Player Matchup

Fenrir
Fenrir
IAdamrey
Fenrir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
JoseNoSkillz
He Bo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,561 Elo+
Party 1
Horus
Horus
Unbindingblock6
Horus
Level 160
God Stats
1W - 0L
1,612 SR
Queue Stats
16W - 10L
1,557 Elo+
Party 1
Team Averages
Level 116
1,537 SR
1,539 Elo+

VS

Team Averages
Level 54
1,409 SR
1,381 Elo+
Ra
Ra
Cerebral_Esper
Ra
Level 47
God Stats
0W - 4L
1,297 SR
Queue Stats
33W - 52L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
DyeHerReeyah
Cthulhu
Level 16
God Stats
33W - 38L
1,429 SR
Queue Stats
57W - 82L
1,377 Elo+
Party 2
Ishtar
Ishtar
IVIanipulate
Ishtar
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 125L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IAdamrey
Fenrir
14
2 / 1 / 1
10,513
618
3,896
11,337
11,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 3 / 5
11,378
669
10,121
10,931
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 4
11,521
678
17,749
18,432
10,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
10,920
642
7,308
9,746
7,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DyeHerReeyah
Cthulhu
15
1 / 1 / 5
10,153
597
6,423
11,890
14,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
15
1 / 5 / 4
10,380
611
12,481
15,236
7,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
9
Kills
6
6
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Cthulhu
DyeHerReeyah
Cthulhu
1
1
5
3.5
W
Fenrir
IAdamrey
Fenrir
2
1
1
2.5
L
Ishtar
1
5
4
0.6
W
3
3
5
1.83
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,766
Damage
26,212
40,700
Taken
36,872
26,983
Mitigated
30,197
14,896
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,308
898
4,908
2,569
9,746
7,882
388
3,821
5,925
23,907
0
L
Cthulhu
DyeHerReeyah
Cthulhu
6,423
421
0
0
11,890
14,625
128
2,238
9,652
16,772
0
W
Fenrir
IAdamrey
Fenrir
3,896
1,123
0
2,406
11,337
11,310
232
3,682
7,655
0
13,784
L
Ishtar
12,481
5,498
0
676
15,236
7,690
546
4,161
11,075
0
53,635
W
10,121
589
0
4,441
10,931
4,857
882
3,839
7,092
39,987
0
W
17,749
8,527
1,750
6,299
18,432
10,816
1,138
7,128
11,304
0
66,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
31,453
163
Minions Killed
166
11
Camps Cleared
2
842,643
Distance Traveled
837,690
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,920
642
35
2
0
282,712
0
L
Cthulhu
10,153
597
21
1
1
278,700
0
W
Fenrir
10,513
618
22
1
1
262,515
1
L
Ishtar
10,380
611
110
6
1
276,278
4
W
He Bo
11,378
669
63
4
2
269,010
1
W
Horus
11,521
678
78
5
8
311,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role