Player Matchup

Jormungandr
Jormungandr
ELITE LINK DJ23
Jormungandr
Level 122
God Stats
32W - 24L
1,572 SR
Queue Stats
451W - 428L
1,437 Elo+
Party 2
Loki
Loki
Ravenshadow88
Loki
Level 118
God Stats
8W - 7L
1,446 SR
Queue Stats
358W - 487L
1,347 Elo+
Party 3
Ishtar
Ishtar
Smittyy99
Ishtar
Level 24
God Stats
10W - 5L
1,430 SR
Queue Stats
164W - 157L
1,318 Elo+
Party 2
Sol
Sol
VAW Valkyrie
Sol
Level 132
God Stats
14W - 5L
1,515 SR
Queue Stats
419W - 542L
1,363 Elo+
Party 3
Hades
Hades
taklyn
Hades
Level 119
God Stats
8W - 8L
1,487 SR
Queue Stats
237W - 347L
1,327 Elo+
Party 3
Team Averages
Level 103
1,490 SR
1,358 Elo+

VS

Team Averages
Level 70
1,494 SR
1,356 Elo+
Medusa
Medusa
Greenleaf619
Medusa
Level 23
God Stats
10W - 13L
1,682 SR
Queue Stats
67W - 75L
1,316 Elo+
Party 1
King Arthur
King Arthur
NARUSKEITO_JR
King Arthur
Level 60
God Stats
0W - 2L
1,310 SR
Queue Stats
98W - 90L
1,390 Elo+
Solo
Geb
Geb
TheLegendRoheet
Geb
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 190L
1,348 Elo+
Party 1
Agni
Agni
ThePopKing
Agni
Level 121
God Stats
3W - 4L
1,691 SR
Queue Stats
202W - 209L
1,339 Elo+
Party 1
Arachne
Arachne
siththegreat
Arachne
Level 118
God Stats
3W - 4L
1,288 SR
Queue Stats
122W - 133L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELITE LINK DJ23
Jormungandr
10
0 / 1 / 6
6,308
573
5,080
6,538
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 1 / 4
6,495
590
5,700
7,182
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Smittyy99
Ishtar
10
5 / 0 / 0
5,888
535
4,369
4,239
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 2 / 1
6,876
625
4,520
8,910
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
taklyn
Hades
10
2 / 3 / 0
6,046
550
4,753
7,764
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 1 / 1
4,785
435
5,169
5,882
2,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
NARUSKEITO_JR
King Arthur
10
1 / 2 / 2
5,491
499
3,953
7,777
5,377
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 1
4,492
408
919
10,185
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
2 / 3 / 2
6,127
557
2,980
6,264
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
siththegreat
Arachne
9
4 / 3 / 1
5,988
544
6,242
7,883
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
7
7
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ELITE LINK DJ23
Jormungandr
0
1
6
3
L
Medusa
0
1
1
0.5
L
King Arthur
NARUSKEITO_JR
King Arthur
1
2
2
1
W
4
1
4
6
W
Ishtar
Smittyy99
Ishtar
5
0
0
5
L
0
5
1
0.1
L
2
3
2
1
W
3
2
1
1.75
L
Arachne
siththegreat
Arachne
4
3
1
1.5
W
Hades
taklyn
Hades
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,422
Damage
19,263
34,633
Taken
37,991
14,770
Mitigated
18,676
15,132
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ELITE LINK DJ23
Jormungandr
5,080
2,157
0
1,860
6,538
3,954
27
392
6,146
30,145
0
L
Medusa
5,169
2,180
0
1,652
5,882
2,018
0
2,110
3,772
0
30,200
L
King Arthur
NARUSKEITO_JR
King Arthur
3,953
647
0
1,010
7,777
5,377
0
4,380
3,397
0
28,876
W
5,700
1,925
0
2,468
7,182
2,379
0
909
6,273
0
33,933
W
Ishtar
Smittyy99
Ishtar
4,369
3,025
0
2,149
4,239
1,461
24
448
3,791
0
21,402
L
919
0
0
842
10,185
5,242
0
2,922
7,263
4,622
0
L
2,980
644
0
250
6,264
2,482
0
2,442
3,822
33,701
0
W
4,520
2,007
0
5,416
8,910
2,862
2,214
1,440
7,470
47,390
0
L
Arachne
siththegreat
Arachne
6,242
5,022
49
1,197
7,883
3,557
0
2,499
5,384
0
31,604
W
Hades
taklyn
Hades
4,753
1,047
268
2,971
7,764
4,114
120
710
7,054
35,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,613
Gold Earned
26,883
294
Minions Killed
217
0
Camps Cleared
0
995,275
Distance Traveled
1,023,880
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,308
573
40
4
0
206,698
4
L
Medusa
4,785
435
38
3
0
191,883
0
L
King Arthur
5,491
499
47
4
0
180,132
1
W
Loki
6,495
590
70
6
0
231,878
1
W
Ishtar
5,888
535
38
3
0
189,404
3
L
Geb
4,492
408
11
1
0
212,404
3
L
Agni
6,127
557
62
6
0
199,273
5
W
Sol
6,876
625
82
7
0
196,738
2
L
Arachne
5,988
544
59
5
0
240,188
0
W
Hades
6,046
550
64
6
0
170,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role