Player Matchup

Ishtar
Ishtar
DA DONBOT
Ishtar
Level 154
God Stats
1W - 0L
1,550 SR
Queue Stats
4W - 1L
1,703 Elo+
Party 2
Sylvanus
Sylvanus
Darracka
Sylvanus
Level 121
God Stats
1W - 1L
1,488 SR
Queue Stats
3W - 3L
1,488 Elo+
Party 2
Chaac
Chaac
TSSBIGMAC
Chaac
Level 10
God Stats
2W - 0L
1,468 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 2
Team Averages
Level 95
1,502 SR
1,623 Elo+

VS

Team Averages
Level 56
1,392 SR
1,441 Elo+
Thoth
Thoth
 
Thoth
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
dude580
Hades
Level 63
God Stats
4W - 10L
1,477 SR
Queue Stats
250W - 290L
1,421 Elo+
Party 1
Ishtar
Ishtar
rosemarie00
Ishtar
Level 25
God Stats
5W - 8L
1,200 SR
Queue Stats
197W - 234L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DA DONBOT
Ishtar
18
9 / 0 / 8
12,450
778
25,815
18,406
9,733
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Darracka
Sylvanus
16
4 / 6 / 12
11,126
695
10,472
26,797
26,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chaac
TSSBIGMAC
Chaac
16
4 / 1 / 13
11,340
709
8,995
16,128
19,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 2 / 3
10,071
629
7,950
11,444
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
dude580
Hades
13
2 / 8 / 4
9,806
613
14,139
24,175
26,885
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ishtar
14
2 / 7 / 4
10,185
637
20,450
15,378
6,870
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
17
Kills
6
7
Deaths
17
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
2
3
1.75
W
Ishtar
DA DONBOT
Ishtar
9
0
8
13
W
Sylvanus
Darracka
Sylvanus
4
6
12
1.67
W
Chaac
TSSBIGMAC
Chaac
4
1
13
10.5
L
Hades
dude580
Hades
2
8
4
0.5
L
Ishtar
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,282
Damage
42,539
61,331
Taken
50,997
55,835
Mitigated
38,542
26,664
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,950
924
0
1,240
11,444
4,787
0
1,838
9,606
31,772
0
W
Ishtar
DA DONBOT
Ishtar
25,815
17,095
0
7,319
18,406
9,733
2,123
8,781
9,625
0
84,935
W
Sylvanus
Darracka
Sylvanus
10,472
2,811
5,019
6,584
26,797
26,791
119
8,733
18,064
18,474
3,239
W
Chaac
TSSBIGMAC
Chaac
8,995
689
1,042
6,700
16,128
19,311
159
5,341
10,787
0
35,342
L
Hades
dude580
Hades
14,139
2,406
226
5,312
24,175
26,885
0
4,178
19,997
31,007
0
L
Ishtar
20,450
12,740
0
819
15,378
6,870
0
3,506
11,872
0
39,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
30,062
177
Minions Killed
154
10
Camps Cleared
2
906,162
Distance Traveled
808,157
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,071
629
54
3
1
280,227
1
W
Ishtar
12,450
778
113
7
7
304,939
2
W
Sylvanus
11,126
695
23
1
1
257,014
0
W
Chaac
11,340
709
41
3
2
344,209
3
L
Hades
9,806
613
53
3
0
269,986
5
L
Ishtar
10,185
637
47
3
1
257,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role