Player Matchup

Ishtar
Ishtar
SameAlec
Ishtar
Level 149
God Stats
20W - 7L
1,500 SR
Queue Stats
264W - 137L
1,653 Elo+
Party 2
Ares
Ares
SniptNClipt
Ares
Level 22
God Stats
6W - 2L
1,824 SR
Queue Stats
72W - 21L
1,699 Elo+
Party 2
Anubis
Anubis
StabUrKidsThroat
Anubis
Level 28
God Stats
15W - 2L
2,056 SR
Queue Stats
147W - 41L
1,772 Elo+
Party 2
Team Averages
Level 66
1,793 SR
1,708 Elo+

VS

Team Averages
Level 44
1,451 SR
1,253 Elo+
Chang'e
Chang'e
ISugerCubeI
Chang'e
Level 27
God Stats
1W - 1L
1,827 SR
Queue Stats
7W - 25L
1,212 Elo+
Party 1
Medusa
Medusa
T1NAM0
Medusa
Level 27
God Stats
1W - 5L
1,216 SR
Queue Stats
7W - 22L
1,222 Elo+
Party 1
Terra
Terra
xSugarCubex
Terra
Level 79
God Stats
0W - 1L
1,310 SR
Queue Stats
34W - 51L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
SameAlec
Ishtar
15
4 / 0 / 12
9,304
775
16,722
8,121
3,905
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
8 / 0 / 9
10,690
891
8,441
10,145
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 2 / 12
9,514
793
16,101
9,620
5,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ISugerCubeI
Chang'e
10
0 / 9 / 0
6,706
559
5,040
15,572
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
T1NAM0
Medusa
12
2 / 5 / 0
7,906
659
7,192
15,762
5,319
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 2
7,607
634
4,120
15,510
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
18
Kills
2
2
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ISugerCubeI
Chang'e
0
9
0
0
W
Ishtar
SameAlec
Ishtar
4
0
12
10
W
8
0
9
12.5
W
6
2
12
6
L
Medusa
T1NAM0
Medusa
2
5
0
0.4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
16,352
27,886
Taken
46,844
19,411
Mitigated
22,998
7,998
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ISugerCubeI
Chang'e
5,040
995
2,153
1,735
15,572
4,899
27
8,205
7,044
14,407
0
W
Ishtar
SameAlec
Ishtar
16,722
11,651
0
4,509
8,121
3,905
866
3,317
4,804
0
48,800
W
8,441
573
0
2,203
10,145
10,407
210
3,261
6,884
13,713
0
W
16,101
779
0
1,286
9,620
5,099
304
2,946
6,674
40,562
0
L
Medusa
T1NAM0
Medusa
7,192
3,258
0
0
15,762
5,319
0
8,131
7,292
0
18,559
L
4,120
862
1,869
2,576
15,510
12,780
0
7,417
7,603
12,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
22,219
141
Minions Killed
60
8
Camps Cleared
1
632,583
Distance Traveled
651,783
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,706
559
22
2
0
187,987
5
W
Ishtar
9,304
775
81
7
1
219,486
2
W
Ares
10,690
891
10
1
1
204,753
2
W
Anubis
9,514
793
50
4
6
208,344
0
L
Medusa
7,906
659
27
2
1
238,901
0
L
Terra
7,607
634
11
1
0
224,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role