sylvanus
15
7 / 1 / 7
9,751
513
12,813
16,753
18,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DaMeatTenderizer
King Arthur
18
9 / 1 / 3
11,880
625
16,663
20,641
16,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
10 / 1 / 3
11,069
583
13,251
11,237
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 1 / 4
9,746
513
2,664
16,460
7,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
toxic055
Ishtar
14
5 / 2 / 5
9,293
489
10,168
15,244
7,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
6
Kills
33
33
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Apples4Pie
Sylvanus
7
1
7
10.5
W
King Arthur
DaMeatTenderizer
King Arthur
9
1
3
10.5
L
Nu Wa
Derferick
Nu Wa
0
9
0
0
L
Cthulhu
Ev_iL-6
Cthulhu
3
6
1
0.58
W
10
1
3
11.5
L
1
4
0
0.25
L
Charybdis
NIGHT_of_HELL_
Charybdis
1
9
1
0.17
W
2
1
4
4
L
Mercury
SirDamonic
Mercury
1
5
1
0.3
W
Ishtar
toxic055
Ishtar
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,737
Damage
55,559
72,443
Taken
80,335
31,566
Mitigated
55,656
8,401
Healing
30,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Apples4Pie
Sylvanus
12,813
5,502
1,526
5,003
16,753
18,936
984
5,889
10,864
37,291
14,755
W
King Arthur
DaMeatTenderizer
King Arthur
16,663
1,326
0
9,538
20,641
16,864
194
7,437
12,936
0
97,574
L
Nu Wa
Derferick
Nu Wa
7,145
2,295
0
99
11,688
3,493
432
549
10,893
29,188
0
L
Cthulhu
Ev_iL-6
Cthulhu
11,551
312
569
2,760
15,733
12,530
376
7,064
8,669
42,546
0
W
13,251
2,219
144
5,752
11,237
5,237
3,568
3,372
7,431
85,422
0
L
7,362
368
0
1,280
10,637
4,298
0
6,461
4,176
55,375
0
L
Charybdis
NIGHT_of_HELL_
Charybdis
8,308
4,163
253
2,395
16,345
5,014
807
6,521
9,824
0
31,579
W
2,664
918
0
4,763
16,460
7,404
224
2,839
13,567
0
97,228
L
Mercury
SirDamonic
Mercury
6,371
2,137
0
1,045
18,040
6,231
0
3,606
14,434
0
49,404
W
Ishtar
toxic055
Ishtar
10,168
7,408
0
4,249
15,244
7,215
2,132
5,909
9,311
0
46,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,756
Gold Earned
51,739
312
Minions Killed
581
0
Camps Cleared
0
1,691,568
Distance Traveled
1,816,702
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,751
513
58
3
0
317,895
3
W
King Arthur
11,880
625
158
8
0
378,232
1
L
Nu Wa
6,633
349
37
2
0
290,907
1
L
Cthulhu
7,937
418
52
3
0
348,894
0
W
Hera
11,069
583
125
7
0
371,316
4
L
Janus
7,653
403
82
4
0
328,223
1
L
Charybdis
6,915
364
60
3
0
318,433
1
W
Serqet
9,746
513
147
8
0
419,995
0
L
Mercury
7,618
401
81
4
0
405,111
0
W
Ishtar
9,293
489
93
5
0
329,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role