Player Matchup

Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BruceWoolf
Ares
Level 144
God Stats
18W - 16L
1,697 SR
Queue Stats
274W - 247L
1,557 Elo+
Solo
Hera
Hera
DPack101
Hera
Level 126
God Stats
1W - 1L
1,792 SR
Queue Stats
45W - 41L
1,564 Elo+
Solo
Atlas
Atlas
RoyalAmbient
Atlas
Level 125
God Stats
9W - 8L
1,648 SR
Queue Stats
221W - 230L
1,518 Elo+
Party 1
Ishtar
Ishtar
SavageSapien
Ishtar
Level 146
God Stats
23W - 18L
1,491 SR
Queue Stats
457W - 457L
1,558 Elo+
Solo
Team Averages
Level 133
1,626 SR
1,540 Elo+

VS

Team Averages
Level 91
1,627 SR
1,544 Elo+
Ishtar
Ishtar
DanishMamba
Ishtar
Level 95
God Stats
2W - 3L
1,602 SR
Queue Stats
495W - 480L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
Isaacsss
Baron Samedi
Level 137
God Stats
2W - 0L
1,832 SR
Queue Stats
150W - 136L
1,610 Elo+
Party 2
Nemesis
Nemesis
ReversalLol
Nemesis
Level 32
God Stats
2W - 1L
1,493 SR
Queue Stats
41W - 37L
1,578 Elo+
Solo
Bellona
Bellona
Vericiel
Bellona
Level 152
God Stats
9W - 5L
1,526 SR
Queue Stats
86W - 113L
1,410 Elo+
Solo
Heimdallr
Heimdallr
xLauke
Heimdallr
Level 41
God Stats
5W - 2L
1,680 SR
Queue Stats
75W - 68L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 2 / 0
6,682
514
2,818
7,542
3,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 2 / 0
6,023
463
6,512
10,131
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hera
13
2 / 1 / 1
7,318
563
4,691
5,553
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 1
5,598
431
6,729
10,423
8,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
12
0 / 0 / 2
6,786
522
3,661
9,549
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 3 / 2
7,196
554
4,714
9,213
3,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Isaacsss
Baron Samedi
11
1 / 1 / 4
6,704
516
3,312
9,152
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
ReversalLol
Nemesis
13
4 / 0 / 3
7,693
592
3,976
6,930
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Vericiel
Bellona
13
2 / 0 / 1
8,002
616
7,500
12,860
11,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
xLauke
Heimdallr
13
2 / 0 / 2
7,933
610
4,406
6,398
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
9
9
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
0
2
0
0
L
Hera
2
1
1
2.5
W
Ishtar
0
3
2
0.33
W
Baron Samedi
Isaacsss
Baron Samedi
1
1
4
3
W
Nemesis
ReversalLol
Nemesis
4
0
3
5.5
L
2
4
1
0.63
L
Ishtar
0
0
2
1
W
Bellona
Vericiel
Bellona
2
0
1
2.5
W
Heimdallr
xLauke
Heimdallr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,411
Damage
23,908
43,198
Taken
44,553
23,452
Mitigated
25,577
10,073
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,818
1,509
0
1,603
7,542
3,004
0
1,050
6,492
0
52,847
L
6,512
455
0
3,630
10,131
5,352
0
0
10,131
33,844
0
L
Hera
4,691
1,296
0
625
5,553
1,949
0
270
5,283
57,791
0
W
Ishtar
4,714
2,092
0
1,900
9,213
3,886
0
4,430
4,623
0
57,784
W
Baron Samedi
Isaacsss
Baron Samedi
3,312
900
647
3,310
9,152
5,301
0
3,023
5,749
21,601
0
W
Nemesis
ReversalLol
Nemesis
3,976
1,567
0
615
6,930
2,558
219
1,515
5,271
0
53,625
L
6,729
2,244
414
575
10,423
8,519
0
1,992
8,431
20,195
0
L
Ishtar
3,661
1,981
0
3,226
9,549
4,628
0
0
9,549
0
58,437
W
Bellona
Vericiel
Bellona
7,500
2,845
0
7,697
12,860
11,334
243
5,632
6,686
0
59,422
W
Heimdallr
xLauke
Heimdallr
4,406
3,073
0
3,631
6,398
2,498
96
1,784
4,292
0
63,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
37,528
443
Minions Killed
448
0
Camps Cleared
0
1,206,614
Distance Traveled
1,317,660
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,682
514
108
8
0
262,712
1
L
Ares
6,023
463
81
6
0
171,964
2
L
Hera
7,318
563
124
10
0
244,657
7
W
Ishtar
7,196
554
92
7
0
231,849
2
W
Baron Samedi
6,704
516
34
3
0
237,931
5
W
Nemesis
7,693
592
89
7
0
320,720
0
L
Atlas
5,598
431
24
2
0
274,282
3
L
Ishtar
6,786
522
106
8
0
252,999
5
W
Bellona
8,002
616
124
10
0
282,182
7
W
Heimdallr
7,933
610
109
8
0
244,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role