Player Matchup

Ishtar
Ishtar
BACKSHOTS6768
Ishtar
Level 16
God Stats
3W - 2L
1,727 SR
Queue Stats
26W - 26L
1,539 Elo+
Party 2
Olorun
Olorun
El SauceGod
Olorun
Level 126
God Stats
2W - 1L
1,261 SR
Queue Stats
270W - 323L
1,469 Elo+
Party 2
Bacchus
Bacchus
Nigoku1170
Bacchus
Level 108
God Stats
10W - 7L
1,701 SR
Queue Stats
73W - 109L
1,451 Elo+
Party 2
Shiva
Shiva
RlCKBONE
Shiva
Level 62
God Stats
8W - 10L
1,354 SR
Queue Stats
125W - 157L
1,419 Elo+
Party 2
Nemesis
Nemesis
extendovar14
Nemesis
Level 66
God Stats
8W - 13L
1,481 SR
Queue Stats
55W - 73L
1,416 Elo+
Party 2
Team Averages
Level 76
1,505 SR
1,459 Elo+

VS

Team Averages
Level 42
1,468 SR
1,372 Elo+
Sol
Sol
Bigblack768087
Sol
Level 87
God Stats
13W - 22L
1,356 SR
Queue Stats
300W - 298L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
CodeWoke
Cu Chulainn
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 27L
1,402 Elo+
Party 3
Bakasura
Bakasura
canyoufeelitnow
Bakasura
Level 42
God Stats
4W - 8L
1,288 SR
Queue Stats
30W - 50L
1,289 Elo+
Party 1
Ishtar
Ishtar
saltywaterr
Ishtar
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,395 Elo+
Party 3
Bacchus
Bacchus
yfcnxdg3
Bacchus
Level 29
God Stats
6W - 2L
1,697 SR
Queue Stats
50W - 51L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
9,002
500
11,842
11,449
5,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
17
3 / 0 / 2
10,062
559
7,618
9,881
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bacchus
Nigoku1170
Bacchus
15
2 / 0 / 7
9,378
521
5,736
14,724
17,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shiva
RlCKBONE
Shiva
15
2 / 3 / 6
9,943
552
8,977
18,515
13,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
extendovar14
Nemesis
17
10 / 2 / 1
10,747
597
13,658
15,838
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,692
427
11,859
16,707
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
CodeWoke
Cu Chulainn
16
4 / 2 / 1
10,430
579
13,922
15,275
15,967
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
14
2 / 3 / 0
8,234
457
5,006
14,634
6,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
13
1 / 4 / 1
8,064
448
8,275
13,794
6,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bacchus
yfcnxdg3
Bacchus
10
0 / 3 / 1
7,057
392
3,740
13,651
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
7
7
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
0
6
2
0.17
L
Cu Chulainn
CodeWoke
Cu Chulainn
4
2
1
2.25
W
Olorun
3
0
2
4
W
Bacchus
Nigoku1170
Bacchus
2
0
7
5.5
W
Shiva
RlCKBONE
Shiva
2
3
6
1.67
L
Bakasura
2
3
0
0.67
W
Nemesis
extendovar14
Nemesis
10
2
1
5.25
L
Ishtar
1
4
1
0.38
L
Bacchus
yfcnxdg3
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,831
Damage
42,802
70,407
Taken
74,061
49,361
Mitigated
47,728
21,535
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,842
6,285
0
3,277
11,449
5,796
0
6,245
5,121
0
81,022
L
11,859
1,907
0
7,013
16,707
5,839
167
1,289
15,418
62,792
0
L
Cu Chulainn
CodeWoke
Cu Chulainn
13,922
2,602
0
1,928
15,275
15,967
0
359
14,916
0
82,742
W
Olorun
7,618
4,097
122
5,822
9,881
5,349
3,108
937
8,944
74,310
15,407
W
Bacchus
Nigoku1170
Bacchus
5,736
1,042
0
3,544
14,724
17,031
0
3,978
10,309
31,610
0
W
Shiva
RlCKBONE
Shiva
8,977
983
0
7,078
18,515
13,367
271
881
17,004
0
61,584
L
Bakasura
5,006
3,044
0
3,219
14,634
6,875
213
605
14,029
0
53,100
W
Nemesis
extendovar14
Nemesis
13,658
7,598
0
1,692
15,838
7,818
217
4,295
11,493
0
87,558
L
Ishtar
8,275
5,173
0
2,658
13,794
6,274
0
5,882
7,912
0
46,761
L
Bacchus
yfcnxdg3
Bacchus
3,740
314
116
1,171
13,651
12,773
0
4,051
9,600
17,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,132
Gold Earned
41,477
554
Minions Killed
445
0
Camps Cleared
0
1,769,091
Distance Traveled
1,691,185
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,002
500
127
7
0
333,626
2
L
Sol
7,692
427
73
4
0
295,565
0
L
Cu Chulainn
10,430
579
164
9
0
326,353
3
W
Olorun
10,062
559
149
8
0
320,525
3
W
Bacchus
9,378
521
39
2
0
369,275
2
W
Shiva
9,943
552
122
7
0
352,933
8
L
Bakasura
8,234
457
108
6
0
400,560
0
W
Nemesis
10,747
597
117
7
0
392,732
5
L
Ishtar
8,064
448
75
4
0
322,919
3
L
Bacchus
7,057
392
25
1
0
345,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role