Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BeeIzebuub
Hou Yi
Level 104
God Stats
0W - 2L
1,524 SR
Queue Stats
128W - 141L
1,413 Elo+
Party 2
Sol
Sol
Therasherdasher
Sol
Level 109
God Stats
0W - 1L
1,798 SR
Queue Stats
40W - 48L
1,444 Elo+
Party 2
Team Averages
Level 111
1,607 SR
1,452 Elo+

VS

Team Averages
Level 21
1,371 SR
1,010 Elo+
Xing Tian
Xing Tian
Aurorathewolf13
Xing Tian
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 66L
981 Elo+
Party 1
Neith
Neith
Killjoy148
Neith
Level 14
God Stats
1W - 2L
1,278 SR
Queue Stats
1W - 24L
984 Elo+
Party 1
Nu Wa
Nu Wa
xPrincessPanicx
Nu Wa
Level 16
God Stats
1W - 9L
1,336 SR
Queue Stats
2W - 23L
1,065 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
4 / 1 / 1
7,799
780
8,463
7,848
3,525
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
BeeIzebuub
Hou Yi
10
1 / 7 / 3
6,746
675
734
9,462
5,329
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 0 / 2
7,351
735
15,012
6,658
2,794
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aurorathewolf13
Xing Tian
12
4 / 1 / 3
7,951
795
5,443
12,539
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
11
4 / 4 / 4
6,984
698
9,022
11,641
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 2 / 8
6,622
662
3,915
5,528
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
8
8
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
1
1
4.5
W
Xing Tian
Aurorathewolf13
Xing Tian
4
1
3
5.5
L
Hou Yi
BeeIzebuub
Hou Yi
1
7
3
0.36
W
Neith
4
4
4
1.5
L
2
0
2
3
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,209
Damage
18,380
23,968
Taken
29,708
11,648
Mitigated
18,677
7,251
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,463
5,728
0
2,771
7,848
3,525
185
2,155
5,577
0
33,230
W
Xing Tian
Aurorathewolf13
Xing Tian
5,443
858
171
3,721
12,539
11,202
0
6,834
5,705
12,238
0
L
Hou Yi
BeeIzebuub
Hou Yi
734
85
0
925
9,462
5,329
0
4,193
5,077
0
4,948
W
Neith
9,022
6,001
0
1,696
11,641
5,210
0
4,128
7,513
0
21,184
L
15,012
6,759
0
3,555
6,658
2,794
181
2,790
3,552
39,866
2,739
W
3,915
1,141
0
148
5,528
2,265
0
3,513
2,015
15,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,896
Gold Earned
21,557
134
Minions Killed
83
6
Camps Cleared
2
449,261
Distance Traveled
488,594
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,799
780
62
6
2
151,859
5
W
Xing Tian
7,951
795
17
2
0
196,190
0
L
Hou Yi
6,746
675
5
1
0
117,409
0
W
Neith
6,984
698
36
4
1
148,850
1
L
Sol
7,351
735
67
7
4
179,993
1
W
Nu Wa
6,622
662
30
3
1
143,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role