Player Matchup

Ishtar
Ishtar
Aikosen
Ishtar
Level 37
God Stats
14W - 16L
1,500 SR
Queue Stats
98W - 132L
1,287 Elo+
Solo
King Arthur
King Arthur
Calder950
King Arthur
Level 17
God Stats
8W - 9L
1,453 SR
Queue Stats
24W - 28L
1,331 Elo+
Party 1
Athena
Athena
GhostlyLife
Athena
Level 62
God Stats
34W - 32L
1,461 SR
Queue Stats
178W - 200L
1,355 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JewishPickle
Morgan Le Fay
Level 62
God Stats
1W - 2L
1,625 SR
Queue Stats
239W - 263L
1,373 Elo+
Party 1
Ne Zha
Ne Zha
wardadoo
Ne Zha
Level 87
God Stats
5W - 7L
1,645 SR
Queue Stats
290W - 322L
1,359 Elo+
Solo
Team Averages
Level 53
1,537 SR
1,341 Elo+

VS

Team Averages
Level 43
1,441 SR
1,270 Elo+
Jormungandr
Jormungandr
Carboncrater224
Jormungandr
Level 65
God Stats
1W - 4L
1,219 SR
Queue Stats
82W - 106L
1,105 Elo+
Party 2
Heimdallr
Heimdallr
GlutenFreeWater
Heimdallr
Level 19
God Stats
4W - 4L
1,314 SR
Queue Stats
163W - 167L
1,374 Elo+
Party 3
Camazotz
Camazotz
Rising Organ
Camazotz
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
222W - 222L
1,411 Elo+
Party 3
Tiamat
Tiamat
WarSloths117
Tiamat
Level 18
God Stats
7W - 7L
1,493 SR
Queue Stats
95W - 124L
1,149 Elo+
Party 2
Tyr
Tyr
YOURHH
Tyr
Level 6
God Stats
2W - 2L
1,679 SR
Queue Stats
16W - 20L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aikosen
Ishtar
17
4 / 7 / 0
11,417
439
21,079
21,702
10,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Calder950
King Arthur
20
0 / 2 / 0
13,469
518
15,407
18,160
28,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Athena
15
0 / 3 / 4
11,221
432
6,177
31,142
38,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
JewishPickle
Morgan Le Fay
18
1 / 4 / 0
11,274
434
14,121
19,534
10,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
wardadoo
Ne Zha
7
0 / 2 / 0
7,959
306
1,322
5,546
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Carboncrater224
Jormungandr
18
2 / 1 / 10
11,287
434
9,688
16,441
14,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
GlutenFreeWater
Heimdallr
18
2 / 2 / 6
12,203
469
13,427
13,345
7,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Camazotz
Rising Organ
Camazotz
20
12 / 0 / 4
14,727
566
23,527
24,768
11,704
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
19
2 / 2 / 11
13,024
501
19,295
19,153
13,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
YOURHH
Tyr
18
0 / 1 / 4
11,119
428
5,466
16,940
18,024
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
18
18
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Aikosen
Ishtar
4
7
0
0.57
L
King Arthur
Calder950
King Arthur
0
2
0
0
W
Jormungandr
Carboncrater224
Jormungandr
2
1
10
7
L
Athena
0
3
4
0.67
W
Heimdallr
GlutenFreeWater
Heimdallr
2
2
6
2.5
L
Morgan Le Fay
JewishPickle
Morgan Le Fay
1
4
0
0.25
W
Camazotz
Rising Organ
Camazotz
12
0
4
14
W
Tiamat
2
2
11
3.75
W
Tyr
YOURHH
Tyr
0
1
4
2
L
Ne Zha
wardadoo
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,106
Damage
71,403
96,084
Taken
90,647
89,033
Mitigated
65,657
16,196
Healing
34,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Aikosen
Ishtar
21,079
13,020
0
4,034
21,702
10,097
1,474
4,381
17,321
0
104,872
L
King Arthur
Calder950
King Arthur
15,407
1,889
0
689
18,160
28,113
50
3,508
14,652
0
117,392
W
Jormungandr
Carboncrater224
Jormungandr
9,688
4,078
0
3,407
16,441
14,939
1,382
3,458
12,983
59,407
0
L
Athena
6,177
2,570
772
5,658
31,142
38,305
0
12,102
19,040
35,860
0
W
Heimdallr
GlutenFreeWater
Heimdallr
13,427
5,862
0
4,648
13,345
7,386
986
1,956
11,389
0
121,022
L
Morgan Le Fay
JewishPickle
Morgan Le Fay
14,121
1,329
118
3,970
19,534
10,708
816
8,503
11,031
112,842
0
W
Camazotz
Rising Organ
Camazotz
23,527
7,407
0
17,533
24,768
11,704
925
5,266
19,502
0
129,403
W
Tiamat
19,295
2,554
434
4,858
19,153
13,604
1,141
9,697
9,456
98,124
0
W
Tyr
YOURHH
Tyr
5,466
1,060
0
3,522
16,940
18,024
527
922
16,018
0
50,842
L
Ne Zha
wardadoo
Ne Zha
1,322
481
0
955
5,546
1,810
0
867
4,679
0
19,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,340
Gold Earned
62,360
626
Minions Killed
627
0
Camps Cleared
0
2,177,906
Distance Traveled
2,627,344
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,417
439
162
6
0
466,754
1
L
King Arthur
13,469
518
219
8
0
490,870
2
W
Jormungandr
11,287
434
89
3
0
508,187
4
L
Athena
11,221
432
49
2
0
595,470
4
W
Heimdallr
12,203
469
157
6
0
513,117
4
L
Morgan Le Fay
11,274
434
160
6
0
473,731
4
W
Camazotz
14,727
566
160
6
0
573,815
0
W
Tiamat
13,024
501
146
6
0
502,672
0
W
Tyr
11,119
428
75
3
0
529,553
0
L
Ne Zha
7,959
306
36
1
0
151,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role