Player Matchup

Cthulhu
Cthulhu
Clyfford69
Cthulhu
Level 117
God Stats
3W - 1L
1,692 SR
Queue Stats
76W - 67L
1,594 Elo+
Party 1
Ishtar
Ishtar
GettheMemoo
Ishtar
Level 129
God Stats
7W - 1L
1,890 SR
Queue Stats
38W - 25L
1,634 Elo+
Party 1
Eset
Eset
McKessBee
Eset
Level 88
God Stats
2W - 1L
1,569 SR
Queue Stats
22W - 19L
1,574 Elo+
Party 1
Baba Yaga
Baba Yaga
Morino01
Baba Yaga
Level 126
God Stats
9W - 4L
1,680 SR
Queue Stats
36W - 24L
1,628 Elo+
Party 1
King Arthur
King Arthur
Vasekgodro
King Arthur
Level 115
God Stats
2W - 2L
1,484 SR
Queue Stats
26W - 20L
1,599 Elo+
Party 1
Team Averages
Level 115
1,663 SR
1,606 Elo+

VS

Team Averages
Level 114
1,543 SR
1,520 Elo+
Khepri
Khepri
Adrian121
Khepri
Level 127
God Stats
3W - 1L
1,852 SR
Queue Stats
63W - 65L
1,563 Elo+
Party 2
Ishtar
Ishtar
Bloodflow88
Ishtar
Level 108
God Stats
7W - 9L
1,218 SR
Queue Stats
127W - 126L
1,487 Elo+
Solo
King Arthur
King Arthur
MajinDonut
King Arthur
Level 128
God Stats
2W - 6L
1,655 SR
Queue Stats
123W - 132L
1,510 Elo+
Solo
Bastet
Bastet
StormGazer
Bastet
Level 81
God Stats
28W - 35L
1,488 SR
Queue Stats
344W - 387L
1,471 Elo+
Solo
Sol
Sol
juanda1999
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 135L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clyfford69
Cthulhu
15
1 / 2 / 17
8,965
747
13,488
17,881
23,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ishtar
17
7 / 4 / 9
9,851
821
14,019
14,470
7,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
16
7 / 1 / 12
9,970
831
17,955
9,895
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Morino01
Baba Yaga
16
2 / 1 / 17
9,276
773
14,626
9,564
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Vasekgodro
King Arthur
16
5 / 2 / 16
9,348
779
13,260
16,823
18,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Adrian121
Khepri
15
2 / 3 / 4
9,116
760
6,680
16,482
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
14
1 / 8 / 3
8,114
676
9,546
14,620
6,392
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
MajinDonut
King Arthur
16
4 / 4 / 2
9,294
775
10,822
17,657
18,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
StormGazer
Bastet
14
2 / 4 / 3
8,357
696
11,809
17,487
7,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 3 / 3
8,322
694
13,132
14,156
6,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
22
Kills
10
10
Deaths
22
71
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
Adrian121
Khepri
2
3
4
1.33
L
Ishtar
1
8
3
0.31
W
Cthulhu
Clyfford69
Cthulhu
1
2
17
4.75
W
Ishtar
7
4
9
2.88
L
King Arthur
MajinDonut
King Arthur
4
4
2
1.25
W
Eset
7
1
12
13
W
Baba Yaga
Morino01
Baba Yaga
2
1
17
10.5
L
Bastet
StormGazer
Bastet
2
4
3
0.88
W
King Arthur
Vasekgodro
King Arthur
5
2
16
6.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,348
Damage
51,989
68,633
Taken
80,402
60,674
Mitigated
57,787
13,122
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Adrian121
Khepri
6,680
349
489
4,296
16,482
19,037
0
8,227
8,080
22,487
0
L
Ishtar
9,546
5,906
0
2,025
14,620
6,392
0
8,720
5,654
0
22,504
W
Cthulhu
Clyfford69
Cthulhu
13,488
1,817
1,285
2,508
17,881
23,328
356
3,940
13,941
29,489
0
W
Ishtar
14,019
9,609
0
2,729
14,470
7,963
3,949
5,167
9,303
0
29,168
L
King Arthur
MajinDonut
King Arthur
10,822
450
429
1,056
17,657
18,243
0
9,328
7,987
0
26,941
W
Eset
17,955
933
1,645
1,985
9,895
5,611
1,050
2,659
7,236
37,881
0
W
Baba Yaga
Morino01
Baba Yaga
14,626
1,179
0
2,234
9,564
5,540
284
1,707
7,857
33,176
0
L
Bastet
StormGazer
Bastet
11,809
2,133
0
1,930
17,487
7,733
0
10,882
6,342
0
23,113
W
King Arthur
Vasekgodro
King Arthur
13,260
2,071
32
704
16,823
18,232
232
6,339
10,484
0
25,358
L
13,132
6,128
0
5,894
14,156
6,382
90
7,765
6,270
35,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,410
Gold Earned
43,203
215
Minions Killed
179
0
Camps Cleared
0
1,311,265
Distance Traveled
1,277,666
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,116
760
39
3
0
261,841
5
L
Ishtar
8,114
676
36
3
0
198,100
4
W
Cthulhu
8,965
747
47
4
0
277,513
2
W
Ishtar
9,851
821
42
4
0
231,391
1
L
King Arthur
9,294
775
43
4
0
268,912
1
W
Eset
9,970
831
52
4
0
263,546
0
W
Baba Yaga
9,276
773
59
5
0
271,430
0
L
Bastet
8,357
696
26
2
0
308,423
1
W
King Arthur
9,348
779
15
1
0
267,385
1
L
Sol
8,322
694
35
3
0
240,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role