Player Matchup

Bacchus
Bacchus
BillClintonDrip
Bacchus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 71L
1,478 Elo+
Party 2
Ishtar
Ishtar
Frankieb4205189
Ishtar
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 111L
1,572 Elo+
Party 2
Cupid
Cupid
Lucidx25
Cupid
Level 126
God Stats
3W - 4L
1,599 SR
Queue Stats
158W - 131L
1,577 Elo+
Party 2
Achilles
Achilles
Splashz8
Achilles
Level 124
God Stats
3W - 1L
1,715 SR
Queue Stats
113W - 106L
1,594 Elo+
Party 2
Janus
Janus
THEREALREDNECK
Janus
Level 126
God Stats
1W - 2L
1,480 SR
Queue Stats
77W - 64L
1,548 Elo+
Party 2
Team Averages
Level 128
1,559 SR
1,554 Elo+

VS

Team Averages
Level 121
1,479 SR
1,590 Elo+
Bellona
Bellona
MahPhuddinPop
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,554 Elo+
Solo
Olorun
Olorun
PancakeHoe
Olorun
Level 80
God Stats
2W - 1L
1,616 SR
Queue Stats
47W - 25L
1,667 Elo+
Party 1
Chronos
Chronos
SaltyObject
Chronos
Level 154
God Stats
2W - 0L
1,309 SR
Queue Stats
15W - 12L
1,587 Elo+
Party 1
Pele
Pele
jbensley21
Pele
Level 117
God Stats
1W - 1L
1,262 SR
Queue Stats
50W - 36L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
mariospongebo
Gilgamesh
Level 126
God Stats
1W - 1L
1,710 SR
Queue Stats
16W - 16L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 9
10,841
834
11,400
19,413
34,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 3 / 7
9,588
738
7,756
11,080
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cupid
Lucidx25
Cupid
15
1 / 4 / 9
9,110
701
12,020
11,871
6,108
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
Splashz8
Achilles
16
4 / 5 / 9
9,753
750
12,274
19,577
23,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 3 / 8
10,652
819
27,254
11,118
6,114
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
3 / 2 / 15
10,314
793
9,296
16,521
18,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
PancakeHoe
Olorun
19
8 / 3 / 4
11,426
879
8,504
14,189
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
SaltyObject
Chronos
15
0 / 4 / 12
9,758
751
9,485
23,615
21,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 5 / 10
10,730
825
20,460
18,328
9,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
mariospongebo
Gilgamesh
16
3 / 2 / 12
10,040
772
10,827
13,381
14,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
73
16
Kills
20
20
Deaths
16
42
Assists
53
Player
Kills
Deaths
Assists
KDA
L
5
5
9
1.9
L
2
3
7
1.83
L
Cupid
Lucidx25
Cupid
1
4
9
1.38
W
Bellona
3
2
15
5.25
W
Olorun
PancakeHoe
Olorun
8
3
4
3.33
W
Chronos
SaltyObject
Chronos
0
4
12
1.5
L
Achilles
Splashz8
Achilles
4
5
9
1.7
L
4
3
8
2.67
W
6
5
10
2.2
W
Gilgamesh
mariospongebo
Gilgamesh
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,704
Damage
58,572
73,059
Taken
86,034
75,905
Mitigated
71,525
26,327
Healing
30,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,400
617
683
2,051
19,413
34,209
32
6,239
12,804
15,495
0
L
7,756
5,078
1,996
2,547
11,080
5,997
1,054
2,916
7,991
0
21,103
L
Cupid
Lucidx25
Cupid
12,020
4,978
4,585
2,233
11,871
6,108
2,347
3,102
8,574
0
24,507
W
Bellona
9,296
2,029
699
2,576
16,521
18,235
537
6,356
9,962
0
15,812
W
Olorun
PancakeHoe
Olorun
8,504
4,478
2,464
4,858
14,189
7,315
3,788
8,401
5,747
41,328
0
W
Chronos
SaltyObject
Chronos
9,485
2,454
3,092
6,626
23,615
21,787
1,183
8,492
14,749
16,660
0
L
Achilles
Splashz8
Achilles
12,274
1,650
3,102
5,996
19,577
23,477
129
3,084
16,268
0
15,791
L
27,254
477
1,731
1,403
11,118
6,114
623
2,979
8,071
52,558
0
W
20,460
4,968
2,032
4,606
18,328
9,293
1,488
9,188
8,568
0
36,329
W
Gilgamesh
mariospongebo
Gilgamesh
10,827
2,350
1,313
2,435
13,381
14,895
938
6,217
6,976
331
16,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,944
Gold Earned
52,268
125
Minions Killed
145
0
Camps Cleared
0
1,177,120
Distance Traveled
1,256,065
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,841
834
9
1
0
264,871
2
L
Ishtar
9,588
738
30
2
0
209,312
0
L
Cupid
9,110
701
27
2
0
231,689
0
W
Bellona
10,314
793
14
1
0
254,602
0
W
Olorun
11,426
879
76
6
0
217,857
1
W
Chronos
9,758
751
18
1
0
250,041
0
L
Achilles
9,753
750
4
0
0
240,861
0
L
Janus
10,652
819
55
4
0
230,387
0
W
Pele
10,730
825
27
2
0
260,652
0
W
Gilgamesh
10,040
772
10
1
0
272,913
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role