Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KingCozmo
Neith
Level 155
God Stats
7W - 3L
1,590 SR
Queue Stats
422W - 275L
1,673 Elo+
Party 1
Izanami
Izanami
SZTB
Izanami
Level 159
God Stats
12W - 1L
1,761 SR
Queue Stats
556W - 279L
1,655 Elo+
Party 1
Artio
Artio
Vodal
Artio
Level 160
God Stats
1W - 0L
1,652 SR
Queue Stats
242W - 161L
1,678 Elo+
Party 1
Team Averages
Level 125
1,601 SR
1,601 Elo+

VS

Team Averages
Level 107
1,497 SR
1,487 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MiniC9
Artio
Level 123
God Stats
4W - 3L
1,732 SR
Queue Stats
289W - 296L
1,445 Elo+
Solo
Jormungandr
Jormungandr
ZombieRising
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 21L
1,576 Elo+
Solo
Pele
Pele
frista
Pele
Level 128
God Stats
4W - 7L
1,538 SR
Queue Stats
249W - 249L
1,475 Elo+
Solo
Camazotz
Camazotz
iMrCoxy
Camazotz
Level 108
God Stats
0W - 2L
1,217 SR
Queue Stats
110W - 117L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 1 / 18
8,784
976
7,068
7,276
3,453
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
 
Janus
15
3 / 1 / 21
8,633
959
11,717
9,024
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
KingCozmo
Neith
15
4 / 1 / 20
8,500
944
18,503
8,647
4,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
SZTB
Izanami
14
8 / 1 / 15
8,717
969
11,667
8,480
3,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Vodal
Artio
15
11 / 2 / 11
9,028
1,003
9,853
17,258
19,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 6 / 3
7,401
822
6,881
11,407
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
MiniC9
Artio
12
1 / 6 / 3
6,895
766
3,286
14,873
14,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
ZombieRising
Jormungandr
13
3 / 5 / 1
7,562
840
17,277
11,130
6,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
frista
Pele
9
0 / 8 / 1
5,702
634
4,880
11,859
6,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
iMrCoxy
Camazotz
11
0 / 4 / 2
6,127
681
4,027
13,280
5,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
15
29
Kills
5
6
Deaths
29
85
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
18
12
W
Janus
 
Janus
3
1
21
13.5
L
Jing Wei
 
Jing Wei
1
6
3
0.42
W
Neith
KingCozmo
Neith
4
1
20
14
L
Artio
MiniC9
Artio
1
6
3
0.42
W
Izanami
SZTB
Izanami
8
1
15
15.5
W
Artio
Vodal
Artio
11
2
11
8.25
L
Jormungandr
ZombieRising
Jormungandr
3
5
1
0.7
L
Pele
frista
Pele
0
8
1
0.06
L
Camazotz
iMrCoxy
Camazotz
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,808
Damage
36,351
50,685
Taken
62,549
34,849
Mitigated
38,301
23,675
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,068
2,834
828
2,376
7,276
3,453
1,669
3,700
3,576
0
13,747
W
Janus
 
Janus
11,717
1,019
2,506
2,711
9,024
4,186
1,040
3,630
5,394
29,307
0
L
Jing Wei
 
Jing Wei
6,881
5,800
363
1,345
11,407
5,430
0
5,138
6,269
0
16,093
W
Neith
KingCozmo
Neith
18,503
9,311
1,159
2,702
8,647
4,367
2,725
3,819
4,828
0
30,067
L
Artio
MiniC9
Artio
3,286
186
940
1,490
14,873
14,307
0
4,957
9,916
4,786
0
W
Izanami
SZTB
Izanami
11,667
8,900
594
1,109
8,480
3,778
2,748
3,652
4,828
0
21,048
W
Artio
Vodal
Artio
9,853
1,189
3,683
6,007
17,258
19,065
290
5,762
11,496
15,440
0
L
Jormungandr
ZombieRising
Jormungandr
17,277
2,756
389
404
11,130
6,642
0
3,794
7,336
26,223
0
L
Pele
frista
Pele
4,880
815
696
671
11,859
6,368
0
3,606
8,253
0
8,132
L
Camazotz
iMrCoxy
Camazotz
4,027
219
437
5,288
13,280
5,554
0
4,075
9,205
0
9,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,662
Gold Earned
33,687
98
Minions Killed
67
0
Camps Cleared
0
867,682
Distance Traveled
750,539
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,784
976
16
2
0
182,658
0
W
Janus
8,633
959
41
5
0
206,619
3
L
Jing Wei
7,401
822
28
3
0
130,192
0
W
Neith
8,500
944
14
2
0
155,270
4
L
Artio
6,895
766
5
1
0
173,534
1
W
Izanami
8,717
969
22
2
0
155,025
1
W
Artio
9,028
1,003
5
1
0
168,110
1
L
Jormungandr
7,562
840
17
2
0
153,073
0
L
Pele
5,702
634
7
1
0
128,621
2
L
Camazotz
6,127
681
10
1
0
165,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role