Player Matchup

Vulcan
Vulcan
Avocado270
Vulcan
Level 41
God Stats
4W - 5L
1,550 SR
Queue Stats
30W - 38L
1,415 Elo+
Party 1
Horus
Horus
NHFN
Horus
Level 108
God Stats
1W - 1L
1,488 SR
Queue Stats
48W - 44L
1,517 Elo+
Party 1
Geb
Geb
WeEeaBoHunter
Geb
Level 87
God Stats
0W - 1L
1,798 SR
Queue Stats
30W - 39L
1,426 Elo+
Party 1
Discordia
Discordia
ZerA7X
Discordia
Level 23
God Stats
6W - 7L
1,474 SR
Queue Stats
13W - 19L
1,443 Elo+
Solo
Ishtar
Ishtar
whitepanzer270
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,419 Elo+
Party 1
Team Averages
Level 77
1,562 SR
1,444 Elo+

VS

Team Averages
Level 78
1,521 SR
1,511 Elo+
Skadi
Skadi
Dontgivaduck15
Skadi
Level 118
God Stats
57W - 64L
1,509 SR
Queue Stats
77W - 87L
1,477 Elo+
Party 3
Tyr
Tyr
Historicus3
Tyr
Level 136
God Stats
1W - 1L
1,287 SR
Queue Stats
130W - 159L
1,470 Elo+
Party 3
Hun Batz
Hun Batz
JRsShirt
Hun Batz
Level 82
God Stats
4W - 1L
1,704 SR
Queue Stats
93W - 75L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
JynxMilkers
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 102L
1,572 Elo+
Party 2
Ymir
Ymir
Muscle Milk5596
Ymir
Level 28
God Stats
9W - 4L
1,606 SR
Queue Stats
100W - 124L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Avocado270
Vulcan
20
4 / 5 / 3
13,820
691
18,122
16,426
11,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
NHFN
Horus
20
2 / 6 / 5
13,312
666
26,128
27,078
20,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 3 / 8
12,858
643
16,180
24,990
39,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
ZerA7X
Discordia
16
0 / 3 / 0
11,146
557
3,976
8,030
3,029
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
2 / 8 / 3
13,012
651
11,397
20,575
12,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 14
15,085
754
29,868
16,091
8,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 2 / 13
15,118
756
16,208
27,824
34,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
JRsShirt
Hun Batz
20
7 / 2 / 10
15,086
754
20,079
25,226
20,613
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JynxMilkers
Baron Samedi
19
1 / 4 / 11
13,166
658
9,248
18,860
10,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 1 / 21
14,929
746
8,168
21,038
21,425
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
10
Kills
25
25
Deaths
10
19
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Avocado270
Vulcan
4
5
3
1.1
W
7
1
14
14
W
8
2
13
7.25
W
Hun Batz
JRsShirt
Hun Batz
7
2
10
6
W
Baron Samedi
JynxMilkers
Baron Samedi
1
4
11
1.63
W
2
1
21
12.5
L
Horus
NHFN
Horus
2
6
5
0.75
L
2
3
8
2
L
Discordia
ZerA7X
Discordia
0
3
0
0
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,803
Damage
83,571
97,099
Taken
109,039
87,050
Mitigated
94,769
19,735
Healing
39,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Avocado270
Vulcan
18,122
7,069
476
2,807
16,426
11,450
0
2,175
13,824
51,541
0
W
29,868
14,154
0
3,412
16,091
8,036
4,210
5,369
10,334
0
80,900
W
16,208
1,022
0
6,882
27,824
34,446
451
7,670
19,755
0
47,477
W
Hun Batz
JRsShirt
Hun Batz
20,079
3,636
0
13,829
25,226
20,613
2,134
7,113
17,851
0
79,919
W
Baron Samedi
JynxMilkers
Baron Samedi
9,248
855
2,200
5,641
18,860
10,249
981
8,092
10,501
39,900
0
W
8,168
1,085
1,124
6,827
21,038
21,425
261
8,504
12,320
26,199
0
L
Horus
NHFN
Horus
26,128
13,613
4,208
5,848
27,078
20,428
271
4,404
22,023
0
63,093
L
16,180
1,186
625
2,350
24,990
39,176
177
5,728
18,221
26,562
0
L
Discordia
ZerA7X
Discordia
3,976
86
295
1,576
8,030
3,029
0
1,969
5,845
18,975
0
L
11,397
6,449
0
1,550
20,575
12,967
1,179
2,049
17,877
0
61,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,148
Gold Earned
73,384
291
Minions Killed
370
0
Camps Cleared
0
1,586,081
Distance Traveled
2,050,775
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,820
691
77
4
0
355,090
1
W
Skadi
15,085
754
99
5
0
397,749
4
W
Tyr
15,118
756
64
3
0
490,788
0
W
Hun Batz
15,086
754
91
5
0
391,681
1
W
Baron Samedi
13,166
658
79
4
0
403,908
1
W
Ymir
14,929
746
37
2
0
366,649
0
L
Horus
13,312
666
66
3
0
394,683
0
L
Geb
12,858
643
25
1
0
391,832
3
L
Discordia
11,146
557
39
2
0
139,358
0
L
Ishtar
13,012
651
84
4
0
305,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role