Player Matchup

Skadi
Skadi
Cunurfaska
Skadi
Level 17
God Stats
2W - 0L
1,719 SR
Queue Stats
23W - 4L
1,771 Elo+
Party 2
Baron Samedi
Baron Samedi
GoofballAsh
Baron Samedi
Level 140
God Stats
3W - 0L
1,723 SR
Queue Stats
112W - 60L
1,666 Elo+
Party 2
Jormungandr
Jormungandr
TheSerbianScope
Jormungandr
Level 122
God Stats
2W - 1L
1,310 SR
Queue Stats
27W - 11L
1,720 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
anickan
Ah Muzen Cab
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 63L
1,635 Elo+
Party 2
Artio
Artio
shiestyszn
Artio
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 36L
1,701 Elo+
Party 2
Team Averages
Level 110
1,550 SR
1,699 Elo+

VS

Team Averages
Level 107
1,415 SR
1,567 Elo+
Skadi
Skadi
CarnRage79_RIP
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,719 Elo+
Solo
Merlin
Merlin
Frayeji
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,602 Elo+
Party 1
Cupid
Cupid
Hatred-Soul11
Cupid
Level 141
God Stats
1W - 1L
1,397 SR
Queue Stats
23W - 22L
1,558 Elo+
Party 1
Erlang Shen
Erlang Shen
Natsu890Dragneel
Erlang Shen
Level 126
God Stats
1W - 2L
1,167 SR
Queue Stats
217W - 233L
1,442 Elo+
Party 1
Nox
Nox
Sweatt_324
Nox
Level 142
God Stats
0W - 1L
1,513 SR
Queue Stats
56W - 61L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
3 / 5 / 13
8,552
777
8,616
10,930
4,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
GoofballAsh
Baron Samedi
16
7 / 3 / 19
9,573
870
16,368
13,803
11,132
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TheSerbianScope
Jormungandr
16
5 / 5 / 26
10,329
939
18,708
20,787
22,948
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
anickan
Ah Muzen Cab
17
10 / 2 / 17
10,767
979
24,603
14,996
7,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
16
8 / 5 / 15
10,328
939
6,586
21,179
22,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 7
6,736
612
6,907
12,195
5,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Frayeji
Merlin
19
11 / 4 / 6
10,888
990
22,617
13,068
6,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 7 / 7
7,391
672
9,011
14,423
6,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Natsu890Dragneel
Erlang Shen
14
1 / 8 / 7
8,163
742
7,281
18,305
13,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 7 / 6
9,474
861
4,259
20,174
20,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
51
33
Kills
18
20
Deaths
33
90
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Skadi
3
5
13
1.9
L
Merlin
Frayeji
Merlin
11
4
6
3.5
W
Baron Samedi
GoofballAsh
Baron Samedi
7
3
19
5.5
L
0
7
7
0.5
L
Erlang Shen
Natsu890Dragneel
Erlang Shen
1
8
7
0.56
L
6
7
6
1.29
W
Jormungandr
TheSerbianScope
Jormungandr
5
5
26
3.6
W
Ah Muzen Cab
anickan
Ah Muzen Cab
10
2
17
9.25
W
Artio
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,881
Damage
50,075
81,695
Taken
78,165
68,833
Mitigated
52,461
29,537
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,907
1,919
708
1,308
12,195
5,158
0
7,016
5,179
0
10,102
W
Skadi
8,616
4,955
172
126
10,930
4,992
2,372
3,208
7,722
0
13,453
L
Merlin
Frayeji
Merlin
22,617
801
572
3,257
13,068
6,894
0
6,917
6,151
39,350
0
W
Baron Samedi
GoofballAsh
Baron Samedi
16,368
2,506
9,312
4,843
13,803
11,132
1,056
6,122
7,681
25,882
0
L
9,011
3,319
2,123
2,815
14,423
6,817
0
7,365
7,058
0
17,739
L
Erlang Shen
Natsu890Dragneel
Erlang Shen
7,281
4,222
1,499
1,828
18,305
13,408
0
9,117
9,188
0
12,064
L
4,259
871
294
3,280
20,174
20,184
0
11,247
8,927
10,370
0
W
Jormungandr
TheSerbianScope
Jormungandr
18,708
3,686
867
1,367
20,787
22,948
205
7,733
13,054
36,059
0
W
Ah Muzen Cab
anickan
Ah Muzen Cab
24,603
9,542
1,173
3,377
14,996
7,516
2,556
5,953
9,043
0
43,230
W
Artio
6,586
392
3,645
4,655
21,179
22,245
232
3,860
16,080
10,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,549
Gold Earned
42,652
107
Minions Killed
97
0
Camps Cleared
0
973,123
Distance Traveled
828,601
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,736
612
11
1
0
128,280
1
W
Skadi
8,552
777
9
1
0
167,902
0
L
Merlin
10,888
990
33
3
0
184,849
0
W
Baron Samedi
9,573
870
14
1
0
191,499
1
L
Cupid
7,391
672
28
3
0
170,214
1
L
Erlang Shen
8,163
742
15
1
0
154,888
0
L
Nox
9,474
861
10
1
0
190,370
0
W
Jormungandr
10,329
939
32
3
0
200,741
1
W
Ah Muzen Cab
10,767
979
39
4
0
206,358
0
W
Artio
10,328
939
13
1
0
206,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role