Player Matchup

Ishtar
Ishtar
DahchuckySegundo
Ishtar
Level 50
God Stats
1W - 1L
1,262 SR
Queue Stats
91W - 90L
1,407 Elo+
Party 1
Ne Zha
Ne Zha
JaysolMC
Ne Zha
Level 69
God Stats
25W - 34L
1,430 SR
Queue Stats
541W - 580L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
K1ngL4zy
Sun Wukong
Level 29
God Stats
11W - 2L
1,641 SR
Queue Stats
96W - 98L
1,424 Elo+
Party 1
Hades
Hades
Methodicchaos
Hades
Level 62
God Stats
5W - 3L
1,661 SR
Queue Stats
131W - 147L
1,378 Elo+
Party 3
Cerberus
Cerberus
imbannedatchurch
Cerberus
Level 22
God Stats
4W - 1L
1,456 SR
Queue Stats
25W - 28L
1,332 Elo+
Party 3
Team Averages
Level 46
1,490 SR
1,387 Elo+

VS

Team Averages
Level 66
1,442 SR
1,420 Elo+
Chronos
Chronos
Liveforever3883
Chronos
Level 84
God Stats
12W - 17L
1,471 SR
Queue Stats
551W - 589L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
Optify-Swegger
Erlang Shen
Level 63
God Stats
10W - 12L
1,608 SR
Queue Stats
219W - 257L
1,441 Elo+
Party 2
Ishtar
Ishtar
TotTot23
Ishtar
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 201L
1,395 Elo+
Party 2
Cabrakan
Cabrakan
trainwreck420
Cabrakan
Level 101
God Stats
2W - 2L
1,488 SR
Queue Stats
171W - 165L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
ºShadow
Baron Samedi
Level 58
God Stats
36W - 29L
1,143 SR
Queue Stats
301W - 383L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,017
502
3,041
3,833
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
JaysolMC
Ne Zha
8
2 / 3 / 0
5,033
503
2,475
8,684
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
K1ngL4zy
Sun Wukong
8
0 / 1 / 0
4,652
465
2,565
5,761
2,615
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 0
5,516
552
1,848
3,252
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 1 / 2
5,454
545
3,014
6,062
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
5,536
554
5,019
4,220
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Optify-Swegger
Erlang Shen
9
2 / 0 / 2
5,266
527
4,321
5,871
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
TotTot23
Ishtar
8
0 / 1 / 2
4,395
440
2,865
5,638
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
trainwreck420
Cabrakan
6
0 / 1 / 2
4,485
449
1,834
6,268
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
ºShadow
Baron Samedi
1
0 / 0 / 0
3,306
331
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
6
6
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Ne Zha
JaysolMC
Ne Zha
2
3
0
0.67
W
Sun Wukong
K1ngL4zy
Sun Wukong
0
1
0
0
L
4
0
0
4
W
0
0
0
0
L
Erlang Shen
Optify-Swegger
Erlang Shen
2
0
2
3
L
Ishtar
TotTot23
Ishtar
0
1
2
1
W
0
1
2
1
L
Cabrakan
trainwreck420
Cabrakan
0
1
2
1
L
Baron Samedi
ºShadow
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,943
Damage
14,039
27,592
Taken
21,997
11,961
Mitigated
11,699
10,108
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,041
1,870
0
1,371
3,833
1,266
800
729
3,104
0
30,834
W
Ne Zha
JaysolMC
Ne Zha
2,475
1,161
0
3,630
8,684
2,845
416
1,433
7,197
0
22,656
W
Sun Wukong
K1ngL4zy
Sun Wukong
2,565
325
0
1,219
5,761
2,615
206
2,336
3,201
0
22,550
L
5,019
2,027
0
1,021
4,220
1,403
0
635
3,585
25,894
0
W
1,848
330
124
2,037
3,252
1,632
1,724
1,007
2,170
31,734
0
L
Erlang Shen
Optify-Swegger
Erlang Shen
4,321
1,736
0
2,463
5,871
3,063
0
1,244
4,627
0
26,449
L
Ishtar
TotTot23
Ishtar
2,865
1,420
0
2,394
5,638
2,137
84
1,340
4,298
0
24,239
W
3,014
893
0
1,727
6,062
3,603
0
995
5,067
19,485
0
L
Cabrakan
trainwreck420
Cabrakan
1,834
529
0
1,879
6,268
5,096
115
1,643
4,625
11,261
0
L
Baron Samedi
ºShadow
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,672
Gold Earned
22,988
229
Minions Killed
166
0
Camps Cleared
0
846,283
Distance Traveled
719,928
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,017
502
73
7
0
161,897
0
W
Ne Zha
5,033
503
38
4
0
183,380
0
W
Sun Wukong
4,652
465
32
3
0
172,955
2
L
Chronos
5,536
554
57
6
0
169,074
0
W
Hades
5,516
552
43
4
0
144,839
2
L
Erlang Shen
5,266
527
61
6
0
243,870
1
L
Ishtar
4,395
440
36
4
0
138,225
0
W
Cerberus
5,454
545
43
4
0
183,212
0
L
Cabrakan
4,485
449
12
1
0
158,579
2
L
Baron Samedi
3,306
331
0
0
0
10,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role