Player Matchup

Cthulhu
Cthulhu
Diablo__0-0
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,336 Elo+
Party 2
Hou Yi
Hou Yi
DillDough3000
Hou Yi
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 13L
1,345 Elo+
Party 1
Ishtar
Ishtar
NarudNoiz
Ishtar
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 71L
1,338 Elo+
Party 2
Osiris
Osiris
fliqdd
Osiris
Level 27
God Stats
2W - 2L
1,747 SR
Queue Stats
49W - 69L
1,308 Elo+
Party 2
Erlang Shen
Erlang Shen
hypermonkey1024
Erlang Shen
Level 47
God Stats
9W - 6L
1,556 SR
Queue Stats
49W - 39L
1,456 Elo+
Party 1
Team Averages
Level 31
1,560 SR
1,356 Elo+

VS

Team Averages
Level 58
1,451 SR
1,417 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vamana
Vamana
ElixirDKN
Vamana
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,425 Elo+
Party 3
Apollo
Apollo
Jodual
Apollo
Level 27
God Stats
3W - 4L
1,415 SR
Queue Stats
11W - 14L
1,390 Elo+
Party 3
Eset
Eset
TengenZ1006
Eset
Level 48
God Stats
1W - 1L
1,342 SR
Queue Stats
129W - 146L
1,380 Elo+
Solo
Cthulhu
Cthulhu
ToxicMunnin
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,391 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diablo__0-0
Cthulhu
16
2 / 5 / 1
10,410
416
13,363
21,187
19,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 11 / 3
10,857
434
16,243
22,780
10,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
NarudNoiz
Ishtar
16
4 / 9 / 3
11,303
452
18,433
24,015
11,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
fliqdd
Osiris
17
3 / 7 / 2
11,825
473
15,742
26,982
25,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
hypermonkey1024
Erlang Shen
17
3 / 7 / 3
11,355
454
10,113
26,578
16,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
13 / 4 / 9
15,208
608
22,028
26,327
13,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
ElixirDKN
Vamana
20
8 / 3 / 15
14,013
561
18,853
31,282
28,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
Jodual
Apollo
19
5 / 1 / 23
12,750
510
16,881
14,621
6,904
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 4 / 14
13,638
546
21,155
22,704
11,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ToxicMunnin
Cthulhu
18
6 / 4 / 21
12,368
495
14,018
30,750
42,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
121
15
Kills
39
39
Deaths
16
12
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
13
4
9
4.38
L
Cthulhu
Diablo__0-0
Cthulhu
2
5
1
0.5
L
3
11
3
0.41
W
Vamana
ElixirDKN
Vamana
8
3
15
5.17
W
Apollo
Jodual
Apollo
5
1
23
16.5
L
Ishtar
NarudNoiz
Ishtar
4
9
3
0.61
W
7
4
14
3.5
W
Cthulhu
ToxicMunnin
Cthulhu
6
4
21
4.13
L
Osiris
fliqdd
Osiris
3
7
2
0.57
L
Erlang Shen
hypermonkey1024
Erlang Shen
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,894
Damage
92,935
121,542
Taken
125,684
84,208
Mitigated
102,091
19,954
Healing
42,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
22,028
8,828
0
8,006
26,327
13,472
5,623
1,231
25,019
0
133,174
L
Cthulhu
Diablo__0-0
Cthulhu
13,363
508
301
470
21,187
19,459
405
8,065
12,613
55,248
0
L
16,243
5,575
0
3,004
22,780
10,313
1,867
3,151
19,187
0
64,548
W
Vamana
ElixirDKN
Vamana
18,853
10,905
725
9,579
31,282
28,132
1,965
2,942
28,074
0
113,842
W
Apollo
Jodual
Apollo
16,881
12,275
0
5,249
14,621
6,904
5,448
2,342
12,005
0
70,053
L
Ishtar
NarudNoiz
Ishtar
18,433
8,809
0
2,861
24,015
11,897
590
9,797
14,059
0
77,531
W
21,155
2,460
1,357
9,144
22,704
11,134
1,589
2,679
19,823
110,186
0
W
Cthulhu
ToxicMunnin
Cthulhu
14,018
625
2,196
6,586
30,750
42,449
64
4,438
25,685
56,032
0
L
Osiris
fliqdd
Osiris
15,742
6,751
0
6,977
26,982
25,759
0
6,916
19,950
0
89,640
L
Erlang Shen
hypermonkey1024
Erlang Shen
10,113
5,335
0
6,341
26,578
16,780
0
6,408
20,042
0
107,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,750
Gold Earned
67,977
563
Minions Killed
577
0
Camps Cleared
0
2,171,525
Distance Traveled
2,407,501
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,208
608
164
7
0
526,097
4
L
Cthulhu
10,410
416
83
3
0
465,878
2
L
Hou Yi
10,857
434
95
4
0
392,844
2
W
Vamana
14,013
561
135
5
0
494,361
2
W
Apollo
12,750
510
82
3
0
464,814
2
L
Ishtar
11,303
452
102
4
0
390,938
2
W
Eset
13,638
546
142
6
0
447,746
3
W
Cthulhu
12,368
495
54
2
0
474,483
0
L
Osiris
11,825
473
148
6
0
457,619
0
L
Erlang Shen
11,355
454
135
5
0
464,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role