Player Matchup

Danzaburou
Danzaburou
DanDanielita
Danzaburou
Level 108
God Stats
30W - 24L
1,491 SR
Queue Stats
166W - 159L
1,435 Elo+
Solo
Ishtar
Ishtar
Samurai_Heart17
Ishtar
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 203L
1,409 Elo+
Party 3
Gilgamesh
Gilgamesh
Zashhu
Gilgamesh
Level 26
God Stats
3W - 1L
1,656 SR
Queue Stats
24W - 24L
1,436 Elo+
Party 3
Khepri
Khepri
aliltobiased
Khepri
Level 89
God Stats
8W - 13L
1,387 SR
Queue Stats
205W - 265L
1,377 Elo+
Party 1
Chang'e
Chang'e
n00benski
Chang'e
Level 106
God Stats
85W - 81L
1,521 SR
Queue Stats
215W - 253L
1,407 Elo+
Party 1
Team Averages
Level 83
1,511 SR
1,413 Elo+

VS

Team Averages
Level 80
1,455 SR
1,487 Elo+
Eset
Eset
LordMars27
Eset
Level 80
God Stats
2W - 1L
1,750 SR
Queue Stats
377W - 425L
1,432 Elo+
Solo
Hun Batz
Hun Batz
ShawnIsOn
Hun Batz
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,623 Elo+
Party 2
Kuzenbo
Kuzenbo
TuRtLe-HeRmEt__
Kuzenbo
Level 84
God Stats
7W - 10L
1,320 SR
Queue Stats
104W - 109L
1,404 Elo+
Solo
Yemoja
Yemoja
cuumsock420
Yemoja
Level 28
God Stats
0W - 3L
1,203 SR
Queue Stats
6W - 4L
1,553 Elo+
Party 2
Ishtar
Ishtar
herjes_salhe
Ishtar
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 58L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanDanielita
Danzaburou
18
1 / 0 / 14
11,642
1,058
13,788
11,848
6,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 2 / 8
11,306
1,028
18,675
16,667
7,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Zashhu
Gilgamesh
19
14 / 0 / 7
14,531
1,321
20,703
18,689
17,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
17
2 / 1 / 11
11,205
1,019
7,268
11,762
7,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
n00benski
Chang'e
18
1 / 3 / 17
11,978
1,089
19,162
18,622
9,754
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

277

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
10,978
998
18,405
11,971
7,272
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ShawnIsOn
Hun Batz
16
4 / 7 / 2
11,490
1,045
31,167
23,633
13,736
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 4
10,678
971
12,152
24,416
23,002
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
16
0 / 4 / 4
11,367
1,033
7,620
23,843
37,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
15
1 / 2 / 1
9,995
909
3,448
3,786
1,688
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
22
Kills
6
6
Deaths
22
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DanDanielita
Danzaburou
1
0
14
8
L
1
2
3
1.25
W
4
2
8
4
L
Hun Batz
ShawnIsOn
Hun Batz
4
7
2
0.71
L
0
7
4
0.29
W
Gilgamesh
Zashhu
Gilgamesh
14
0
7
17.5
W
Khepri
2
1
11
7.5
L
Yemoja
0
4
4
0.5
L
Ishtar
1
2
1
0.75
W
Chang'e
n00benski
Chang'e
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,596
Damage
72,792
77,588
Taken
87,649
49,199
Mitigated
83,162
19,430
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DanDanielita
Danzaburou
13,788
4,641
27
1,881
11,848
6,228
0
5,878
5,970
0
35,244
L
18,405
1,223
935
996
11,971
7,272
0
5,425
6,546
33,798
0
W
18,675
11,083
0
1,132
16,667
7,763
0
6,829
9,838
0
29,769
L
Hun Batz
ShawnIsOn
Hun Batz
31,167
7,897
0
110
23,633
13,736
0
6,475
17,158
0
60,009
L
12,152
4,203
0
733
24,416
23,002
0
6,643
17,773
27,884
0
W
Gilgamesh
Zashhu
Gilgamesh
20,703
6,410
1,872
1,887
18,689
17,594
0
9,439
9,250
1,180
31,399
W
Khepri
7,268
563
511
1,101
11,762
7,860
0
6,800
4,962
18,871
0
L
Yemoja
7,620
2,270
1,399
4,219
23,843
37,464
0
8,135
15,708
22,359
0
L
Ishtar
3,448
1,923
0
120
3,786
1,688
0
695
3,091
0
9,341
W
Chang'e
n00benski
Chang'e
19,162
2,281
4,227
6,792
18,622
9,754
0
9,231
9,391
44,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,662
Gold Earned
54,508
191
Minions Killed
176
6
Camps Cleared
4
1,152,472
Distance Traveled
1,012,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,642
1,058
58
5
1
218,920
0
L
Eset
10,978
998
47
4
0
233,398
0
W
Ishtar
11,306
1,028
34
3
2
201,659
0
L
Hun Batz
11,490
1,045
54
5
0
240,465
0
L
Kuzenbo
10,678
971
26
2
3
227,970
0
W
Gilgamesh
14,531
1,321
21
2
1
258,961
0
W
Khepri
11,205
1,019
23
2
0
240,776
0
L
Yemoja
11,367
1,033
40
4
1
227,396
0
L
Ishtar
9,995
909
9
1
0
83,184
0
W
Chang'e
11,978
1,089
55
5
2
232,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role