Player Matchup

Skadi
Skadi
DatJitBen10
Skadi
Level 118
God Stats
20W - 13L
1,613 SR
Queue Stats
124W - 112L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
DatJitDamien
Amaterasu
Level 88
God Stats
2W - 2L
1,558 SR
Queue Stats
85W - 85L
1,520 Elo+
Party 1
Ishtar
Ishtar
Keandre Reaves
Ishtar
Level 108
God Stats
1W - 1L
1,418 SR
Queue Stats
66W - 70L
1,535 Elo+
Party 1
Thoth
Thoth
Llanz07
Thoth
Level 124
God Stats
2W - 5L
1,424 SR
Queue Stats
295W - 315L
1,541 Elo+
Solo
Khepri
Khepri
Natures_Sidekick
Khepri
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,532 Elo+
Solo
Team Averages
Level 94
1,503 SR
1,535 Elo+

VS

Team Averages
Level 85
1,610 SR
1,508 Elo+
Gilgamesh
Gilgamesh
AceeTheDon
Gilgamesh
Level 44
God Stats
9W - 3L
1,533 SR
Queue Stats
173W - 97L
1,637 Elo+
Solo
Olorun
Olorun
DivineKhaiden
Olorun
Level 75
God Stats
2W - 3L
1,451 SR
Queue Stats
215W - 221L
1,531 Elo+
Solo
Sylvanus
Sylvanus
TheEvolvedOn3
Sylvanus
Level 146
God Stats
11W - 4L
1,797 SR
Queue Stats
287W - 295L
1,467 Elo+
Solo
Achilles
Achilles
V Skyline YT
Achilles
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 40L
1,400 Elo+
Solo
Ishtar
Ishtar
mansmadcooked
Ishtar
Level 129
God Stats
7W - 2L
1,768 SR
Queue Stats
209W - 231L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,057
506
3,973
5,485
1,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
DatJitDamien
Amaterasu
8
0 / 4 / 0
4,465
447
937
7,328
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 4 / 0
4,774
477
3,775
6,980
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Llanz07
Thoth
8
0 / 2 / 0
4,502
450
3,139
4,846
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
4,970
497
3,097
5,951
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceeTheDon
Gilgamesh
11
7 / 0 / 1
6,521
652
5,711
7,069
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 2
5,704
570
3,328
5,982
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
TheEvolvedOn3
Sylvanus
11
4 / 0 / 1
6,773
677
5,656
3,659
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
V Skyline YT
Achilles
8
0 / 0 / 1
5,221
522
2,841
5,950
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 1
5,145
515
2,231
5,119
1,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
12
12
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AceeTheDon
Gilgamesh
7
0
1
7.5
L
0
2
1
0.25
L
Amaterasu
DatJitDamien
Amaterasu
0
4
0
0
W
1
0
2
2
L
1
4
0
0.25
L
Thoth
Llanz07
Thoth
0
2
0
0
L
0
0
0
0
W
Sylvanus
TheEvolvedOn3
Sylvanus
4
0
1
4.5
W
Achilles
V Skyline YT
Achilles
0
0
1
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,921
Damage
19,767
30,590
Taken
27,779
12,539
Mitigated
14,536
7,805
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AceeTheDon
Gilgamesh
5,711
2,354
0
3,873
7,069
3,404
44
1,360
5,709
0
37,556
L
3,973
2,155
0
1,426
5,485
1,570
0
0
5,485
0
35,926
L
Amaterasu
DatJitDamien
Amaterasu
937
426
0
1,570
7,328
3,103
0
4,442
2,886
0
22,503
W
3,328
1,779
232
3,440
5,982
2,847
1,128
2,481
3,501
32,343
5,065
L
3,775
2,033
0
1,555
6,980
2,697
0
1,005
5,975
0
24,126
L
Thoth
Llanz07
Thoth
3,139
515
0
1,080
4,846
1,442
0
1,136
3,710
28,076
0
L
3,097
522
0
2,174
5,951
3,727
0
974
4,977
15,778
0
W
Sylvanus
TheEvolvedOn3
Sylvanus
5,656
1,698
162
2,453
3,659
2,852
328
0
3,659
31,631
9,008
W
Achilles
V Skyline YT
Achilles
2,841
893
0
2,506
5,950
3,660
0
1,734
4,216
0
14,369
W
2,231
1,734
0
1,358
5,119
1,773
34
661
4,458
0
36,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,768
Gold Earned
29,364
227
Minions Killed
287
0
Camps Cleared
0
906,015
Distance Traveled
908,311
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,521
652
72
7
0
227,237
3
L
Skadi
5,057
506
73
7
0
161,055
0
L
Amaterasu
4,465
447
32
3
0
183,361
0
W
Olorun
5,704
570
65
7
0
165,260
4
L
Ishtar
4,774
477
48
5
0
188,480
0
L
Thoth
4,502
450
54
5
0
172,522
3
L
Khepri
4,970
497
20
2
0
200,597
1
W
Sylvanus
6,773
677
74
7
0
153,705
0
W
Achilles
5,221
522
17
2
0
194,648
2
W
Ishtar
5,145
515
59
6
0
167,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role