Player Matchup

Sylvanus
Sylvanus
Earr
Sylvanus
Level 67
God Stats
0W - 1L
1,662 SR
Queue Stats
8W - 13L
1,634 Elo+
Party 2
Horus
Horus
MumOak
Horus
Level 152
God Stats
7W - 9L
1,596 SR
Queue Stats
274W - 260L
1,668 Elo+
Party 2
Ishtar
Ishtar
NoFear94
Ishtar
Level 138
God Stats
4W - 4L
1,209 SR
Queue Stats
83W - 71L
1,553 Elo+
Party 2
Scylla
Scylla
RIRG0727
Scylla
Level 88
God Stats
6W - 4L
1,614 SR
Queue Stats
343W - 351L
1,585 Elo+
Solo
Pele
Pele
worstofwildlife7
Pele
Level 124
God Stats
5W - 3L
1,563 SR
Queue Stats
109W - 110L
1,465 Elo+
Party 2
Team Averages
Level 114
1,529 SR
1,581 Elo+

VS

Team Averages
Level 129
1,587 SR
1,578 Elo+
King Arthur
King Arthur
Enstoc
King Arthur
Level 124
God Stats
7W - 18L
1,407 SR
Queue Stats
44W - 47L
1,595 Elo+
Party 1
Chang'e
Chang'e
GIGASHY
Chang'e
Level 142
God Stats
4W - 4L
1,681 SR
Queue Stats
160W - 162L
1,579 Elo+
Party 1
Ymir
Ymir
MaiKoLYaTzOn
Ymir
Level 131
God Stats
5W - 10L
1,395 SR
Queue Stats
403W - 398L
1,606 Elo+
Party 1
Mulan
Mulan
NrgOwl68
Mulan
Level 87
God Stats
2W - 0L
1,749 SR
Queue Stats
108W - 93L
1,543 Elo+
Party 1
Ishtar
Ishtar
estivenrxn
Ishtar
Level 160
God Stats
41W - 26L
1,703 SR
Queue Stats
238W - 221L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Earr
Sylvanus
15
2 / 9 / 7
9,433
410
16,580
29,639
30,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
MumOak
Horus
17
1 / 3 / 2
11,100
483
15,448
22,266
25,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ishtar
NoFear94
Ishtar
18
4 / 5 / 1
12,071
525
14,259
24,325
12,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
RIRG0727
Scylla
15
0 / 6 / 3
9,622
418
16,049
13,877
6,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 1
10,870
473
10,176
20,462
10,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Enstoc
King Arthur
20
3 / 0 / 5
13,135
571
15,940
28,716
33,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
GIGASHY
Chang'e
20
8 / 0 / 15
12,940
563
24,129
15,824
9,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 3 / 13
11,966
520
14,688
21,822
11,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
NrgOwl68
Mulan
18
8 / 6 / 8
12,480
543
17,220
30,953
33,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
estivenrxn
Ishtar
19
4 / 3 / 9
12,486
543
14,085
21,048
8,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
12
Kills
27
28
Deaths
12
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Earr
Sylvanus
2
9
7
0.61
W
King Arthur
Enstoc
King Arthur
3
0
5
5.5
W
Chang'e
GIGASHY
Chang'e
8
0
15
15.5
W
4
3
13
3.5
L
Horus
MumOak
Horus
1
3
2
0.67
L
Ishtar
NoFear94
Ishtar
4
5
1
0.9
W
Mulan
NrgOwl68
Mulan
8
6
8
2
L
Scylla
RIRG0727
Scylla
0
6
3
0.25
W
Ishtar
estivenrxn
Ishtar
4
3
9
2.83
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,512
Damage
86,062
110,569
Taken
118,363
84,735
Mitigated
96,675
26,843
Healing
56,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Earr
Sylvanus
16,580
6,185
1,318
3,791
29,639
30,102
0
15,381
13,833
42,252
11,629
W
King Arthur
Enstoc
King Arthur
15,940
2,069
0
5,962
28,716
33,747
154
4,281
23,432
0
114,055
W
Chang'e
GIGASHY
Chang'e
24,129
2,924
10,646
12,367
15,824
9,057
589
5,983
9,444
108,703
0
W
14,688
2,941
0
7,037
21,822
11,724
1,266
10,089
11,611
93,433
0
L
Horus
MumOak
Horus
15,448
5,894
690
8,865
22,266
25,157
0
5,751
16,332
0
91,655
L
Ishtar
NoFear94
Ishtar
14,259
8,706
0
9,312
24,325
12,146
246
4,637
19,590
0
112,682
W
Mulan
NrgOwl68
Mulan
17,220
2,119
0
8,619
30,953
33,482
276
10,490
20,386
0
52,276
L
Scylla
RIRG0727
Scylla
16,049
2,891
0
270
13,877
6,906
0
6,447
7,263
88,453
0
W
Ishtar
estivenrxn
Ishtar
14,085
9,499
0
11,948
21,048
8,665
7,547
3,419
17,629
0
115,913
L
10,176
2,448
0
2,597
20,462
10,424
0
6,080
14,246
0
95,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,096
Gold Earned
63,007
628
Minions Killed
719
0
Camps Cleared
0
1,961,730
Distance Traveled
2,123,572
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,433
410
69
3
0
365,545
1
W
King Arthur
13,135
571
193
8
0
435,533
3
W
Chang'e
12,940
563
192
8
0
441,038
6
W
Ymir
11,966
520
126
5
0
450,119
3
L
Horus
11,100
483
155
7
0
380,599
4
L
Ishtar
12,071
525
159
7
0
395,015
7
W
Mulan
12,480
543
59
3
0
401,175
2
L
Scylla
9,622
418
119
5
0
395,546
7
W
Ishtar
12,486
543
149
6
0
395,707
1
L
Pele
10,870
473
126
5
0
425,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role