Player Matchup

Chaac
Chaac
Atherus42
Chaac
Level 65
God Stats
2W - 1L
1,502 SR
Queue Stats
48W - 36L
1,600 Elo+
Party 2
Ishtar
Ishtar
Jakeflow
Ishtar
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 126L
1,615 Elo+
Party 2
Atlas
Atlas
Seryken
Atlas
Level 123
God Stats
5W - 3L
1,725 SR
Queue Stats
82W - 68L
1,665 Elo+
Party 2
Team Averages
Level 111
1,576 SR
1,627 Elo+

VS

Team Averages
Level 121
1,640 SR
1,549 Elo+
Ishtar
Ishtar
Brandraxer
Ishtar
Level 129
God Stats
4W - 2L
1,849 SR
Queue Stats
115W - 74L
1,673 Elo+
Party 1
Sol
Sol
NazoDansei
Sol
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
Taps21
Cthulhu
Level 100
God Stats
2W - 2L
1,571 SR
Queue Stats
30W - 63L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Atherus42
Chaac
14
0 / 1 / 8
8,898
636
13,475
12,968
13,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Jakeflow
Ishtar
16
4 / 2 / 5
9,919
709
15,483
15,057
7,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Seryken
Atlas
15
5 / 1 / 4
10,489
749
11,126
12,728
13,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Brandraxer
Ishtar
14
2 / 3 / 2
8,854
632
12,507
13,810
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 4
8,294
592
12,345
15,682
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Taps21
Cthulhu
13
2 / 3 / 2
9,252
661
6,954
16,088
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
4
4
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Atherus42
Chaac
0
1
8
4
L
Ishtar
Brandraxer
Ishtar
2
3
2
1
W
Ishtar
Jakeflow
Ishtar
4
2
5
3.25
L
0
3
4
0.67
W
Atlas
Seryken
Atlas
5
1
4
7
L
Cthulhu
Taps21
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,084
Damage
31,806
40,753
Taken
45,580
35,126
Mitigated
31,568
13,367
Healing
15,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Atherus42
Chaac
13,475
1,753
1,186
5,633
12,968
13,774
0
5,577
7,391
0
32,531
L
Ishtar
Brandraxer
Ishtar
12,507
6,720
0
4,903
13,810
6,263
0
2,528
11,282
0
44,960
W
Ishtar
Jakeflow
Ishtar
15,483
11,026
0
4,581
15,057
7,417
1,335
7,967
7,090
0
42,003
L
12,345
3,305
0
7,945
15,682
6,214
0
4,736
10,946
37,919
0
W
Atlas
Seryken
Atlas
11,126
4,090
765
1,202
12,728
13,935
235
6,290
6,438
35,820
0
L
Cthulhu
Taps21
Cthulhu
6,954
247
598
1,934
16,088
19,091
0
4,154
11,934
14,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
26,400
170
Minions Killed
162
6
Camps Cleared
6
779,848
Distance Traveled
637,436
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,898
636
47
3
1
279,305
0
L
Ishtar
8,854
632
81
6
2
206,034
5
W
Ishtar
9,919
709
92
7
4
232,543
5
L
Sol
8,294
592
68
5
4
206,343
2
W
Atlas
10,489
749
31
2
1
268,000
5
L
Cthulhu
9,252
661
13
1
0
225,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role