Player Matchup

Danzaburou
Danzaburou
Diamond IV
 
Danzaburou
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Diamond II
naví
He Bo
Diamond II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
2,514 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,500 SR
1,838 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,591 SR
1,658 MMR
Ganesha
Ganesha
Platinum I
 
Ganesha
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold V
L4LOAS05
Chaac
Gold V
Level 160
God Stats
2W - 1L
1,614 SR
Queue Stats
19W - 11L
1,653 MMR
Party 1
Eset
Eset
Gold V
ThunderboIt
Eset
Gold V
Level 96
God Stats
1W - 1L
1,660 SR
Queue Stats
8W - 3L
1,821 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
8 / 2 / 6
8,950
994
11,399
8,448
3,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
 
Bacchus
12
2 / 0 / 13
8,377
931
6,281
8,326
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

He Bo
naví
He Bo
13
5 / 1 / 7
8,448
939
10,654
9,409
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Baron SamediThothAtlasCabrakanAh Muzen Cab

VS

Bans
FenrirShivaCupidAchillesUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 4 / 3
6,637
737
4,175
11,686
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
L4LOAS05
Chaac
10
2 / 5 / 1
6,638
738
10,484
11,520
9,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 2
6,508
723
5,696
8,312
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
3
3
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
2
6
5.5
W
Bacchus
 
Bacchus
2
0
13
8.5
L
Ganesha
 
Ganesha
0
4
3
0.38
L
Chaac
L4LOAS05
Chaac
2
5
1
0.5
L
1
6
2
0.33
W
He Bo
naví
He Bo
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,334
Damage
20,355
26,183
Taken
31,518
18,274
Mitigated
24,622
9,138
Healing
4,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,399
5,763
0
3,114
8,448
3,876
2,064
3,184
5,036
0
37,266
W
Bacchus
 
Bacchus
6,281
1,090
0
2,344
8,326
10,684
136
3,234
4,880
15,559
0
L
Ganesha
 
Ganesha
4,175
461
0
1,548
11,686
11,338
0
5,800
5,886
11,965
0
L
Chaac
L4LOAS05
Chaac
10,484
1,278
0
1,268
11,520
9,340
0
7,561
3,959
0
26,592
L
5,696
548
549
1,184
8,312
3,944
0
3,650
4,662
17,186
0
W
He Bo
naví
He Bo
10,654
902
0
3,680
9,409
3,714
584
3,083
6,197
34,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
19,783
118
Minions Killed
93
5
Camps Cleared
3
568,200
Distance Traveled
514,231
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,950
994
49
5
2
186,515
1
W
Bacchus
8,377
931
14
2
0
189,841
3
L
Ganesha
6,637
737
3
0
0
169,025
4
L
Chaac
6,638
738
35
4
1
175,720
3
L
Eset
6,508
723
55
6
2
169,486
3
W
He Bo
8,448
939
55
6
3
191,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role