Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BG LIL TORM 360
Tyr
Level 114
God Stats
2W - 1L
1,667 SR
Queue Stats
20W - 22L
1,488 Elo+
Party 1
Ra
Ra
LatinasMyFav
Ra
Level 44
God Stats
6W - 4L
1,321 SR
Queue Stats
51W - 65L
1,325 Elo+
Solo
Camazotz
Camazotz
Pug Master 777
Camazotz
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,514 Elo+
Party 1
Zeus
Zeus
SweetPup692813
Zeus
Level 66
God Stats
2W - 2L
1,352 SR
Queue Stats
5W - 9L
1,399 Elo+
Party 1
Team Averages
Level 88
1,468 SR
1,445 Elo+

VS

Team Averages
Level 62
1,494 SR
1,502 Elo+
Ishtar
Ishtar
CloseOsprey5388
Ishtar
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 179L
1,348 Elo+
Solo
Neith
Neith
FakedList
Neith
Level 89
God Stats
119W - 119L
1,470 SR
Queue Stats
124W - 122L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
FeIcGreed
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,809 Elo+
Solo
Heimdallr
Heimdallr
Imsensitive7741
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,387 Elo+
Solo
Olorun
Olorun
horizonbaby
Olorun
Level 106
God Stats
11W - 9L
1,500 SR
Queue Stats
46W - 47L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
4 / 0 / 8
10,216
851
12,335
11,235
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 2 / 8
9,664
805
8,397
15,231
11,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 0 / 8
10,153
846
9,966
6,451
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Camazotz
15
2 / 2 / 10
9,117
760
12,072
19,184
8,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 4
9,460
788
4,224
3,438
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
7,946
662
8,640
18,552
8,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
FakedList
Neith
14
1 / 1 / 0
7,974
665
6,168
5,572
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
FeIcGreed
Kuzenbo
15
1 / 5 / 0
8,355
696
8,528
17,397
27,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Imsensitive7741
Heimdallr
11
0 / 1 / 0
6,923
577
1,233
2,714
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
15
1 / 4 / 1
8,342
695
4,940
11,201
5,403
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
19
Kills
4
4
Deaths
19
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
0
8
8
W
6
2
8
5
L
1
8
2
0.25
L
Neith
FakedList
Neith
1
1
0
1
L
Kuzenbo
FeIcGreed
Kuzenbo
1
5
0
0.2
L
Heimdallr
Imsensitive7741
Heimdallr
0
1
0
0
W
6
0
8
10
W
Camazotz
2
2
10
3.5
W
1
0
4
3
L
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,994
Damage
29,509
55,539
Taken
55,436
30,377
Mitigated
44,810
26,307
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,335
8,421
0
4,808
11,235
5,405
2,190
1,743
9,492
0
50,854
W
8,397
1,646
0
4,039
15,231
11,701
1,795
3,314
11,917
0
16,036
L
8,640
6,055
0
3,006
18,552
8,332
0
2,627
15,801
0
24,487
L
Neith
FakedList
Neith
6,168
1,298
0
2,174
5,572
2,996
0
1,761
3,811
0
26,425
L
Kuzenbo
FeIcGreed
Kuzenbo
8,528
3,469
0
2,158
17,397
27,116
0
6,000
11,301
17,182
0
L
Heimdallr
Imsensitive7741
Heimdallr
1,233
466
0
536
2,714
963
0
288
2,384
0
4,830
W
9,966
1,174
3,745
4,098
6,451
3,173
1,290
2,285
4,166
42,558
0
W
Camazotz
12,072
3,154
0
9,117
19,184
8,749
1,572
5,692
13,492
0
28,671
W
4,224
673
0
500
3,438
1,349
1,203
434
3,004
36,246
0
L
Olorun
4,940
3,357
477
3,103
11,201
5,403
0
3,128
7,949
26,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,610
Gold Earned
39,540
294
Minions Killed
145
0
Camps Cleared
0
1,293,207
Distance Traveled
1,055,458
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,216
851
90
8
0
249,049
2
W
Tyr
9,664
805
15
1
0
277,263
2
L
Ishtar
7,946
662
27
2
0
198,089
3
L
Neith
7,974
665
49
4
0
151,270
2
L
Kuzenbo
8,355
696
14
1
0
244,122
1
L
Heimdallr
6,923
577
11
1
0
261,081
2
W
Ra
10,153
846
72
6
0
249,155
5
W
Camazotz
9,117
760
34
3
0
281,133
2
W
Zeus
9,460
788
83
7
0
236,607
1
L
Olorun
8,342
695
44
4
0
200,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role