Player Matchup

Hades
Hades
ChaelStorm
Hades
Level 89
God Stats
8W - 11L
1,392 SR
Queue Stats
362W - 342L
1,532 Elo+
Party 1
Athena
Athena
DnAPlayALotz
Athena
Level 29
God Stats
4W - 5L
1,325 SR
Queue Stats
130W - 147L
1,362 Elo+
Party 1
Lancelot
Lancelot
HyodoGremory
Lancelot
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 79L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
Sandy444
Cthulhu
Level 98
God Stats
1W - 5L
1,282 SR
Queue Stats
326W - 325L
1,427 Elo+
Party 1
Ishtar
Ishtar
theappa
Ishtar
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 87L
1,199 Elo+
Party 1
Team Averages
Level 53
1,400 SR
1,356 Elo+

VS

Team Averages
Level 70
1,543 SR
1,464 Elo+
Sol
Sol
DaddyDewRag5023
Sol
Level 108
God Stats
2W - 0L
1,676 SR
Queue Stats
107W - 121L
1,383 Elo+
Party 2
Mercury
Mercury
Dankboidark
Mercury
Level 105
God Stats
1W - 3L
1,186 SR
Queue Stats
68W - 65L
1,472 Elo+
Party 2
Ares
Ares
GallantGardner2
Ares
Level 27
God Stats
6W - 2L
1,555 SR
Queue Stats
38W - 42L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
ickla
Danzaburou
Level 7
God Stats
2W - 1L
1,709 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 2
Ishtar
Ishtar
sasuke_mugetsu
Ishtar
Level 101
God Stats
101W - 108L
1,590 SR
Queue Stats
602W - 703L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
9 / 1 / 0
10,974
578
17,515
14,887
9,382
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
10
1 / 2 / 3
7,515
396
3,584
17,742
16,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
HyodoGremory
Lancelot
13
2 / 1 / 3
8,461
445
5,055
12,509
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Sandy444
Cthulhu
15
2 / 2 / 2
9,129
480
11,867
13,659
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
theappa
Ishtar
7
0 / 4 / 1
6,158
324
3,768
8,276
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,230
433
6,652
13,167
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Dankboidark
Mercury
15
3 / 4 / 1
10,044
529
8,170
17,216
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 1 / 4
9,868
519
12,058
13,300
13,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ickla
Danzaburou
15
3 / 4 / 1
9,838
518
7,506
11,495
5,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 3
8,973
472
6,917
13,818
5,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
14
Kills
10
10
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
9
1
0
9
W
0
3
2
0.33
W
Mercury
Dankboidark
Mercury
3
4
1
0.88
L
Athena
1
2
3
1.25
W
4
1
4
6
L
Lancelot
HyodoGremory
Lancelot
2
1
3
3.5
L
Cthulhu
Sandy444
Cthulhu
2
2
2
1.5
W
Danzaburou
ickla
Danzaburou
3
4
1
0.88
W
0
3
3
0.5
L
Ishtar
theappa
Ishtar
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,789
Damage
41,303
67,073
Taken
68,996
48,081
Mitigated
38,421
20,443
Healing
18,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
17,515
1,311
414
9,812
14,887
9,382
0
5,565
9,322
92,862
0
W
6,652
2,215
0
4,218
13,167
6,179
565
9,533
3,557
45,674
6,340
W
Mercury
Dankboidark
Mercury
8,170
4,675
0
5,450
17,216
7,398
1,099
5,612
11,528
0
70,921
L
Athena
3,584
1,258
0
1,920
17,742
16,099
0
7,408
10,334
17,712
0
W
12,058
1,034
398
3,544
13,300
13,926
532
4,754
8,426
41,771
0
L
Lancelot
HyodoGremory
Lancelot
5,055
1,868
0
4,764
12,509
6,050
0
372
12,137
0
56,230
L
Cthulhu
Sandy444
Cthulhu
11,867
784
684
1,520
13,659
13,769
726
2,679
10,980
59,351
0
W
Danzaburou
ickla
Danzaburou
7,506
2,935
0
3,319
11,495
5,080
4,252
3,858
7,512
0
68,608
W
6,917
5,288
0
1,930
13,818
5,838
1,204
9,136
4,020
0
55,450
L
Ishtar
theappa
Ishtar
3,768
2,009
0
1,329
8,276
2,781
0
2,059
6,217
0
25,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
46,953
391
Minions Killed
446
0
Camps Cleared
0
1,728,655
Distance Traveled
1,762,067
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,974
578
157
8
0
333,604
3
W
Sol
8,230
433
78
4
0
315,744
2
W
Mercury
10,044
529
103
5
0
416,472
4
L
Athena
7,515
396
33
2
0
372,927
0
W
Ares
9,868
519
48
3
0
386,677
1
L
Lancelot
8,461
445
76
4
0
432,269
0
L
Cthulhu
9,129
480
95
5
0
388,721
4
W
Danzaburou
9,838
518
123
6
0
334,301
0
W
Ishtar
8,973
472
94
5
0
308,873
0
L
Ishtar
6,158
324
30
2
0
201,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role