Player Matchup

Freya
Freya
Masters
Papa tapatio
Freya
Masters
Level 157
God Stats
21W - 23L
1,643 SR
Queue Stats
350W - 351L
2,590 MMR
Solo
Thoth
Thoth
Diamond V
Sire143
Thoth
Diamond V
Level 128
God Stats
21W - 12L
1,770 SR
Queue Stats
43W - 25L
2,307 MMR
Solo
Thanatos
Thanatos
Diamond II
Westerman14xSDE
Thanatos
Diamond II
Level 160
God Stats
5W - 5L
1,770 SR
Queue Stats
31W - 28L
2,422 MMR
Party 2
Loki
Loki
Diamond IV
a-r-c-e-o
Loki
Diamond IV
Level 148
God Stats
5W - 6L
1,633 SR
Queue Stats
86W - 73L
2,211 MMR
Party 2
Horus
Horus
Masters
rocuevastv
Horus
Masters
Level 160
God Stats
2W - 1L
1,845 SR
Queue Stats
135W - 108L
2,579 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,732 SR
2,422 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,590 SR
2,419 MMR
Zhong Kui
Zhong Kui
Diamond II
Johnnywater
Zhong Kui
Diamond II
Level 140
God Stats
28W - 29L
1,549 SR
Queue Stats
282W - 293L
2,262 MMR
Solo
Mercury
Mercury
Masters
SoreBlood
Mercury
Masters
Level 124
God Stats
7W - 3L
1,643 SR
Queue Stats
189W - 155L
2,756 MMR
Solo
Yu Huang
Yu Huang
Diamond II
jonm650
Yu Huang
Diamond II
Level 86
God Stats
26W - 25L
1,625 SR
Queue Stats
275W - 258L
2,355 MMR
Party 1
Chiron
Chiron
Diamond I
oKillerz
Chiron
Diamond I
Level 145
God Stats
41W - 29L
1,634 SR
Queue Stats
277W - 258L
2,395 MMR
Party 1
Sylvanus
Sylvanus
Diamond II
pach3xm1x
Sylvanus
Diamond II
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 92L
2,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 2
11,506
479
11,666
28,174
13,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
Sire143
Thoth
18
8 / 7 / 4
12,208
509
20,804
15,830
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
18
5 / 7 / 6
11,781
491
12,493
23,452
12,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
18
0 / 7 / 1
10,685
445
6,329
20,747
8,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
15
0 / 4 / 10
10,099
421
6,039
23,380
27,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArachneKhepriNemesisLancelot

VS

Bans
GebCliodhnaAtlasCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Johnnywater
Zhong Kui
19
3 / 3 / 9
14,061
586
15,224
16,035
13,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
SoreBlood
Mercury
20
13 / 4 / 2
14,942
623
21,963
19,893
7,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
jonm650
Yu Huang
20
5 / 5 / 7
14,689
612
11,094
17,495
6,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
oKillerz
Chiron
20
6 / 2 / 11
14,544
606
25,125
16,861
7,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
pach3xm1x
Sylvanus
18
1 / 2 / 14
11,712
488
7,455
23,746
23,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
16
Kills
28
29
Deaths
16
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Johnnywater
Zhong Kui
3
3
9
2.5
L
3
4
2
1
L
Thoth
Sire143
Thoth
8
7
4
1.43
W
Mercury
SoreBlood
Mercury
13
4
2
3.5
L
Thanatos
5
7
6
1.14
L
Loki
0
7
1
0.07
W
Yu Huang
jonm650
Yu Huang
5
5
7
1.7
W
Chiron
oKillerz
Chiron
6
2
11
5.75
W
Sylvanus
pach3xm1x
Sylvanus
1
2
14
4
L
Horus
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,331
Damage
80,861
111,583
Taken
94,030
69,493
Mitigated
58,145
56,030
Healing
39,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Johnnywater
Zhong Kui
15,224
864
0
8,545
16,035
13,283
2,225
3,164
12,871
103,391
0
L
11,666
3,428
0
15,166
28,174
13,293
2,680
6,855
21,293
106,475
0
L
Thoth
Sire143
Thoth
20,804
36
0
500
15,830
7,187
380
4,547
11,215
97,677
0
W
Mercury
SoreBlood
Mercury
21,963
14,751
0
2,873
19,893
7,254
1,458
8,624
11,269
0
160,138
L
Thanatos
12,493
3,399
0
19,772
23,452
12,568
18
6,532
16,790
0
110,247
L
Loki
6,329
1,988
0
7,472
20,747
8,497
0
8,809
11,898
0
87,603
W
Yu Huang
jonm650
Yu Huang
11,094
803
101
4,459
17,495
6,706
2,044
9,141
8,354
118,713
0
W
Chiron
oKillerz
Chiron
25,125
9,929
1,977
6,855
16,861
7,187
5,103
5,381
11,441
0
120,549
W
Sylvanus
pach3xm1x
Sylvanus
7,455
2,293
6,596
8,224
23,746
23,715
795
8,542
14,251
24,971
9,363
L
Horus
6,039
3,515
4,160
8,960
23,380
27,948
0
5,694
17,500
0
23,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,279
Gold Earned
69,948
671
Minions Killed
749
0
Camps Cleared
0
2,236,846
Distance Traveled
2,377,459
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,061
586
182
8
0
445,529
7
L
Freya
11,506
479
179
7
0
386,439
4
L
Thoth
12,208
509
145
6
0
430,733
4
W
Mercury
14,942
623
158
7
0
556,910
2
L
Thanatos
11,781
491
142
6
0
499,415
2
L
Loki
10,685
445
175
7
0
453,428
3
W
Yu Huang
14,689
612
213
9
0
445,905
2
W
Chiron
14,544
606
149
6
0
484,874
8
W
Sylvanus
11,712
488
47
2
0
444,241
3
L
Horus
10,099
421
30
1
0
466,831
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role