Player Matchup

Baron Samedi
Baron Samedi
Awkon92
Baron Samedi
Level 153
God Stats
6W - 5L
1,467 SR
Queue Stats
294W - 290L
1,552 Elo+
Party 1
Cerberus
Cerberus
FlimsyAlibi
Cerberus
Level 144
God Stats
19W - 11L
1,577 SR
Queue Stats
296W - 303L
1,462 Elo+
Party 1
Bastet
Bastet
TTyme412
Bastet
Level 99
God Stats
17W - 8L
1,574 SR
Queue Stats
59W - 55L
1,472 Elo+
Party 1
Team Averages
Level 132
1,539 SR
1,495 Elo+

VS

Team Averages
Level 113
1,600 SR
1,404 Elo+
Da Ji
Da Ji
MXZXPXN
Da Ji
Level 119
God Stats
0W - 1L
1,454 SR
Queue Stats
4W - 10L
1,353 Elo+
Party 2
Ishtar
Ishtar
SenpaiKaiman
Ishtar
Level 120
God Stats
12W - 5L
1,490 SR
Queue Stats
103W - 97L
1,450 Elo+
Solo
Xing Tian
Xing Tian
Xomotor
Xing Tian
Level 100
God Stats
1W - 1L
1,855 SR
Queue Stats
27W - 23L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Awkon92
Baron Samedi
16
3 / 1 / 9
10,123
723
19,906
14,960
8,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
FlimsyAlibi
Cerberus
14
3 / 2 / 7
9,992
714
7,393
15,080
16,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
TTyme412
Bastet
14
7 / 2 / 4
9,847
703
9,718
15,014
7,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MXZXPXN
Da Ji
14
2 / 5 / 2
9,296
664
9,971
13,369
6,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ishtar
13
3 / 7 / 2
8,955
640
12,649
14,694
6,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Xomotor
Xing Tian
14
0 / 1 / 5
9,308
665
6,140
13,741
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Awkon92
Baron Samedi
3
1
9
7.5
W
Cerberus
FlimsyAlibi
Cerberus
3
2
7
3.25
L
Da Ji
MXZXPXN
Da Ji
2
5
2
0.6
L
Ishtar
3
7
2
0.57
W
Bastet
TTyme412
Bastet
7
2
4
4.5
L
Xing Tian
Xomotor
Xing Tian
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,017
Damage
28,760
45,054
Taken
41,804
32,613
Mitigated
25,889
18,503
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Awkon92
Baron Samedi
19,906
1,540
3,733
6,032
14,960
8,958
799
2,364
12,596
54,747
0
W
Cerberus
FlimsyAlibi
Cerberus
7,393
191
0
1,612
15,080
16,500
13
3,227
11,853
20,050
0
L
Da Ji
MXZXPXN
Da Ji
9,971
2,790
0
90
13,369
6,056
710
8,943
4,112
0
19,024
L
Ishtar
12,649
5,759
0
1,098
14,694
6,603
50
9,172
5,212
0
35,123
W
Bastet
TTyme412
Bastet
9,718
1,728
0
7,126
15,014
7,155
322
1,487
13,527
0
33,448
L
Xing Tian
Xomotor
Xing Tian
6,140
846
0
2,553
13,741
13,230
135
9,179
4,070
23,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
27,559
170
Minions Killed
122
9
Camps Cleared
4
767,109
Distance Traveled
691,992
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,123
723
97
7
2
232,672
4
W
Cerberus
9,992
714
38
3
4
269,269
3
L
Da Ji
9,296
664
22
2
2
220,061
3
L
Ishtar
8,955
640
63
5
1
202,932
3
W
Bastet
9,847
703
35
3
3
265,168
5
L
Xing Tian
9,308
665
37
3
1
268,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role