Player Matchup

Odin
Odin
ChunkyBloodClot
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,449 Elo+
Party 3
Scylla
Scylla
Kromaroth45
Scylla
Level 143
God Stats
0W - 3L
1,206 SR
Queue Stats
311W - 310L
1,458 Elo+
Party 4
Awilix
Awilix
TheWarmish
Awilix
Level 122
God Stats
1W - 2L
1,544 SR
Queue Stats
176W - 195L
1,459 Elo+
Party 4
Cthulhu
Cthulhu
ZealousFP
Cthulhu
Level 135
God Stats
15W - 13L
1,695 SR
Queue Stats
209W - 162L
1,650 Elo+
Party 3
Xing Tian
Xing Tian
ftyewq
Xing Tian
Level 136
God Stats
3W - 1L
1,536 SR
Queue Stats
43W - 41L
1,486 Elo+
Party 3
Team Averages
Level 112
1,496 SR
1,501 Elo+

VS

Team Averages
Level 71
1,645 SR
1,517 Elo+
Baron Samedi
Baron Samedi
CuentaFake2705
Baron Samedi
Level 47
God Stats
2W - 0L
1,795 SR
Queue Stats
61W - 37L
1,473 Elo+
Solo
Bellona
Bellona
GilbertDaGod
Bellona
Level 29
God Stats
9W - 7L
1,578 SR
Queue Stats
132W - 124L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
ajsMKK
Sun Wukong
Level 146
God Stats
1W - 0L
1,586 SR
Queue Stats
93W - 77L
1,531 Elo+
Party 1
Ishtar
Ishtar
igotthejuice336
Ishtar
Level 94
God Stats
7W - 6L
1,500 SR
Queue Stats
160W - 149L
1,498 Elo+
Party 2
Agni
Agni
imbadatsmite123
Agni
Level 41
God Stats
2W - 0L
1,768 SR
Queue Stats
28W - 19L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,677
516
4,529
10,036
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
10
0 / 4 / 0
5,375
489
2,250
8,350
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
TheWarmish
Awilix
9
0 / 4 / 0
5,220
475
1,385
8,455
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZealousFP
Cthulhu
11
1 / 2 / 0
6,380
580
5,507
6,476
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
ftyewq
Xing Tian
8
1 / 1 / 2
4,775
434
5,208
10,404
5,192
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CuentaFake2705
Baron Samedi
9
0 / 2 / 3
5,748
523
6,218
8,813
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
GilbertDaGod
Bellona
10
0 / 1 / 0
5,346
486
712
7,371
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ajsMKK
Sun Wukong
10
0 / 0 / 5
6,011
546
4,266
7,073
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 2
5,411
492
4,750
5,686
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
11 / 0 / 0
7,909
719
8,806
4,482
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Baron Samedi
CuentaFake2705
Baron Samedi
0
2
3
0.75
W
Bellona
GilbertDaGod
Bellona
0
1
0
0
L
Scylla
0
4
0
0
L
Awilix
TheWarmish
Awilix
0
4
0
0
L
Cthulhu
ZealousFP
Cthulhu
1
2
0
0.5
W
Sun Wukong
ajsMKK
Sun Wukong
0
0
5
2.5
L
Xing Tian
ftyewq
Xing Tian
1
1
2
2
W
0
1
2
1
W
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,879
Damage
24,752
43,721
Taken
33,425
21,037
Mitigated
19,172
9,457
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,529
1,402
542
3,087
10,036
6,307
0
4,519
5,517
0
13,117
W
Baron Samedi
CuentaFake2705
Baron Samedi
6,218
1,190
639
3,340
8,813
7,154
0
3,288
5,525
22,535
0
W
Bellona
GilbertDaGod
Bellona
712
95
98
1,874
7,371
4,371
0
4,139
2,909
0
28,684
L
Scylla
2,250
520
0
2,216
8,350
3,067
0
4,499
3,851
38,167
0
L
Awilix
TheWarmish
Awilix
1,385
411
0
2,150
8,455
2,748
0
2,033
6,422
0
30,005
L
Cthulhu
ZealousFP
Cthulhu
5,507
30
0
414
6,476
3,723
108
1,010
5,466
44,669
0
W
Sun Wukong
ajsMKK
Sun Wukong
4,266
1,183
0
3,569
7,073
3,264
0
1,447
5,594
0
37,377
L
Xing Tian
ftyewq
Xing Tian
5,208
1,087
480
568
10,404
5,192
0
2,963
7,441
18,738
0
W
4,750
2,791
321
1,108
5,686
2,611
0
1,916
3,770
0
35,919
W
8,806
1,554
0
1,104
4,482
1,772
0
1,814
2,662
51,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
30,425
257
Minions Killed
329
0
Camps Cleared
0
1,108,060
Distance Traveled
1,127,836
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,677
516
15
1
0
213,115
1
W
Baron Samedi
5,748
523
19
2
0
187,941
2
W
Bellona
5,346
486
63
6
0
224,276
0
L
Scylla
5,375
489
61
6
0
188,305
2
L
Awilix
5,220
475
61
6
0
246,735
5
L
Cthulhu
6,380
580
97
9
0
230,606
1
W
Sun Wukong
6,011
546
76
7
0
256,557
3
L
Xing Tian
4,775
434
23
2
0
229,299
0
W
Ishtar
5,411
492
78
7
0
223,745
2
W
Agni
7,909
719
93
8
0
235,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role