Player Matchup

Persephone
Persephone
IAntho
Persephone
Level 126
God Stats
5W - 12L
1,360 SR
Queue Stats
297W - 322L
1,437 Elo+
Solo
Raijin
Raijin
Kevin0609121
Raijin
Level 126
God Stats
0W - 1L
1,308 SR
Queue Stats
35W - 49L
1,345 Elo+
Party 2
Cliodhna
Cliodhna
MAWHILE2021
Cliodhna
Level 28
God Stats
1W - 2L
1,170 SR
Queue Stats
35W - 60L
1,295 Elo+
Party 2
Sylvanus
Sylvanus
ballsdeeps
Sylvanus
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
187W - 211L
1,367 Elo+
Party 2
Jing Wei
Jing Wei
dillong12101
Jing Wei
Level 126
God Stats
0W - 1L
1,637 SR
Queue Stats
68W - 64L
1,426 Elo+
Party 2
Team Averages
Level 102
1,395 SR
1,374 Elo+

VS

Team Averages
Level 100
1,422 SR
1,389 Elo+
Thoth
Thoth
EdgelordMcmuffin
Thoth
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 62L
1,336 Elo+
Party 1
Achilles
Achilles
GommiTedy
Achilles
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 61L
1,379 Elo+
Solo
Horus
Horus
Uckstartyerface
Horus
Level 122
God Stats
5W - 3L
1,732 SR
Queue Stats
212W - 234L
1,448 Elo+
Party 3
Kukulkan
Kukulkan
Umbrica
Kukulkan
Level 84
God Stats
2W - 4L
1,158 SR
Queue Stats
263W - 279L
1,407 Elo+
Party 3
Nike
Nike
spdkll
Nike
Level 101
God Stats
3W - 2L
1,219 SR
Queue Stats
195W - 172L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IAntho
Persephone
19
5 / 7 / 3
12,581
629
24,598
23,651
13,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
20
6 / 7 / 7
13,201
660
28,729
22,379
13,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
MAWHILE2021
Cliodhna
19
3 / 5 / 6
11,525
576
20,096
19,479
10,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sylvanus
ballsdeeps
Sylvanus
18
1 / 8 / 8
11,338
567
11,383
33,801
47,120
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
dillong12101
Jing Wei
18
1 / 8 / 8
11,162
558
17,620
22,131
12,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 18
12,975
649
18,464
15,174
6,717
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
GommiTedy
Achilles
20
10 / 2 / 22
15,213
761
20,266
44,878
61,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 6 / 23
12,201
610
13,826
29,876
40,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Umbrica
Kukulkan
20
7 / 2 / 19
15,080
754
33,338
16,415
8,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
spdkll
Nike
20
14 / 4 / 14
14,230
712
24,905
20,912
16,742
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
132
16
Kills
36
35
Deaths
16
32
Assists
96
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
W
Achilles
GommiTedy
Achilles
10
2
22
10.5
L
Persephone
IAntho
Persephone
5
7
3
0.93
L
Raijin
6
7
7
1.36
L
Cliodhna
MAWHILE2021
Cliodhna
3
5
6
1.2
W
2
6
23
2.25
W
Kukulkan
Umbrica
Kukulkan
7
2
19
8.25
L
Sylvanus
ballsdeeps
Sylvanus
1
8
8
0.63
L
Jing Wei
dillong12101
Jing Wei
1
8
8
0.63
W
Nike
spdkll
Nike
14
4
14
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,426
Damage
110,799
121,441
Taken
127,255
96,853
Mitigated
133,806
40,255
Healing
66,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,464
1,577
1,148
2,789
15,174
6,717
2,223
9,433
5,741
51,026
0
W
Achilles
GommiTedy
Achilles
20,266
3,623
5,703
21,954
44,878
61,218
2,485
17,838
27,040
2,392
27,750
L
Persephone
IAntho
Persephone
24,598
1,182
1,499
4,281
23,651
13,025
0
10,334
12,963
48,888
0
L
Raijin
28,729
3,847
2,157
5,361
22,379
13,711
53
8,226
13,999
52,416
1,404
L
Cliodhna
MAWHILE2021
Cliodhna
20,096
2,226
2,093
6,807
19,479
10,966
0
7,106
12,338
0
35,491
W
13,826
7,854
12,615
9,991
29,876
40,379
1,104
13,266
16,610
0
16,313
W
Kukulkan
Umbrica
Kukulkan
33,338
2,482
4,209
3,133
16,415
8,750
1,889
11,596
4,819
80,218
0
L
Sylvanus
ballsdeeps
Sylvanus
11,383
1,443
7,867
7,562
33,801
47,120
56
17,041
16,221
16,076
0
L
Jing Wei
dillong12101
Jing Wei
17,620
6,194
837
1,791
22,131
12,031
1,298
10,957
11,074
0
38,527
W
Nike
spdkll
Nike
24,905
6,041
1,872
2,632
20,912
16,742
944
11,608
9,304
0
36,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,807
Gold Earned
69,699
183
Minions Killed
231
0
Camps Cleared
0
1,558,323
Distance Traveled
1,876,339
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,975
649
69
3
0
356,608
0
W
Achilles
15,213
761
10
1
0
426,789
0
L
Persephone
12,581
629
60
3
0
269,545
1
L
Raijin
13,201
660
47
2
0
291,727
0
L
Cliodhna
11,525
576
20
1
0
409,671
0
W
Horus
12,201
610
8
0
0
361,495
3
W
Kukulkan
15,080
754
120
6
0
367,200
0
L
Sylvanus
11,338
567
7
0
0
290,149
0
L
Jing Wei
11,162
558
49
2
0
297,231
0
W
Nike
14,230
712
24
1
0
364,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role