Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
RagéKing
Ishtar
Level 160
God Stats
48W - 7L
1,821 SR
Queue Stats
81W - 15L
1,876 Elo+
Party 3
Freya
Freya
Shéphérd
Freya
Level 44
God Stats
5W - 1L
1,928 SR
Queue Stats
136W - 38L
1,914 Elo+
Party 3
Kumbhakarna
Kumbhakarna
UrWifesNewbf96
Kumbhakarna
Level 128
God Stats
1W - 2L
1,328 SR
Queue Stats
638W - 470L
1,819 Elo+
Party 3
Ne Zha
Ne Zha
VAPEL0RD42O
Ne Zha
Level 49
God Stats
6W - 0L
1,850 SR
Queue Stats
47W - 8L
1,841 Elo+
Party 3
Team Averages
Level 106
1,685 SR
1,790 Elo+

VS

Team Averages
Level 88
1,594 SR
1,631 Elo+
Cthulhu
Cthulhu
Gharbin1616
Cthulhu
Level 41
God Stats
2W - 1L
2,029 SR
Queue Stats
261W - 120L
1,815 Elo+
Party 1
Bellona
Bellona
ReversalLol
Bellona
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,584 Elo+
Solo
Jing Wei
Jing Wei
Swartzyi
Jing Wei
Level 128
God Stats
5W - 7L
1,594 SR
Queue Stats
142W - 78L
1,762 Elo+
Party 1
Scylla
Scylla
chanceisgreat
Scylla
Level 138
God Stats
2W - 7L
1,195 SR
Queue Stats
157W - 169L
1,480 Elo+
Party 2
Ratatoskr
Ratatoskr
derrickhalford
Ratatoskr
Level 104
God Stats
4W - 5L
1,653 SR
Queue Stats
265W - 267L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 2 / 4
8,902
524
11,028
12,379
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
RagéKing
Ishtar
15
5 / 1 / 3
9,683
570
17,666
15,768
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Freya
16
6 / 2 / 3
10,198
600
13,925
16,570
7,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
UrWifesNewbf96
Kumbhakarna
11
0 / 2 / 1
7,710
454
3,907
16,437
14,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
14
3 / 2 / 4
9,049
532
9,603
14,396
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gharbin1616
Cthulhu
11
1 / 2 / 5
7,323
431
13,626
17,066
14,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
ReversalLol
Bellona
13
0 / 4 / 2
7,609
448
5,569
14,910
13,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Swartzyi
Jing Wei
13
2 / 3 / 2
7,939
467
10,683
16,694
7,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,943
408
6,923
9,707
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
derrickhalford
Ratatoskr
13
4 / 5 / 2
8,040
473
6,270
14,845
6,490
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
16
Kills
8
9
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
4
2
L
Cthulhu
Gharbin1616
Cthulhu
1
2
5
1.75
W
Ishtar
RagéKing
Ishtar
5
1
3
6.5
L
Bellona
ReversalLol
Bellona
0
4
2
0.25
W
Freya
6
2
3
3.75
L
Jing Wei
Swartzyi
Jing Wei
2
3
2
1
W
Kumbhakarna
UrWifesNewbf96
Kumbhakarna
0
2
1
0.25
W
Ne Zha
3
2
4
2.5
L
1
2
1
0.75
L
Ratatoskr
derrickhalford
Ratatoskr
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,129
Damage
43,071
75,550
Taken
73,222
42,094
Mitigated
45,640
40,815
Healing
21,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,028
787
5,814
7,678
12,379
5,711
65
3,636
8,515
69,669
0
L
Cthulhu
Gharbin1616
Cthulhu
13,626
1,712
254
3,355
17,066
14,397
0
6,155
10,817
36,253
0
W
Ishtar
RagéKing
Ishtar
17,666
14,759
0
7,502
15,768
7,638
0
3,094
12,674
0
84,783
L
Bellona
ReversalLol
Bellona
5,569
1,737
0
3,546
14,910
13,586
0
8,661
5,640
0
53,525
W
Freya
13,925
4,043
0
9,857
16,570
7,795
22
3,031
13,467
73,437
0
L
Jing Wei
Swartzyi
Jing Wei
10,683
9,284
0
6,779
16,694
7,102
0
3,322
13,334
0
69,763
W
Kumbhakarna
UrWifesNewbf96
Kumbhakarna
3,907
445
0
3,793
16,437
14,787
14
7,068
9,203
13,888
0
W
Ne Zha
9,603
3,910
0
6,171
14,396
6,163
187
3,914
10,288
36
67,639
L
6,923
576
183
2,280
9,707
4,065
0
6,415
3,190
40,285
0
L
Ratatoskr
derrickhalford
Ratatoskr
6,270
1,654
0
4,737
14,845
6,490
0
3,480
11,345
0
54,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
37,854
479
Minions Killed
409
0
Camps Cleared
0
1,753,346
Distance Traveled
1,597,113
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,902
524
103
6
0
345,297
4
L
Cthulhu
7,323
431
51
3
0
309,083
1
W
Ishtar
9,683
570
118
7
0
367,968
1
L
Bellona
7,609
448
91
5
0
312,922
2
W
Freya
10,198
600
119
7
0
305,800
5
L
Jing Wei
7,939
467
99
6
0
311,926
0
W
Kumbhakarna
7,710
454
17
1
0
363,565
4
W
Ne Zha
9,049
532
122
7
0
370,716
6
L
Scylla
6,943
408
76
4
0
311,157
4
L
Ratatoskr
8,040
473
92
5
0
352,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role